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			600 lines
		
	
	
	
		
			27 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			600 lines
		
	
	
	
		
			27 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) 2020, the SerenityOS developers.
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 * Copyright (c) 2024-2025, Sam Atkins <sam@ladybird.org>
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 *
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 * SPDX-License-Identifier: BSD-2-Clause
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 */
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#include <LibJS/Runtime/NativeFunction.h>
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#include <LibWeb/Bindings/HTMLDialogElementPrototype.h>
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/Bindings/PrincipalHostDefined.h>
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#include <LibWeb/DOM/Document.h>
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#include <LibWeb/DOM/Event.h>
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#include <LibWeb/DOM/IDLEventListener.h>
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#include <LibWeb/HTML/CloseWatcher.h>
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#include <LibWeb/HTML/Focus.h>
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#include <LibWeb/HTML/HTMLDialogElement.h>
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#include <LibWeb/HTML/ToggleEvent.h>
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#include <LibWeb/HTML/TraversableNavigable.h>
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#include <LibWeb/UIEvents/EventNames.h>
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#include <LibWeb/UIEvents/PointerEvent.h>
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namespace Web::HTML {
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GC_DEFINE_ALLOCATOR(HTMLDialogElement);
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HTMLDialogElement::HTMLDialogElement(DOM::Document& document, DOM::QualifiedName qualified_name)
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    : HTMLElement(document, move(qualified_name))
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{
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}
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HTMLDialogElement::~HTMLDialogElement() = default;
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void HTMLDialogElement::initialize(JS::Realm& realm)
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{
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    WEB_SET_PROTOTYPE_FOR_INTERFACE(HTMLDialogElement);
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    Base::initialize(realm);
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}
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void HTMLDialogElement::visit_edges(JS::Cell::Visitor& visitor)
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{
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    Base::visit_edges(visitor);
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    visitor.visit(m_close_watcher);
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    visitor.visit(m_request_close_source_element);
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}
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void HTMLDialogElement::removed_from(Node* old_parent, Node& old_root)
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{
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    HTMLElement::removed_from(old_parent, old_root);
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    // 1. If removedNode's close watcher is not null, then:
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    if (m_close_watcher) {
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        // 1.1. Destroy removedNode's close watcher.
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        m_close_watcher->destroy();
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        // 1.2. Set removedNode's close watcher to null.
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        m_close_watcher = nullptr;
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    }
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    // 2. If removedNode's node document's top layer contains removedNode, then remove an element from the top layer
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    //    immediately given removedNode.
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    if (document().top_layer_elements().contains(*this))
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        document().remove_an_element_from_the_top_layer_immediately(*this);
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}
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// https://html.spec.whatwg.org/multipage/interactive-elements.html#queue-a-dialog-toggle-event-task
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void HTMLDialogElement::queue_a_dialog_toggle_event_task(AK::String old_state, AK::String new_state, GC::Ptr<DOM::Element> source)
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{
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    // 1. If element's dialog toggle task tracker is not null, then:
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    if (m_dialog_toggle_task_tracker.has_value()) {
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        // 1. Set oldState to element's dialog toggle task tracker's old state.
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        old_state = m_dialog_toggle_task_tracker->old_state;
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        // 2. Remove element's dialog toggle task tracker's task from its task queue.
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        HTML::main_thread_event_loop().task_queue().remove_tasks_matching([&](auto const& task) {
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            return task.id() == m_dialog_toggle_task_tracker->task_id;
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        });
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        // 3. Set element's dialog toggle task tracker to null.
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        m_dialog_toggle_task_tracker = {};
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    }
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    // 2. Queue an element task given the DOM manipulation task source and element to run the following steps:
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    auto task_id = queue_an_element_task(Task::Source::DOMManipulation, [this, old_state, new_state = move(new_state), source]() {
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        // 1. Fire an event named toggle at element, using ToggleEvent, with the oldState attribute initialized to
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        //    oldState, the newState attribute initialized to newState, and the source attribute initialized to source.
