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			50 lines
		
	
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			50 lines
		
	
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) 2022, David Tuin <davidot@serenityos.org>
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 *
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 * SPDX-License-Identifier: BSD-2-Clause
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 */
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#pragma once
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#include <LibJS/Module.h>
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#include <LibJS/Runtime/DeclarativeEnvironment.h>
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#include <LibJS/Runtime/Environment.h>
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namespace JS {
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// 9.1.1.5 Module Environment Records, https://tc39.es/ecma262/#sec-module-environment-records
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class ModuleEnvironment final : public DeclarativeEnvironment {
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    JS_ENVIRONMENT(ModuleEnvironment, DeclarativeEnvironment);
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public:
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    ModuleEnvironment(Environment* outer_environment);
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    // Note: Module Environment Records support all of the declarative Environment Record methods listed
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    //       in Table 18 and share the same specifications for all of those methods except for
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    //       GetBindingValue, DeleteBinding, HasThisBinding and GetThisBinding.
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    //       In addition, module Environment Records support the methods listed in Table 24.
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    virtual ThrowCompletionOr<Value> get_binding_value(GlobalObject&, FlyString const& name, bool strict) override;
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    virtual ThrowCompletionOr<bool> delete_binding(GlobalObject&, FlyString const& name) override;
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    virtual bool has_this_binding() const final { return true; }
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    virtual ThrowCompletionOr<Value> get_this_binding(GlobalObject&) const final;
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    ThrowCompletionOr<void> create_import_binding(FlyString name, Module* module, FlyString binding_name);
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    // Note: Although the spec does not explicitly say this we also have to implement HasBinding as
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    //       the HasBinding method of Declarative Environment records states:
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    //       "It determines if the argument identifier is one of the identifiers bound by the record"
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    //       And this means that we have to include the indirect bindings of a Module Environment.
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    virtual ThrowCompletionOr<bool> has_binding(FlyString const& name, Optional<size_t>* = nullptr) const override;
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private:
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    struct IndirectBinding {
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        FlyString name;
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        Module* module;
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        FlyString binding_name;
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    };
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    IndirectBinding const* get_indirect_binding(FlyString const& name) const;
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    // FIXME: Since we always access this via the name this could be a map.
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    Vector<IndirectBinding> m_indirect_bindings;
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};
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}
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