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	These functions are way more involved than simply setting their respective boundary points :^)
		
			
				
	
	
		
			599 lines
		
	
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			599 lines
		
	
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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 *
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 * SPDX-License-Identifier: BSD-2-Clause
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 */
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#pragma once
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#include <AK/Assertions.h>
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#include <AK/NonnullRefPtr.h>
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#include <AK/TypeCasts.h>
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#include <AK/Weakable.h>
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#include <LibWeb/Forward.h>
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namespace Web {
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template<typename T>
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class TreeNode : public Weakable<T> {
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public:
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    void ref()
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    {
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        VERIFY(!m_in_removed_last_ref);
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        if constexpr (!IsBaseOf<DOM::Node, T>) {
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            // NOTE: DOM::Document is allowed to survive with 0 ref count, if one of its descendant nodes are alive.
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            VERIFY(m_ref_count);
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        }
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        ++m_ref_count;
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    }
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    void unref()
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    {
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        VERIFY(!m_in_removed_last_ref);
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        VERIFY(m_ref_count);
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        if (!--m_ref_count) {
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            if constexpr (IsBaseOf<DOM::Node, T>) {
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                m_in_removed_last_ref = true;
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                static_cast<T*>(this)->removed_last_ref();
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            } else {
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                delete static_cast<T*>(this);
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            }
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            return;
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        }
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    }
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    int ref_count() const { return m_ref_count; }
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    T* parent() { return m_parent; }
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    const T* parent() const { return m_parent; }
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    bool has_children() const { return m_first_child; }
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    T* next_sibling() { return m_next_sibling; }
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    T* previous_sibling() { return m_previous_sibling; }
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    T* first_child() { return m_first_child; }
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    T* last_child() { return m_last_child; }
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    const T* next_sibling() const { return m_next_sibling; }
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    const T* previous_sibling() const { return m_previous_sibling; }
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    const T* first_child() const { return m_first_child; }
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    const T* last_child() const { return m_last_child; }
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    size_t child_count() const
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    {
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        size_t count = 0;
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        for (auto* child = first_child(); child; child = child->next_sibling())
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            ++count;
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        return count;
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    }
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    T* child_at_index(int index)
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    {
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        int count = 0;
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        for (auto* child = first_child(); child; child = child->next_sibling()) {
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            if (count == index)
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                return child;
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            ++count;
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        }
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        return nullptr;
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    }
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    const T* child_at_index(int index) const
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    {
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        return const_cast<TreeNode*>(this)->child_at_index(index);
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    }
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    // https://dom.spec.whatwg.org/#concept-tree-index
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    size_t index() const
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    {
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        // The index of an object is its number of preceding siblings, or 0 if it has none.
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        size_t index = 0;
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        for (auto* node = previous_sibling(); node; node = node->previous_sibling())
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            ++index;
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        return index;
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    }
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    Optional<size_t> index_of_child(const T& search_child)
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    {
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        VERIFY(search_child.parent() == this);
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        size_t index = 0;
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        auto* child = first_child();
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        VERIFY(child);
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        do {
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            if (child == &search_child)
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                return index;
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            index++;
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        } while (child && (child = child->next_sibling()));
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        return {};
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    }
