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	We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
		
			
				
	
	
		
			43 lines
		
	
	
	
		
			905 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			43 lines
		
	
	
	
		
			905 B
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) 2021, Dex♪ <dexes.ttp@gmail.com>
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 *
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 * SPDX-License-Identifier: BSD-2-Clause
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 */
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#pragma once
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#include <AK/ByteBuffer.h>
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#include <AK/DeprecatedString.h>
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#include <AK/Optional.h>
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namespace WebSocket {
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class Message {
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public:
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    explicit Message(DeprecatedString const& data)
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        : m_is_text(true)
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        , m_data(ByteBuffer::copy(data.bytes()).release_value_but_fixme_should_propagate_errors()) // FIXME: Handle possible OOM situation.
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    {
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    }
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    explicit Message(ByteBuffer data, bool is_text)
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        : m_is_text(is_text)
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        , m_data(move(data))
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    {
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    }
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    explicit Message(ByteBuffer const&& data, bool is_text)
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        : m_is_text(is_text)
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        , m_data(move(data))
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    {
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    }
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    bool is_text() const { return m_is_text; }
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    ByteBuffer const& data() const { return m_data; }
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private:
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    bool m_is_text { false };
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    ByteBuffer m_data;
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};
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}
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