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		c2ad599783
		
	
	
	
	
		
			
			This struct represents what the ECMAScript specification calls an "execution context" so let's use the same terminology. :^)
		
			
				
	
	
		
			204 lines
		
	
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			204 lines
		
	
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <AK/Debug.h>
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| #include <AK/TemporaryChange.h>
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| #include <LibJS/Bytecode/BasicBlock.h>
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| #include <LibJS/Bytecode/Instruction.h>
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| #include <LibJS/Bytecode/Interpreter.h>
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| #include <LibJS/Bytecode/Op.h>
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| #include <LibJS/Runtime/GlobalEnvironmentRecord.h>
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| #include <LibJS/Runtime/GlobalObject.h>
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| 
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| namespace JS::Bytecode {
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| 
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| static Interpreter* s_current;
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| 
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| Interpreter* Interpreter::current()
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| {
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|     return s_current;
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| }
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| 
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| Interpreter::Interpreter(GlobalObject& global_object)
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|     : m_vm(global_object.vm())
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|     , m_global_object(global_object)
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| {
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|     VERIFY(!s_current);
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|     s_current = this;
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| }
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| 
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| Interpreter::~Interpreter()
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| {
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|     VERIFY(s_current == this);
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|     s_current = nullptr;
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| }
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| 
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| Value Interpreter::run(Executable const& executable, BasicBlock const* entry_point)
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| {
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|     dbgln_if(JS_BYTECODE_DEBUG, "Bytecode::Interpreter will run unit {:p}", &executable);
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| 
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|     TemporaryChange restore_executable { m_current_executable, &executable };
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| 
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|     vm().set_last_value(Badge<Interpreter> {}, {});
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| 
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|     ExecutionContext execution_context;
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|     if (vm().execution_context_stack().is_empty()) {
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|         execution_context.this_value = &global_object();
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|         static FlyString global_execution_context_name = "(*BC* global execution context)";
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|         execution_context.function_name = global_execution_context_name;
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|         execution_context.lexical_environment = &global_object().environment_record();
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|         execution_context.variable_environment = &global_object().environment_record();
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|         VERIFY(!vm().exception());
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|         // FIXME: How do we know if we're in strict mode? Maybe the Bytecode::Block should know this?
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|         // execution_context.is_strict_mode = ???;
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|         vm().push_execution_context(execution_context, global_object());
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|         VERIFY(!vm().exception());
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|     }
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| 
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|     auto block = entry_point ?: &executable.basic_blocks.first();
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|     if (m_manually_entered_frames) {
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|         VERIFY(registers().size() >= executable.number_of_registers);
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|     } else {
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|         m_register_windows.append(make<RegisterWindow>());
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|         registers().resize(executable.number_of_registers);
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|         registers()[Register::global_object_index] = Value(&global_object());
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|     }
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| 
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|     for (;;) {
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|         Bytecode::InstructionStreamIterator pc(block->instruction_stream());
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|         bool will_jump = false;
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|         bool will_return = false;
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|         while (!pc.at_end()) {
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|             auto& instruction = *pc;
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|             instruction.execute(*this);
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|             if (vm().exception()) {
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|                 m_saved_exception = {};
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|                 if (m_unwind_contexts.is_empty())
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|                     break;
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|                 auto& unwind_context = m_unwind_contexts.last();
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|                 if (unwind_context.handler) {
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|                     block = unwind_context.handler;
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|                     unwind_context.handler = nullptr;
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|                     accumulator() = vm().exception()->value();
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|                     vm().clear_exception();
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|                     will_jump = true;
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|                 } else if (unwind_context.finalizer) {
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|                     block = unwind_context.finalizer;
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|                     m_unwind_contexts.take_last();
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|                     will_jump = true;
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|                     m_saved_exception = Handle<Exception>::create(vm().exception());
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|                     vm().clear_exception();
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|                 }
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|             }
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|             if (m_pending_jump.has_value()) {
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|                 block = m_pending_jump.release_value();
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|                 will_jump = true;
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|                 break;