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    template<typename ChildType>
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    Optional<size_t> index_of_child(const T& search_child)
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    {
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        VERIFY(search_child.parent() == this);
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        size_t index = 0;
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        auto* child = first_child();
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        VERIFY(child);
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        do {
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            if (!is<ChildType>(child))
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                continue;
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            if (child == &search_child)
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                return index;
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            index++;
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        } while (child && (child = child->next_sibling()));
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        return {};
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    }
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    bool is_ancestor_of(const TreeNode&) const;
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    bool is_inclusive_ancestor_of(const TreeNode&) const;
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    bool is_descendant_of(const TreeNode&) const;
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    bool is_inclusive_descendant_of(const TreeNode&) const;
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    bool is_following(TreeNode const&) const;
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    void append_child(NonnullRefPtr<T> node);
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    void prepend_child(NonnullRefPtr<T> node);
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    void insert_before(NonnullRefPtr<T> node, RefPtr<T> child);
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    void remove_child(NonnullRefPtr<T> node);
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    bool is_child_allowed(const T&) const { return true; }
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    T* next_in_pre_order()
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    {
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        if (first_child())
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            return first_child();
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        T* node;
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        if (!(node = next_sibling())) {
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            node = parent();
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            while (node && !node->next_sibling())
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                node = node->parent();
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            if (node)
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                node = node->next_sibling();
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        }
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        return node;
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    }
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    T* next_in_pre_order(T const* stay_within)
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    {
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        if (first_child())
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            return first_child();
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        T* node = static_cast<T*>(this);
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        T* next = nullptr;
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        while (!(next = node->next_sibling())) {
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            node = node->parent();
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            if (!node || node == stay_within)
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                return nullptr;
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        }
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        return next;
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    }
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    T const* next_in_pre_order() const
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    {
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        return const_cast<TreeNode*>(this)->next_in_pre_order();
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    }
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    T const* next_in_pre_order(T const* stay_within) const
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    {
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        return const_cast<TreeNode*>(this)->next_in_pre_order(stay_within);
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    }
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    T* previous_in_pre_order()
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    {
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        if (auto* node = previous_sibling()) {
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            while (node->last_child())
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                node = node->last_child();
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            return node;
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        }
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        return parent();
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    }
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    T const* previous_in_pre_order() const
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    {
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        return const_cast<TreeNode*>(this)->previous_in_pre_order();
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    }
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    bool is_before(T const& other) const
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    {
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        if (this == &other)
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            return false;
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        for (auto* node = this; node; node = node->next_in_pre_order()) {
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            if (node == &other)
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                return true;
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        }
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        return false;
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    }
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    // https://dom.spec.whatwg.org/#concept-tree-preceding (Object A is 'typename U' and Object B is 'this')
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    template<typename U>
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    bool has_preceding_node_of_type_in_tree_order() const
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    {
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        for (auto* node = previous_in_pre_order(); node; node = node->previous_in_pre_order()) {
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            if (is<U>(node))
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                return true;
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        }
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        return false;
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    }
