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	All global objects current need to be event targets so that they can have events dispatched to them. This allows for removing of verify_cast for these global objects.
		
			
				
	
	
		
			53 lines
		
	
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) 2024, Shannon Booth <shannon@serenityos.org>
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 *
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 * SPDX-License-Identifier: BSD-2-Clause
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 */
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#pragma once
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/Bindings/ShadowRealmGlobalScopeGlobalMixin.h>
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#include <LibWeb/DOM/EventTarget.h>
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#include <LibWeb/HTML/UniversalGlobalScope.h>
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namespace Web::HTML {
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// https://whatpr.org/html/9893/webappapis.html#shadowrealmglobalscope
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class ShadowRealmGlobalScope
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    : public DOM::EventTarget
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    , public UniversalGlobalScopeMixin
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    , public Bindings::ShadowRealmGlobalScopeGlobalMixin {
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    WEB_PLATFORM_OBJECT(ShadowRealmGlobalScope, DOM::EventTarget);
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    GC_DECLARE_ALLOCATOR(ShadowRealmGlobalScope);
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public:
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    virtual ~ShadowRealmGlobalScope() override;
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    static GC::Ref<ShadowRealmGlobalScope> create(JS::Realm&);
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    virtual DOM::EventTarget& this_impl() override { return *this; }
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    virtual DOM::EventTarget const& this_impl() const override { return *this; }
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    // https://whatpr.org/html/9893/webappapis.html#dom-shadowrealmglobalscope-self
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    GC::Ref<ShadowRealmGlobalScope> self()
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    {
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        // The self getter steps are to return this.
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        return *this;
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    }
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    using UniversalGlobalScopeMixin::atob;
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    using UniversalGlobalScopeMixin::btoa;
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    using UniversalGlobalScopeMixin::queue_microtask;
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    using UniversalGlobalScopeMixin::structured_clone;
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    void initialize_web_interfaces();
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protected:
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    explicit ShadowRealmGlobalScope(JS::Realm&);
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    virtual void initialize(JS::Realm&) override;
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    virtual void visit_edges(Cell::Visitor&) override;
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};
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}
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