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	The big global refactor left some stragglers behind for atomicity. Clean up the rest, and remove a ton of includes of LibWeb/HTML/Window.h
		
			
				
	
	
		
			41 lines
		
	
	
	
		
			1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			41 lines
		
	
	
	
		
			1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) 2021, Dex♪ <dexes.ttp@gmail.com>
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 * Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
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 *
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 * SPDX-License-Identifier: BSD-2-Clause
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 */
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#pragma once
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#include <LibWeb/DOM/Event.h>
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namespace Web::HTML {
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struct CloseEventInit : public DOM::EventInit {
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    bool was_clean { false };
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    u16 code { 0 };
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    String reason { "" };
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};
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class CloseEvent : public DOM::Event {
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    WEB_PLATFORM_OBJECT(CloseEvent, DOM::Event);
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public:
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    static CloseEvent* create(JS::Realm&, FlyString const& event_name, CloseEventInit const& event_init = {});
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    static CloseEvent* construct_impl(JS::Realm&, FlyString const& event_name, CloseEventInit const& event_init);
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    virtual ~CloseEvent() override;
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    bool was_clean() const { return m_was_clean; }
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    u16 code() const { return m_code; }
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    String reason() const { return m_reason; }
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private:
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    CloseEvent(JS::Realm&, FlyString const& event_name, CloseEventInit const& event_init);
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    bool m_was_clean { false };
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    u16 m_code { 0 };
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    String m_reason;
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};
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}
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