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			56 lines
		
	
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			56 lines
		
	
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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 *
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 * SPDX-License-Identifier: BSD-2-Clause
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 */
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#pragma once
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#include <AK/ByteBuffer.h>
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#include <LibGfx/Forward.h>
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#include <LibWeb/HTML/HTMLElement.h>
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#include <LibWeb/WebGL/WebGLRenderingContext.h>
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namespace Web::HTML {
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class HTMLCanvasElement final : public HTMLElement {
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public:
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    using WrapperType = Bindings::HTMLCanvasElementWrapper;
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    using RenderingContext = Variant<NonnullRefPtr<CanvasRenderingContext2D>, NonnullRefPtr<WebGL::WebGLRenderingContext>, Empty>;
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    HTMLCanvasElement(DOM::Document&, DOM::QualifiedName);
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    virtual ~HTMLCanvasElement() override;
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    Gfx::Bitmap const* bitmap() const { return m_bitmap; }
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    Gfx::Bitmap* bitmap() { return m_bitmap; }
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    bool create_bitmap(size_t minimum_width = 0, size_t minimum_height = 0);
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    JS::ThrowCompletionOr<RenderingContext> get_context(String const& type, JS::Value options);
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    unsigned width() const;
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    unsigned height() const;
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    void set_width(unsigned);
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    void set_height(unsigned);
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    String to_data_url(String const& type, Optional<double> quality) const;
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    void present();
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private:
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    virtual RefPtr<Layout::Node> create_layout_node(NonnullRefPtr<CSS::StyleProperties>) override;
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    enum class HasOrCreatedContext {
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        No,
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        Yes,
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    };
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    HasOrCreatedContext create_2d_context();
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    JS::ThrowCompletionOr<HasOrCreatedContext> create_webgl_context(JS::Value options);
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    void reset_context_to_default_state();
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    RefPtr<Gfx::Bitmap> m_bitmap;
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    RenderingContext m_context;
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};
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}
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