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This implements enough of the Geolocation spec that it is now possible for websites to retrieve the current geo position or try to watch for updates (which currently never happen). As it stands now, it only returns a single emulated position that points to San Francisco.
46 lines
1.4 KiB
C++
46 lines
1.4 KiB
C++
/*
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* Copyright (c) 2025, Jelle Raaijmakers <jelle@ladybird.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibWeb/Bindings/PlatformObject.h>
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namespace Web::Geolocation {
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struct CoordinatesData {
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double accuracy { 0.0 };
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double latitude { 0.0 };
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double longitude { 0.0 };
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Optional<double> altitude;
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Optional<double> altitude_accuracy;
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Optional<double> heading;
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Optional<double> speed;
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};
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// https://w3c.github.io/geolocation/#coordinates_interface
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class GeolocationCoordinates : public Bindings::PlatformObject {
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WEB_PLATFORM_OBJECT(GeolocationCoordinates, Bindings::PlatformObject);
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GC_DECLARE_ALLOCATOR(GeolocationCoordinates);
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public:
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double accuracy() const { return m_coordinates_data.accuracy; }
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double latitude() const { return m_coordinates_data.latitude; }
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double longitude() const { return m_coordinates_data.longitude; }
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Optional<double> altitude() const { return m_coordinates_data.altitude; }
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Optional<double> altitude_accuracy() const { return m_coordinates_data.altitude_accuracy; }
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Optional<double> heading() const { return m_coordinates_data.heading; }
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Optional<double> speed() const { return m_coordinates_data.speed; }
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private:
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explicit GeolocationCoordinates(JS::Realm&);
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GeolocationCoordinates(JS::Realm&, CoordinatesData);
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virtual void initialize(JS::Realm&) override;
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CoordinatesData m_coordinates_data;
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};
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}
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