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    // https://dom.spec.whatwg.org/#concept-tree-following (Object A is 'typename U' and Object B is 'this')
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    template<typename U>
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    bool has_following_node_of_type_in_tree_order() const
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    {
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        for (auto* node = next_in_pre_order(); node; node = node->next_in_pre_order()) {
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            if (is<U>(node))
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                return true;
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        }
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        return false;
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    }
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    template<typename Callback>
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    IterationDecision for_each_in_inclusive_subtree(Callback callback) const
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    {
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        if (callback(static_cast<const T&>(*this)) == IterationDecision::Break)
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            return IterationDecision::Break;
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        for (auto* child = first_child(); child; child = child->next_sibling()) {
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            if (child->for_each_in_inclusive_subtree(callback) == IterationDecision::Break)
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                return IterationDecision::Break;
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        }
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        return IterationDecision::Continue;
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    }
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    template<typename Callback>
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    IterationDecision for_each_in_inclusive_subtree(Callback callback)
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    {
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        if (callback(static_cast<T&>(*this)) == IterationDecision::Break)
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            return IterationDecision::Break;
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        for (auto* child = first_child(); child; child = child->next_sibling()) {
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            if (child->for_each_in_inclusive_subtree(callback) == IterationDecision::Break)
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                return IterationDecision::Break;
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        }
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        return IterationDecision::Continue;
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    }
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    template<typename U, typename Callback>
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    IterationDecision for_each_in_inclusive_subtree_of_type(Callback callback)
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    {
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        if (is<U>(static_cast<const T&>(*this))) {
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            if (callback(static_cast<U&>(*this)) == IterationDecision::Break)
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                return IterationDecision::Break;
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        }
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        for (auto* child = first_child(); child; child = child->next_sibling()) {
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            if (child->template for_each_in_inclusive_subtree_of_type<U>(callback) == IterationDecision::Break)
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                return IterationDecision::Break;
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        }
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        return IterationDecision::Continue;
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    }
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    template<typename U, typename Callback>
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    IterationDecision for_each_in_inclusive_subtree_of_type(Callback callback) const
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    {
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        if (is<U>(static_cast<const T&>(*this))) {
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            if (callback(static_cast<const U&>(*this)) == IterationDecision::Break)
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                return IterationDecision::Break;
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        }
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        for (auto* child = first_child(); child; child = child->next_sibling()) {
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            if (child->template for_each_in_inclusive_subtree_of_type<U>(callback) == IterationDecision::Break)
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                return IterationDecision::Break;
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        }
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        return IterationDecision::Continue;
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    }
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    template<typename Callback>
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    IterationDecision for_each_in_subtree(Callback callback) const
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    {
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        for (auto* child = first_child(); child; child = child->next_sibling()) {
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            if (child->for_each_in_inclusive_subtree(callback) == IterationDecision::Break)
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                return IterationDecision::Break;
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        }
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        return IterationDecision::Continue;
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    }
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    template<typename Callback>
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    IterationDecision for_each_in_subtree(Callback callback)
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    {
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        for (auto* child = first_child(); child; child = child->next_sibling()) {
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            if (child->for_each_in_inclusive_subtree(callback) == IterationDecision::Break)
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                return IterationDecision::Break;
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        }
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        return IterationDecision::Continue;
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    }
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    template<typename U, typename Callback>
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    IterationDecision for_each_in_subtree_of_type(Callback callback)
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    {
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        for (auto* child = first_child(); child; child = child->next_sibling()) {
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            if (child->template for_each_in_inclusive_subtree_of_type<U>(callback) == IterationDecision::Break)
