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	These classes only needed Window to get at its realm. Pass a realm directly to construct CSS classes.
		
			
				
	
	
		
			44 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) 2021-2022, Sam Atkins <atkinssj@serenityos.org>
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 *
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 * SPDX-License-Identifier: BSD-2-Clause
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 */
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#pragma once
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#include <AK/NonnullRefPtr.h>
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#include <AK/NonnullRefPtrVector.h>
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#include <LibWeb/CSS/CSSConditionRule.h>
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#include <LibWeb/CSS/CSSRule.h>
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#include <LibWeb/CSS/Supports.h>
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#include <LibWeb/Forward.h>
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namespace Web::CSS {
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// https://www.w3.org/TR/css-conditional-3/#the-csssupportsrule-interface
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class CSSSupportsRule final : public CSSConditionRule {
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    WEB_PLATFORM_OBJECT(CSSSupportsRule, CSSConditionRule);
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public:
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    static CSSSupportsRule* create(JS::Realm&, NonnullRefPtr<Supports>&&, CSSRuleList&);
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    virtual ~CSSSupportsRule() = default;
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    virtual Type type() const override { return Type::Supports; };
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    String condition_text() const override;
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    void set_condition_text(String) override;
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    virtual bool condition_matches() const override { return m_supports->matches(); }
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private:
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    CSSSupportsRule(JS::Realm&, NonnullRefPtr<Supports>&&, CSSRuleList&);
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    virtual String serialized() const override;
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    NonnullRefPtr<Supports> m_supports;
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};
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template<>
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inline bool CSSRule::fast_is<CSSSupportsRule>() const { return type() == CSSRule::Type::Supports; }
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}
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