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	This will allow us to specify things like SyncDispose and perhaps AsyncDispose in the future.
		
			
				
	
	
		
			53 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) 2020-2021, Andreas Kling <kling@serenityos.org>
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 *
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 * SPDX-License-Identifier: BSD-2-Clause
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 */
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#pragma once
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#include <LibJS/Runtime/Environment.h>
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namespace JS {
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class ObjectEnvironment : public Environment {
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    JS_ENVIRONMENT(ObjectEnvironment, Environment);
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public:
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    enum class IsWithEnvironment {
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        No,
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        Yes,
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    };
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    virtual ThrowCompletionOr<bool> has_binding(DeprecatedFlyString const& name, Optional<size_t>* = nullptr) const override;
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    virtual ThrowCompletionOr<void> create_mutable_binding(VM&, DeprecatedFlyString const& name, bool can_be_deleted) override;
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    virtual ThrowCompletionOr<void> create_immutable_binding(VM&, DeprecatedFlyString const& name, bool strict) override;
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    virtual ThrowCompletionOr<void> initialize_binding(VM&, DeprecatedFlyString const& name, Value, Environment::InitializeBindingHint) override;
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    virtual ThrowCompletionOr<void> set_mutable_binding(VM&, DeprecatedFlyString const& name, Value, bool strict) override;
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    virtual ThrowCompletionOr<Value> get_binding_value(VM&, DeprecatedFlyString const& name, bool strict) override;
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    virtual ThrowCompletionOr<bool> delete_binding(VM&, DeprecatedFlyString const& name) override;
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    // 9.1.1.2.10 WithBaseObject ( ), https://tc39.es/ecma262/#sec-object-environment-records-withbaseobject
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    virtual Object* with_base_object() const override
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    {
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        if (is_with_environment())
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            return &m_binding_object;
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        return nullptr;
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    }
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    // [[BindingObject]], The binding object of this Environment Record.
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    Object& binding_object() { return m_binding_object; }
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    // [[IsWithEnvironment]], Indicates whether this Environment Record is created for a with statement.
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    bool is_with_environment() const { return m_with_environment; }
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private:
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    ObjectEnvironment(Object& binding_object, IsWithEnvironment, Environment* outer_environment);
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    virtual void visit_edges(Visitor&) override;
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    Object& m_binding_object;
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    bool m_with_environment { false };
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};
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}
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