ladybird/Libraries/LibWeb/XHR/ProgressEvent.cpp
Shannon Booth 9b79a686eb LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.

As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.
2024-11-13 16:51:44 -05:00

41 lines
1.2 KiB
C++

/*
* Copyright (c) 2022, Andreas Kling <andreas@ladybird.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/Bindings/ProgressEventPrototype.h>
#include <LibWeb/XHR/ProgressEvent.h>
namespace Web::XHR {
JS_DEFINE_ALLOCATOR(ProgressEvent);
JS::NonnullGCPtr<ProgressEvent> ProgressEvent::create(JS::Realm& realm, FlyString const& event_name, ProgressEventInit const& event_init)
{
return realm.create<ProgressEvent>(realm, event_name, event_init);
}
WebIDL::ExceptionOr<JS::NonnullGCPtr<ProgressEvent>> ProgressEvent::construct_impl(JS::Realm& realm, FlyString const& event_name, ProgressEventInit const& event_init)
{
return create(realm, event_name, event_init);
}
ProgressEvent::ProgressEvent(JS::Realm& realm, FlyString const& event_name, ProgressEventInit const& event_init)
: Event(realm, event_name, event_init)
, m_length_computable(event_init.length_computable)
, m_loaded(event_init.loaded)
, m_total(event_init.total)
{
}
ProgressEvent::~ProgressEvent() = default;
void ProgressEvent::initialize(JS::Realm& realm)
{
Base::initialize(realm);
WEB_SET_PROTOTYPE_FOR_INTERFACE(ProgressEvent);
}
}