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        ToggleEventInit event_init {};
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        event_init.old_state = move(old_state);
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        event_init.new_state = move(new_state);
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        dispatch_event(ToggleEvent::create(realm(), HTML::EventNames::toggle, move(event_init), source));
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        // 2. Set element's dialog toggle task tracker to null.
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        m_dialog_toggle_task_tracker = {};
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    });
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    // 3. Set element's dialog toggle task tracker to a struct with task set to the just-queued task and old state set to oldState.
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    m_dialog_toggle_task_tracker = ToggleTaskTracker {
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        .task_id = task_id,
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        .old_state = move(old_state),
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    };
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}
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// https://html.spec.whatwg.org/multipage/interactive-elements.html#dom-dialog-show
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WebIDL::ExceptionOr<void> HTMLDialogElement::show()
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{
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    // 1. If this has an open attribute and the is modal flag of this is false, then return.
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    if (has_attribute(AttributeNames::open) && !m_is_modal)
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        return {};
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    // 2. If this has an open attribute, then throw an "InvalidStateError" DOMException.
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    if (has_attribute(AttributeNames::open))
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        return WebIDL::InvalidStateError::create(realm(), "Dialog already open"_utf16);
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    // 3. If the result of firing an event named beforetoggle, using ToggleEvent,
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    //  with the cancelable attribute initialized to true, the oldState attribute initialized to "closed",
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    //  and the newState attribute initialized to "open" at this is false, then return.
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    ToggleEventInit event_init {};
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    event_init.cancelable = true;
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    event_init.old_state = "closed"_string;
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    event_init.new_state = "open"_string;
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    auto beforetoggle_result = dispatch_event(ToggleEvent::create(realm(), HTML::EventNames::beforetoggle, move(event_init)));
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    if (!beforetoggle_result)
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        return {};
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    // 4. If this has an open attribute, then return.
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    if (has_attribute(AttributeNames::open))
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        return {};
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    // 5. Queue a dialog toggle event task given this, "closed", "open", and null.
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    queue_a_dialog_toggle_event_task("closed"_string, "open"_string, nullptr);
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    // 6. Add an open attribute to this, whose value is the empty string.
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    TRY(set_attribute(AttributeNames::open, String {}));
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    // 7. Assert: this's node document's open dialogs list does not contain this.
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    VERIFY(!m_document->open_dialogs_list().contains_slow(GC::Ref(*this)));
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    // 8. Add this to this's node document's open dialogs list.
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    m_document->open_dialogs_list().append(*this);
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    // 9. Set the dialog close watcher with this.
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    set_close_watcher();
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    // FIXME: 10. Set this's previously focused element to the focused element.
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    // 11. Let document be this's node document.
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    auto document = m_document;
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    // 12. Let hideUntil be the result of running topmost popover ancestor given this, document's showing hint popover list, null, and false.
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    Variant<GC::Ptr<HTMLElement>, GC::Ptr<DOM::Document>> hide_until = topmost_popover_ancestor(this, document->showing_hint_popover_list(), nullptr, IsPopover::No);
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    // 13. If hideUntil is null, then set hideUntil to the result of running topmost popover ancestor given this, document's showing auto popover list, null, and false.
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    if (!hide_until.get<GC::Ptr<HTMLElement>>())
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        hide_until = topmost_popover_ancestor(this, document->showing_auto_popover_list(), nullptr, IsPopover::No);
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    // 14. If hideUntil is null, then set hideUntil to document.
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    if (!hide_until.get<GC::Ptr<HTMLElement>>())
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        hide_until = document;
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    // 15. Run hide all popovers until given hideUntil, false, and true.
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    hide_all_popovers_until(hide_until, FocusPreviousElement::No, FireEvents::Yes);
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    // 16. Run the dialog focusing steps given this.