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                return IterationDecision::Break;
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        }
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        return IterationDecision::Continue;
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    }
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    template<typename U, typename Callback>
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    IterationDecision for_each_in_subtree_of_type(Callback callback) const
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    {
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        for (auto* child = first_child(); child; child = child->next_sibling()) {
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            if (child->template for_each_in_inclusive_subtree_of_type<U>(callback) == IterationDecision::Break)
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                return IterationDecision::Break;
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        }
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        return IterationDecision::Continue;
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    }
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    template<typename Callback>
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    void for_each_child(Callback callback) const
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    {
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        return const_cast<TreeNode*>(this)->template for_each_child(move(callback));
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    }
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    template<typename Callback>
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    void for_each_child(Callback callback)
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    {
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        for (auto* node = first_child(); node; node = node->next_sibling())
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            callback(*node);
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    }
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    template<typename U, typename Callback>
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    void for_each_child_of_type(Callback callback)
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    {
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        for (auto* node = first_child(); node; node = node->next_sibling()) {
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            if (is<U>(node))
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                callback(verify_cast<U>(*node));
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        }
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    }
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    template<typename U, typename Callback>
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    void for_each_child_of_type(Callback callback) const
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    {
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        return const_cast<TreeNode*>(this)->template for_each_child_of_type<U>(move(callback));
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    }
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    template<typename U>
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    const U* next_sibling_of_type() const
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    {
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        return const_cast<TreeNode*>(this)->template next_sibling_of_type<U>();
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    }
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    template<typename U>
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    inline U* next_sibling_of_type()
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    {
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        for (auto* sibling = next_sibling(); sibling; sibling = sibling->next_sibling()) {
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            if (is<U>(*sibling))
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                return &verify_cast<U>(*sibling);
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        }
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        return nullptr;
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    }
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    template<typename U>
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    const U* previous_sibling_of_type() const
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    {
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        return const_cast<TreeNode*>(this)->template previous_sibling_of_type<U>();
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    }
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    template<typename U>
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    U* previous_sibling_of_type()
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    {
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        for (auto* sibling = previous_sibling(); sibling; sibling = sibling->previous_sibling()) {
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            if (is<U>(*sibling))
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                return &verify_cast<U>(*sibling);
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        }
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        return nullptr;
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    }
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    template<typename U>
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    const U* first_child_of_type() const
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    {
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        return const_cast<TreeNode*>(this)->template first_child_of_type<U>();
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    }
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    template<typename U>
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    const U* last_child_of_type() const
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    {
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        return const_cast<TreeNode*>(this)->template last_child_of_type<U>();
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    }
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    template<typename U>
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    U* first_child_of_type()
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    {
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        for (auto* child = first_child(); child; child = child->next_sibling()) {
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            if (is<U>(*child))
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                return &verify_cast<U>(*child);
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        }
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        return nullptr;
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    }
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    template<typename U>
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    U* last_child_of_type()
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    {
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        for (auto* child = last_child(); child; child = child->previous_sibling()) {
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            if (is<U>(*child))
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                return &verify_cast<U>(*child);
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        }
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        return nullptr;