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|             }
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|             if (!m_return_value.is_empty()) {
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|                 will_return = true;
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|                 break;
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|             }
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|             ++pc;
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|         }
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| 
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|         if (will_return)
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|             break;
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| 
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|         if (pc.at_end() && !will_jump)
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|             break;
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| 
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|         if (vm().exception())
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|             break;
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|     }
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| 
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|     dbgln_if(JS_BYTECODE_DEBUG, "Bytecode::Interpreter did run unit {:p}", &executable);
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| 
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|     if constexpr (JS_BYTECODE_DEBUG) {
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|         for (size_t i = 0; i < registers().size(); ++i) {
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|             String value_string;
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|             if (registers()[i].is_empty())
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|                 value_string = "(empty)";
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|             else
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|                 value_string = registers()[i].to_string_without_side_effects();
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|             dbgln("[{:3}] {}", i, value_string);
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|         }
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|     }
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| 
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|     vm().set_last_value(Badge<Interpreter> {}, accumulator());
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| 
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|     if (!m_manually_entered_frames)
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|         m_register_windows.take_last();
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| 
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|     auto return_value = m_return_value.value_or(js_undefined());
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|     m_return_value = {};
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| 
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|     // NOTE: The return value from a called function is put into $0 in the caller context.
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|     if (!m_register_windows.is_empty())
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|         m_register_windows.last()[0] = return_value;
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| 
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|     if (vm().execution_context_stack().size() == 1)
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|         vm().pop_execution_context();
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| 
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|     vm().finish_execution_generation();
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| 
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|     return return_value;
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| }
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| 
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| void Interpreter::enter_unwind_context(Optional<Label> handler_target, Optional<Label> finalizer_target)
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| {
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|     m_unwind_contexts.empend(handler_target.has_value() ? &handler_target->block() : nullptr, finalizer_target.has_value() ? &finalizer_target->block() : nullptr);
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| }
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| 
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| void Interpreter::leave_unwind_context()
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| {
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|     m_unwind_contexts.take_last();
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| }
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| 
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| void Interpreter::continue_pending_unwind(Label const& resume_label)
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| {
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|     if (!m_saved_exception.is_null()) {
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|         vm().set_exception(*m_saved_exception.cell());
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|         m_saved_exception = {};
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|     } else {
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|         jump(resume_label);
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|     }
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| }
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| 
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| AK::Array<OwnPtr<PassManager>, static_cast<UnderlyingType<Interpreter::OptimizationLevel>>(Interpreter::OptimizationLevel::__Count)> Interpreter::s_optimization_pipelines {};
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| 
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| Bytecode::PassManager& Interpreter::optimization_pipeline(Interpreter::OptimizationLevel level)
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| {
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|     auto underlying_level = to_underlying(level);
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|     VERIFY(underlying_level <= to_underlying(Interpreter::OptimizationLevel::__Count));
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|     auto& entry = s_optimization_pipelines[underlying_level];
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| 
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|     if (entry)
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|         return *entry;
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| 
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|     auto pm = make<PassManager>();
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|     if (level == OptimizationLevel::Default) {
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|         pm->add<Passes::GenerateCFG>();
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|         pm->add<Passes::UnifySameBlocks>();
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|         pm->add<Passes::GenerateCFG>();
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|         pm->add<Passes::MergeBlocks>();
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|         pm->add<Passes::GenerateCFG>();
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|         pm->add<Passes::UnifySameBlocks>();
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|         pm->add<Passes::GenerateCFG>();
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|         pm->add<Passes::MergeBlocks>();
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|         pm->add<Passes::GenerateCFG>();
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|         pm->add<Passes::PlaceBlocks>();
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|     } else {
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|         VERIFY_NOT_REACHED();
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|     }
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| 
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|     auto& passes = *pm;
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|     entry = move(pm);
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| 
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|     return passes;
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| }
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| 
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| }
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