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    run_dialog_focusing_steps();
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    return {};
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}
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// https://html.spec.whatwg.org/multipage/interactive-elements.html#dom-dialog-showmodal
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WebIDL::ExceptionOr<void> HTMLDialogElement::show_modal()
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{
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    // The showModal() method steps are to show a modal dialog given this and null.
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    return show_a_modal_dialog(*this, nullptr);
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}
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WebIDL::ExceptionOr<void> HTMLDialogElement::show_a_modal_dialog(HTMLDialogElement& subject, GC::Ptr<DOM::Element> source)
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{
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    // To show a modal dialog given a dialog element subject:
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    auto& realm = subject.realm();
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    // 1. If subject has an open attribute and is modal of subject is true, then return.
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    if (subject.has_attribute(AttributeNames::open) && subject.m_is_modal)
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        return {};
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    // 2. If subject has an open attribute, then throw an "InvalidStateError" DOMException.
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    if (subject.has_attribute(AttributeNames::open))
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        return WebIDL::InvalidStateError::create(realm, "Dialog already open"_utf16);
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    // 3. If subject's node document is not fully active, then throw an "InvalidStateError" DOMException.
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    if (!subject.document().is_fully_active())
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        return WebIDL::InvalidStateError::create(realm, "Document is not fully active"_utf16);
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    // 4. If subject is not connected, then throw an "InvalidStateError" DOMException.
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    if (!subject.is_connected())
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        return WebIDL::InvalidStateError::create(realm, "Dialog not connected"_utf16);
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    // 5. If subject is in the popover showing state, then throw an "InvalidStateError" DOMException.
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    if (subject.popover_visibility_state() == PopoverVisibilityState::Showing)
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        return WebIDL::InvalidStateError::create(realm, "Dialog already open as popover"_utf16);
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    // 6. If the result of firing an event named beforetoggle, using ToggleEvent,
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    //  with the cancelable attribute initialized to true, the oldState attribute initialized to "closed",
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    //  the newState attribute initialized to "open", and the source attribute initialized to source at subject is false, then return.
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    ToggleEventInit event_init {};
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    event_init.cancelable = true;
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    event_init.old_state = "closed"_string;
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    event_init.new_state = "open"_string;
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    auto beforetoggle_result = subject.dispatch_event(ToggleEvent::create(realm, EventNames::beforetoggle, move(event_init), source));
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    if (!beforetoggle_result)
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        return {};
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    // 7. If subject has an open attribute, then return.
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    if (subject.has_attribute(AttributeNames::open))
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        return {};
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    // 8. If subject is not connected, then return.
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    if (!subject.is_connected())
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        return {};
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    // 9. If subject is in the popover showing state, then return.
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    if (subject.popover_visibility_state() == PopoverVisibilityState::Showing)
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        return {};
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    // 10. Queue a dialog toggle event task given subject, "closed", "open", and source.
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    subject.queue_a_dialog_toggle_event_task("closed"_string, "open"_string, source);
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    // 11. Add an open attribute to subject, whose value is the empty string.
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    TRY(subject.set_attribute(AttributeNames::open, String {}));
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    // 12. Set is modal of subject to true.
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    subject.set_is_modal(true);
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    // 13. Assert: subject's node document's open dialogs list does not contain subject.
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    // AD-HOC: This assertion is skipped because it fails if the open attribute was removed before calling showModal()
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    // See https://github.com/whatwg/html/issues/10953 and https://github.com/whatwg/html/pull/10954
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    // VERIFY(!subject.document().open_dialogs_list().contains_slow(GC::Ref(subject)));
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    // 14. Add subject to subject's node document's open dialogs list.
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    subject.document().open_dialogs_list().append(subject);
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    // FIXME: 15. Set subject's node document to be blocked by the modal dialog subject.
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    // 16. If subject's node document's top layer does not already contain subject, then add an element to the top layer given subject.
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    if (!subject.document().top_layer_elements().contains(subject))
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        subject.document().add_an_element_to_the_top_layer(subject);
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    // 17. Set the dialog close watcher with subject.