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    }
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    template<typename U>
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    bool has_child_of_type() const
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    {
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        return first_child_of_type<U>() != nullptr;
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    }
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    template<typename U>
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    const U* first_ancestor_of_type() const
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    {
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        return const_cast<TreeNode*>(this)->template first_ancestor_of_type<U>();
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    }
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    template<typename U>
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    U* first_ancestor_of_type()
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    {
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        for (auto* ancestor = parent(); ancestor; ancestor = ancestor->parent()) {
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            if (is<U>(*ancestor))
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                return &verify_cast<U>(*ancestor);
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        }
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        return nullptr;
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    }
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    bool is_parent_of(T const& other) const
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    {
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        for (auto* child = first_child(); child; child = child->next_sibling()) {
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						|
            if (&other == child)
 | 
						|
                return true;
 | 
						|
        }
 | 
						|
        return false;
 | 
						|
    }
 | 
						|
 | 
						|
    ~TreeNode()
 | 
						|
    {
 | 
						|
        VERIFY(!m_parent);
 | 
						|
        T* next_child = nullptr;
 | 
						|
        for (auto* child = m_first_child; child; child = next_child) {
 | 
						|
            next_child = child->m_next_sibling;
 | 
						|
            child->m_parent = nullptr;
 | 
						|
            child->unref();
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
protected:
 | 
						|
    TreeNode() = default;
 | 
						|
 | 
						|
    bool m_deletion_has_begun { false };
 | 
						|
    bool m_in_removed_last_ref { false };
 | 
						|
 | 
						|
private:
 | 
						|
    int m_ref_count { 1 };
 | 
						|
    T* m_parent { nullptr };
 | 
						|
    T* m_first_child { nullptr };
 | 
						|
    T* m_last_child { nullptr };
 | 
						|
    T* m_next_sibling { nullptr };
 | 
						|
    T* m_previous_sibling { nullptr };
 | 
						|
};
 | 
						|
 | 
						|
template<typename T>
 | 
						|
inline void TreeNode<T>::remove_child(NonnullRefPtr<T> node)
 | 
						|
{
 | 
						|
    VERIFY(node->m_parent == this);
 | 
						|
 | 
						|
    if (m_first_child == node)
 | 
						|
        m_first_child = node->m_next_sibling;
 | 
						|
 | 
						|
    if (m_last_child == node)
 | 
						|
        m_last_child = node->m_previous_sibling;
 | 
						|
 | 
						|
    if (node->m_next_sibling)
 | 
						|
        node->m_next_sibling->m_previous_sibling = node->m_previous_sibling;
 | 
						|
 | 
						|
    if (node->m_previous_sibling)
 | 
						|
        node->m_previous_sibling->m_next_sibling = node->m_next_sibling;
 | 
						|
 | 
						|
    node->m_next_sibling = nullptr;
 | 
						|
    node->m_previous_sibling = nullptr;
 | 
						|
    node->m_parent = nullptr;
 | 
						|
 | 
						|
    node->unref();
 | 
						|
}
 | 
						|
 | 
						|
template<typename T>
 | 
						|
inline void TreeNode<T>::append_child(NonnullRefPtr<T> node)
 | 
						|
{
 | 
						|
    VERIFY(!node->m_parent);
 | 
						|
 | 
						|
    if (!static_cast<T*>(this)->is_child_allowed(*node))
 | 
						|
        return;
 | 
						|
 | 
						|
    if (m_last_child)
 | 
						|
        m_last_child->m_next_sibling = node.ptr();
 | 
						|
    node->m_previous_sibling = m_last_child;
 | 
						|
    node->m_parent = static_cast<T*>(this);
 | 
						|
    m_last_child = node.ptr();
 | 
						|
    if (!m_first_child)
 | 
						|
        m_first_child = m_last_child;
 | 
						|
    [[maybe_unused]] auto& rc = node.leak_ref();
 | 
						|
}
 | 
						|
 | 
						|
template<typename T>
 | 
						|
inline void TreeNode<T>::insert_before(NonnullRefPtr<T> node, RefPtr<T> child)
 | 
						|
{
 | 
						|
    if (!child)
 | 
						|
        return append_child(move(node));
 | 
						|
 | 
						|
    VERIFY(!node->m_parent);
 | 
						|
    VERIFY(child->parent() == this);
 | 
						|
 | 
						|
    node->m_previous_sibling = child->m_previous_sibling;
 | 
						|
    node->m_next_sibling = child;
 | 
						|
 | 
						|
    if (child->m_previous_sibling)
 | 
						|
        child->m_previous_sibling->m_next_sibling = node;
 | 
						|
 | 
						|
    if (m_first_child == child)
 | 
						|
        m_first_child = node;
 | 
						|
 | 
						|
    child->m_previous_sibling = node;
 | 
						|
 | 
						|
    node->m_parent = static_cast<T*>(this);
 | 
						|
    [[maybe_unused]] auto& rc = node.leak_ref();
 | 
						|
}
 | 
						|
 | 
						|
template<typename T>
 | 
						|
inline void TreeNode<T>::prepend_child(NonnullRefPtr<T> node)
 | 
						|
{
 | 
						|
    VERIFY(!node->m_parent);
 | 
						|
 | 
						|
    if (!static_cast<T*>(this)->is_child_allowed(*node))
 | 
						|
        return;
 | 
						|
 | 
						|
    if (m_first_child)
 | 
						|
        m_first_child->m_previous_sibling = node.ptr();
 | 
						|
    node->m_next_sibling = m_first_child;
 | 
						|
    node->m_parent = static_cast<T*>(this);
 | 
						|
    m_first_child = node.ptr();
 | 
						|
    if (!m_last_child)
 | 
						|
        m_last_child = m_first_child;
 | 
						|
    node->inserted_into(static_cast<T&>(*this));
 | 
						|
    [[maybe_unused]] auto& rc = node.leak_ref();
 | 
						|
 | 
						|
    static_cast<T*>(this)->children_changed();
 | 
						|
}
 | 
						|
 | 
						|
template<typename T>
 | 
						|
inline bool TreeNode<T>::is_ancestor_of(const TreeNode<T>& other) const
 | 
						|
{
 | 
						|
    for (auto* ancestor = other.parent(); ancestor; ancestor = ancestor->parent()) {
 | 
						|
        if (ancestor == this)
 | 
						|
            return true;
 | 
						|
    }
 | 
						|
    return false;
 | 
						|
}
 | 
						|
 | 
						|
template<typename T>
 | 
						|
inline bool TreeNode<T>::is_inclusive_ancestor_of(const TreeNode<T>& other) const
 | 
						|
{
 | 
						|
    return &other == this || is_ancestor_of(other);
 | 
						|
}
 | 
						|
 | 
						|
template<typename T>
 | 
						|
inline bool TreeNode<T>::is_descendant_of(const TreeNode<T>& other) const
 | 
						|
{
 | 
						|
    return other.is_ancestor_of(*this);
 | 
						|
}
 | 
						|
 | 
						|
template<typename T>
 | 
						|
inline bool TreeNode<T>::is_inclusive_descendant_of(const TreeNode<T>& other) const
 | 
						|
{
 | 
						|
    return other.is_inclusive_ancestor_of(*this);
 | 
						|
}
 | 
						|
 | 
						|
// https://dom.spec.whatwg.org/#concept-tree-following
 | 
						|
template<typename T>
 | 
						|
inline bool TreeNode<T>::is_following(TreeNode<T> const& other) const
 | 
						|
{
 | 
						|
    // An object A is following an object B if A and B are in the same tree and A comes after B in tree order.
 | 
						|
    for (auto* node = previous_in_pre_order(); node; node = node->previous_in_pre_order()) {
 | 
						|
        if (node == &other)
 | 
						|
            return true;
 | 
						|
    }
 | 
						|
 | 
						|
    return false;
 | 
						|
}
 | 
						|
 | 
						|
}
 |