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	These classes only needed Window to get at its realm. Pass a realm directly to construct HTML classes.
		
			
				
	
	
		
			37 lines
		
	
	
	
		
			941 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			37 lines
		
	
	
	
		
			941 B
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) 2020, the SerenityOS developers.
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 *
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 * SPDX-License-Identifier: BSD-2-Clause
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 */
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#pragma once
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#include <LibWeb/DOM/Event.h>
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#include <LibWeb/HTML/HTMLElement.h>
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namespace Web::HTML {
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struct SubmitEventInit : public DOM::EventInit {
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    JS::GCPtr<HTMLElement> submitter;
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};
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class SubmitEvent final : public DOM::Event {
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    WEB_PLATFORM_OBJECT(SubmitEvent, DOM::Event);
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public:
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    static SubmitEvent* create(JS::Realm&, FlyString const& event_name, SubmitEventInit const& event_init);
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    static SubmitEvent* construct_impl(JS::Realm&, FlyString const& event_name, SubmitEventInit const& event_init);
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    virtual ~SubmitEvent() override;
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    JS::GCPtr<HTMLElement> submitter() const { return m_submitter; }
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private:
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    SubmitEvent(JS::Realm&, FlyString const& event_name, SubmitEventInit const& event_init);
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    virtual void visit_edges(Cell::Visitor&) override;
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    JS::GCPtr<HTMLElement> m_submitter;
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};
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}
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