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    subject.set_close_watcher();
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    // FIXME: 18. Set subject's previously focused element to the focused element.
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    // 19. Let document be subject's node document.
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    auto& document = subject.document();
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    // 20. Let hideUntil be the result of running topmost popover ancestor given subject, document's showing hint popover list, null, and false.
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    Variant<GC::Ptr<HTMLElement>, GC::Ptr<DOM::Document>> hide_until = topmost_popover_ancestor(subject, document.showing_hint_popover_list(), nullptr, IsPopover::No);
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    // 21. If hideUntil is null, then set hideUntil to the result of running topmost popover ancestor given subject, document's showing auto popover list, null, and false.
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    if (!hide_until.get<GC::Ptr<HTMLElement>>())
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        hide_until = topmost_popover_ancestor(subject, document.showing_auto_popover_list(), nullptr, IsPopover::No);
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    // 22. If hideUntil is null, then set hideUntil to document.
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    if (!hide_until.get<GC::Ptr<HTMLElement>>())
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        hide_until = GC::Ptr(document);
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    // 23. Run hide all popovers until given hideUntil, false, and true.
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    hide_all_popovers_until(hide_until, FocusPreviousElement::No, FireEvents::Yes);
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    // 24. Run the dialog focusing steps given subject.
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    subject.run_dialog_focusing_steps();
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    return {};
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}
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// https://html.spec.whatwg.org/multipage/interactive-elements.html#dom-dialog-close
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void HTMLDialogElement::close(Optional<String> return_value)
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{
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    // 1. If returnValue is not given, then set it to null.
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    // 2. Close the dialog this with returnValue and null.
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    close_the_dialog(move(return_value), nullptr);
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}
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// https://html.spec.whatwg.org/multipage/interactive-elements.html#dom-dialog-requestclose
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void HTMLDialogElement::request_close(Optional<String> return_value)
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{
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    // 1. If returnValue is not given, then set it to null.
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    // 2. Request to close the dialog this with returnValue and null.
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    request_close_the_dialog(move(return_value), nullptr);
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}
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// https://html.spec.whatwg.org/multipage/interactive-elements.html#dialog-request-close
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void HTMLDialogElement::request_close_the_dialog(Optional<String> return_value, GC::Ptr<DOM::Element> source)
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{
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    // 1. If this does not have an open attribute, then return.
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    if (!has_attribute(AttributeNames::open))
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        return;
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    // AD-HOC: 2. If this's close watcher is null, then close the dialog this with returnValue and source, and return. See https://github.com/whatwg/html/pull/10983
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    if (!m_close_watcher) {
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        close_the_dialog(move(return_value), source);
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        return;
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    }
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    // 3. Set dialog's enable close watcher for requestClose() to true.
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    // AD-HOC: Implemented slightly differently to the spec, as the spec is unnecessarily complex.
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    m_close_watcher->set_enabled(true);
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    // 4. If returnValue is not given, then set it to null.
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    // 5. Set this's request close return value to returnValue.
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    m_request_close_return_value = return_value;
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    // 6. Set subject's request close source element to source.
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    m_request_close_source_element = source;
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    // 6. Request to close dialog's close watcher with false.
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    m_close_watcher->request_close(false);
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    // 7. Set dialog's enable close watcher for requestClose() to false.
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    // AD-HOC: Implemented slightly differently to the spec, as the spec is unnecessarily complex.
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    // FIXME: This should be set based on dialog closedby state, when implemented.
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    if (m_close_watcher)
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        m_close_watcher->set_enabled(m_is_modal);
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}
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// https://html.spec.whatwg.org/multipage/interactive-elements.html#dom-dialog-returnvalue
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String HTMLDialogElement::return_value() const
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{
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    return m_return_value;
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}
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// https://html.spec.whatwg.org/multipage/interactive-elements.html#dom-dialog-returnvalue
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void HTMLDialogElement::set_return_value(String return_value)
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{
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    m_return_value = move(return_value);
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}
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// https://html.spec.whatwg.org/multipage/interactive-elements.html#close-the-dialog
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void HTMLDialogElement::close_the_dialog(Optional<String> result, GC::Ptr<DOM::Element> source)
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{
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    // 1. If subject does not have an open attribute, then return.
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    if (!has_attribute(AttributeNames::open))
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        return;
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    // 2. Fire an event named beforetoggle, using ToggleEvent, with the oldState attribute initialized to "open", the newState attribute initialized to "closed", and the source attribute initialized to source at subject.
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    ToggleEventInit event_init {};
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    event_init.old_state = "open"_string;
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    event_init.new_state = "closed"_string;
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    dispatch_event(ToggleEvent::create(realm(), HTML::EventNames::beforetoggle, move(event_init), source));
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    // 3. If subject does not have an open attribute, then return.
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    if (!has_attribute(AttributeNames::open))
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        return;
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    // 4. Queue a dialog toggle event task given subject, "open", "closed", and source.
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    queue_a_dialog_toggle_event_task("open"_string, "closed"_string, source);
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    // 5. Remove subject's open attribute.
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    remove_attribute(AttributeNames::open);
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    // 6. If the is modal flag of subject is true, then request an element to be removed from the top layer given subject.
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    if (m_is_modal)
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        document().request_an_element_to_be_remove_from_the_top_layer(*this);
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    // FIXME: 7. Let wasModal be the value of subject's is modal flag.
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    // 8. Set the is modal flag of subject to false.
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    set_is_modal(false);
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    // 9. Remove subject from subject's node document's open dialogs list.
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    document().open_dialogs_list().remove_first_matching([this](auto other) { return other == this; });
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    // 10. If result is not null, then set subject's return value to result.
 | 
						|
    if (result.has_value())
 | 
						|
        set_return_value(result.release_value());
 | 
						|
 | 
						|
    // 11. Set subject's request close return value to null.
 | 
						|
    m_request_close_return_value = {};
 | 
						|
 | 
						|
    // 12. Set subject's request close source element to null.
 | 
						|
    m_request_close_source_element = nullptr;
 | 
						|
 | 
						|
    // FIXME: 13. If subject's previously focused element is not null, then:
 | 
						|
    //           1. Let element be subject's previously focused element.
 | 
						|
    //           2. Set subject's previously focused element to null.
 | 
						|
    //           3. If subject's node document's focused area of the document's DOM anchor is a shadow-including inclusive descendant of subject,
 | 
						|
    //              or wasModal is true, then run the focusing steps for element; the viewport should not be scrolled by doing this step.
 | 
						|
 | 
						|
    // 14. Queue an element task on the user interaction task source given the subject element to fire an event named close at subject.
 | 
						|
    queue_an_element_task(HTML::Task::Source::UserInteraction, [this] {
 | 
						|
        auto close_event = DOM::Event::create(realm(), HTML::EventNames::close);
 | 
						|
        dispatch_event(close_event);
 | 
						|
    });
 | 
						|
 | 
						|
    // 15. If subject's close watcher is not null, then:
 | 
						|
    if (m_close_watcher) {
 | 
						|
        // 1. Destroy subject's close watcher.
 | 
						|
        m_close_watcher->destroy();
 | 
						|
        // 2. Set subject's close watcher to null.
 | 
						|
        m_close_watcher = nullptr;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
// https://html.spec.whatwg.org/multipage/interactive-elements.html#set-the-dialog-close-watcher
 | 
						|
void HTMLDialogElement::set_close_watcher()
 | 
						|
{
 | 
						|
    // 1. Set dialog's close watcher to the result of establishing a close watcher given dialog's relevant global object, with:
 | 
						|
    m_close_watcher = CloseWatcher::establish(*document().window());
 | 
						|
    // - cancelAction given canPreventClose being to return the result of firing an event named cancel at dialog, with the cancelable attribute initialized to canPreventClose.
 | 
						|
    auto cancel_callback_function = JS::NativeFunction::create(
 | 
						|
        realm(), [this](JS::VM& vm) {
 | 
						|
            auto& event = as<DOM::Event>(vm.argument(0).as_object());
 | 
						|
            bool can_prevent_close = event.cancelable();
 | 
						|
            auto should_continue = dispatch_event(DOM::Event::create(realm(), HTML::EventNames::cancel, { .cancelable = can_prevent_close }));
 | 
						|
            if (!should_continue)
 | 
						|
                event.prevent_default();
 | 
						|
            return JS::js_undefined();
 | 
						|
        },
 | 
						|
        0, Utf16FlyString {}, &realm());
 | 
						|
    auto cancel_callback = realm().heap().allocate<WebIDL::CallbackType>(*cancel_callback_function, realm());
 | 
						|
    m_close_watcher->add_event_listener_without_options(HTML::EventNames::cancel, DOM::IDLEventListener::create(realm(), cancel_callback));
 | 
						|
    // - closeAction being to close the dialog given dialog, dialog's request close return value, and dialog's request close source element.
 | 
						|
    auto close_callback_function = JS::NativeFunction::create(
 | 
						|
        realm(), [this](JS::VM&) {
 | 
						|
            close_the_dialog(m_request_close_return_value, m_request_close_source_element);
 | 
						|
 | 
						|
            return JS::js_undefined();
 | 
						|
        },
 | 
						|
        0, Utf16FlyString {}, &realm());
 | 
						|
    auto close_callback = realm().heap().allocate<WebIDL::CallbackType>(*close_callback_function, realm());
 | 
						|
    m_close_watcher->add_event_listener_without_options(HTML::EventNames::close, DOM::IDLEventListener::create(realm(), close_callback));
 | 
						|
    // - getEnabledState being to return true if dialog's enable close watcher for requestClose() is true or dialog's computed closed-by state is not None; otherwise false.
 | 
						|
    // ADHOC: Implemented slightly differently to the spec, as the spec is unnecessarily complex.
 | 
						|
    // FIXME: This should be set based on dialog closedby state, when implemented.
 | 
						|
    m_close_watcher->set_enabled(m_is_modal);
 | 
						|
}
 | 
						|
 | 
						|
// https://html.spec.whatwg.org/multipage/interactive-elements.html#dialog-focusing-steps
 | 
						|
void HTMLDialogElement::run_dialog_focusing_steps()
 | 
						|
{
 | 
						|
    // 1. If the allow focus steps given subject's node document return false, then return.
 | 
						|
    if (!document().allow_focus())
 | 
						|
        return;
 | 
						|
 | 
						|
    // 2. Let control be null
 | 
						|
    GC::Ptr<Element> control = nullptr;
 | 
						|
 | 
						|
    // FIXME 3. If subject has the autofocus attribute, then set control to subject.
 | 
						|
    // FIXME 4. If control is null, then set control to the focus delegate of subject.
 | 
						|
 | 
						|
    // 5. If control is null, then set control to subject.
 | 
						|
    if (!control)
 | 
						|
        control = this;
 | 
						|
 | 
						|
    // 6. Run the focusing steps for control.
 | 
						|
    run_focusing_steps(control);
 | 
						|
 | 
						|
    // 7. Let topDocument be control's node navigable's top-level traversable's active document.
 | 
						|
    auto top_document = control->navigable()->top_level_traversable()->active_document();
 | 
						|
 | 
						|
    // 8. If control's node document's origin is not the same as the origin of topDocument, then return.
 | 
						|
    if (!control->document().origin().is_same_origin(top_document->origin()))
 | 
						|
        return;
 | 
						|
 | 
						|
    // FIXME: 9. Empty topDocument's autofocus candidates.
 | 
						|
    // FIXME: 10. Set topDocument's autofocus processed flag to true.
 | 
						|
}
 | 
						|
 | 
						|
void HTMLDialogElement::set_is_modal(bool is_modal)
 | 
						|
{
 | 
						|
    if (m_is_modal == is_modal)
 | 
						|
        return;
 | 
						|
    m_is_modal = is_modal;
 | 
						|
    invalidate_style(DOM::StyleInvalidationReason::HTMLDialogElementSetIsModal);
 | 
						|
}
 | 
						|
 | 
						|
// https://html.spec.whatwg.org/multipage/interactive-elements.html#the-dialog-element:is-valid-invoker-command-steps
 | 
						|
bool HTMLDialogElement::is_valid_invoker_command(String& command)
 | 
						|
{
 | 
						|
    // 1. If command is in the Close state, the Request Close state, or the Show Modal state, then return true.
 | 
						|
    if (command == "close" || command == "request-close" || command == "show-modal")
 | 
						|
        return true;
 | 
						|
 | 
						|
    // 2. Return false.
 | 
						|
    return false;
 | 
						|
}
 | 
						|
 | 
						|
// https://html.spec.whatwg.org/multipage/interactive-elements.html#the-dialog-element:invoker-command-steps
 | 
						|
void HTMLDialogElement::invoker_command_steps(DOM::Element& invoker, String& command)
 | 
						|
{
 | 
						|
    // 1. If element is in the popover showing state, then return.
 | 
						|
    if (popover_visibility_state() == PopoverVisibilityState::Showing) {
 | 
						|
        return;
 | 
						|
    }
 | 
						|
 | 
						|
    // 2. If command is in the Close state and element has an open attribute,
 | 
						|
    //    then close the dialog given element with invoker's optional value and invoker.
 | 
						|
    if (command == "close" && has_attribute(AttributeNames::open)) {
 | 
						|
        auto const optional_value = as<FormAssociatedElement>(invoker).optional_value();
 | 
						|
        close_the_dialog(optional_value, invoker);
 | 
						|
    }
 | 
						|
 | 
						|
    // 3. If command is in the Request Close state and element has an open attribute,
 | 
						|
    //    then request to close the dialog element with invoker's optional value and invoker.
 | 
						|
    if (command == "request-close" && has_attribute(AttributeNames::open)) {
 | 
						|
        auto const optional_value = as<FormAssociatedElement>(invoker).optional_value();
 | 
						|
        request_close_the_dialog(optional_value, invoker);
 | 
						|
    }
 | 
						|
 | 
						|
    // 4. If command is the Show Modal state and element does not have an open attribute, then show a modal dialog given element and invoker.
 | 
						|
    if (command == "show-modal" && !has_attribute(AttributeNames::open)) {
 | 
						|
        MUST(show_a_modal_dialog(*this, invoker));
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
// https://html.spec.whatwg.org/multipage/interactive-elements.html#nearest-clicked-dialog
 | 
						|
GC::Ptr<HTMLDialogElement> HTMLDialogElement::nearest_clicked_dialog(UIEvents::PointerEvent const& event, GC::Ptr<DOM::Node> const target)
 | 
						|
{
 | 
						|
    // To find the nearest clicked dialog, given a PointerEvent event:
 | 
						|
 | 
						|
    // 1. Let target be event's target.
 | 
						|
 | 
						|
    // 2. If target is a dialog element, target has an open attribute, target's is modal is true, and event's clientX and clientY are outside the bounds of target, then return null.
 | 
						|
    if (auto const* target_dialog = as_if<HTMLDialogElement>(*target); target_dialog
 | 
						|
        && target_dialog->has_attribute(AttributeNames::open)
 | 
						|
        && target_dialog->is_modal()
 | 
						|
        && !target_dialog->get_bounding_client_rect().to_type<double>().contains(event.client_x(), event.client_y()))
 | 
						|
        return {};
 | 
						|
 | 
						|
    // 3. Let currentNode be target.
 | 
						|
    auto current_node = target;
 | 
						|
 | 
						|
    // 4. While currentNode is not null:
 | 
						|
    while (current_node) {
 | 
						|
        // 1. If currentNode is a dialog element and currentNode has an open attribute, then return currentNode.
 | 
						|
        if (auto* current_dialog = as_if<HTMLDialogElement>(*current_node); current_dialog
 | 
						|
            && current_dialog->has_attribute(AttributeNames::open))
 | 
						|
            return current_dialog;
 | 
						|
 | 
						|
        // 2. Set currentNode to currentNode's parent in the flat tree.
 | 
						|
        current_node = current_node->shadow_including_first_ancestor_of_type<HTMLElement>();
 | 
						|
    }
 | 
						|
 | 
						|
    // 5. Return null.
 | 
						|
    return {};
 | 
						|
}
 | 
						|
 | 
						|
// https://html.spec.whatwg.org/multipage/interactive-elements.html#light-dismiss-open-dialogs
 | 
						|
void HTMLDialogElement::light_dismiss_open_dialogs(UIEvents::PointerEvent const& event, GC::Ptr<DOM::Node> const target)
 | 
						|
{
 | 
						|
    // To light dismiss open dialogs, given a PointerEvent event:
 | 
						|
 | 
						|
    // 1. Assert: event's isTrusted attribute is true.
 | 
						|
    VERIFY(event.is_trusted());
 | 
						|
 | 
						|
    // 2. Let document be event's target's node document.
 | 
						|
    // FIXME: The event's target hasn't been initialized yet, so it's passed as an argument
 | 
						|
    auto& document = target->document();
 | 
						|
 | 
						|
    // 3. If document's open dialogs list is empty, then return.
 | 
						|
    if (document.open_dialogs_list().is_empty())
 | 
						|
        return;
 | 
						|
 | 
						|
    // 4. Let ancestor be the result of running nearest clicked dialog given event.
 | 
						|
    auto const ancestor = nearest_clicked_dialog(event, target);
 | 
						|
 | 
						|
    // 5. If event's type is "pointerdown", then set document's dialog pointerdown target to ancestor.
 | 
						|
    if (event.type() == UIEvents::EventNames::pointerdown)
 | 
						|
        document.set_dialog_pointerdown_target(ancestor);
 | 
						|
 | 
						|
    // 6. If event's type is "pointerup", then:
 | 
						|
    if (event.type() == UIEvents::EventNames::pointerup) {
 | 
						|
        // 1. Let sameTarget be true if ancestor is document's dialog pointerdown target.
 | 
						|
        bool const same_target = ancestor == document.dialog_pointerdown_target();
 | 
						|
 | 
						|
        // 2. Set document's dialog pointerdown target to null.
 | 
						|
        document.set_dialog_pointerdown_target({});
 | 
						|
 | 
						|
        // 3. If sameTarget is false, then return.
 | 
						|
        if (!same_target)
 | 
						|
            return;
 | 
						|
 | 
						|
        // 4. Let topmostDialog be the last element of document's open dialogs list.
 | 
						|
        auto const topmost_dialog = document.open_dialogs_list().last();
 | 
						|
 | 
						|
        // 5. If ancestor is topmostDialog, then return.
 | 
						|
        if (ancestor == topmost_dialog)
 | 
						|
            return;
 | 
						|
 | 
						|
        // 6. If topmostDialog's computed closed-by state is not Any, then return.
 | 
						|
        // FIXME: This should use the "computed closed-by state" algorithm.
 | 
						|
        auto closedby = topmost_dialog->attribute(AttributeNames::closedby);
 | 
						|
        if (!closedby.has_value() || !closedby.value().equals_ignoring_ascii_case("any"sv))
 | 
						|
            return;
 | 
						|
 | 
						|
        // 7. Assert: topmostDialog's close watcher is not null.
 | 
						|
        VERIFY(topmost_dialog->m_close_watcher);
 | 
						|
 | 
						|
        // 8. Request to close topmostDialog's close watcher with false.
 | 
						|
        topmost_dialog->request_close({});
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
}
 |