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	Don't try to implement this AO in bytecode. Instead, the bytecode Interpreter class now has a run() API with the same inputs as the AST interpreter. It sets up the necessary environments etc, including invoking the GlobalDeclarationInstantiation AO.
		
			
				
	
	
		
			133 lines
		
	
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			133 lines
		
	
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
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 *
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 * SPDX-License-Identifier: BSD-2-Clause
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 */
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#pragma once
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#include "Generator.h"
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#include "PassManager.h"
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#include <LibJS/Bytecode/Label.h>
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#include <LibJS/Bytecode/Register.h>
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#include <LibJS/Forward.h>
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#include <LibJS/Heap/Cell.h>
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#include <LibJS/Heap/Handle.h>
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#include <LibJS/Runtime/VM.h>
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#include <LibJS/Runtime/Value.h>
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namespace JS::Bytecode {
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struct RegisterWindow {
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    MarkedVector<Value> registers;
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    MarkedVector<GCPtr<Environment>> saved_lexical_environments;
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    MarkedVector<GCPtr<Environment>> saved_variable_environments;
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    Vector<UnwindInfo> unwind_contexts;
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};
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class Interpreter {
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public:
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    explicit Interpreter(Realm&);
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    ~Interpreter();
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    // FIXME: Remove this thing once we don't need it anymore!
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    static Interpreter* current();
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    Realm& realm() { return m_realm; }
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    VM& vm() { return m_vm; }
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    void set_optimizations_enabled(bool);
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    ThrowCompletionOr<Value> run(Script&, JS::GCPtr<Environment> lexical_environment_override = nullptr);
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    ThrowCompletionOr<Value> run(SourceTextModule&);
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    ThrowCompletionOr<Value> run(Bytecode::Executable const& executable, Bytecode::BasicBlock const* entry_point = nullptr)
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    {
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        auto value_and_frame = run_and_return_frame(executable, entry_point);
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        return move(value_and_frame.value);
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    }
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    struct ValueAndFrame {
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        ThrowCompletionOr<Value> value;
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        OwnPtr<RegisterWindow> frame;
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    };
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    ValueAndFrame run_and_return_frame(Bytecode::Executable const&, Bytecode::BasicBlock const* entry_point, RegisterWindow* = nullptr);
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    ALWAYS_INLINE Value& accumulator() { return reg(Register::accumulator()); }
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    Value& reg(Register const& r) { return registers()[r.index()]; }
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    auto& saved_lexical_environment_stack() { return window().saved_lexical_environments; }
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    auto& saved_variable_environment_stack() { return window().saved_variable_environments; }
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    auto& unwind_contexts() { return window().unwind_contexts; }
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    void jump(Label const& label)
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    {
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        m_pending_jump = &label.block();
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    }
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    void schedule_jump(Label const& label)
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    {
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        m_scheduled_jump = &label.block();
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        VERIFY(unwind_contexts().last().finalizer);
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        jump(Label { *unwind_contexts().last().finalizer });
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    }
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    void do_return(Value return_value)
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    {
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        m_return_value = return_value;
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        m_saved_exception = {};
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    }
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    void enter_unwind_context(Optional<Label> handler_target, Optional<Label> finalizer_target);
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    void leave_unwind_context();
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    ThrowCompletionOr<void> continue_pending_unwind(Label const& resume_label);
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    Executable const& current_executable() { return *m_current_executable; }
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    BasicBlock const& current_block() const { return *m_current_block; }
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    size_t pc() const { return m_pc ? m_pc->offset() : 0; }
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    DeprecatedString debug_position()
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    {
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        return DeprecatedString::formatted("{}:{:2}:{:4x}", m_current_executable->name, m_current_block->name(), pc());
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    }
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    enum class OptimizationLevel {
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        None,
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        Optimize,
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        __Count,
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        Default = None,
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    };
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    static Bytecode::PassManager& optimization_pipeline(OptimizationLevel = OptimizationLevel::Default);
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    VM::InterpreterExecutionScope ast_interpreter_scope();
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private:
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    RegisterWindow& window()
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    {
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        return m_register_windows.last().visit([](auto& x) -> RegisterWindow& { return *x; });
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    }
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    RegisterWindow const& window() const
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    {
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        return const_cast<Interpreter*>(this)->window();
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    }
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    MarkedVector<Value>& registers() { return window().registers; }
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    static AK::Array<OwnPtr<PassManager>, static_cast<UnderlyingType<Interpreter::OptimizationLevel>>(Interpreter::OptimizationLevel::__Count)> s_optimization_pipelines;
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    VM& m_vm;
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    NonnullGCPtr<Realm> m_realm;
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    Vector<Variant<NonnullOwnPtr<RegisterWindow>, RegisterWindow*>> m_register_windows;
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    Optional<BasicBlock const*> m_pending_jump;
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    BasicBlock const* m_scheduled_jump { nullptr };
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    Value m_return_value;
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    Handle<Value> m_saved_return_value;
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    Executable const* m_current_executable { nullptr };
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    Handle<Value> m_saved_exception;
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    OwnPtr<JS::Interpreter> m_ast_interpreter;
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    BasicBlock const* m_current_block { nullptr };
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    InstructionStreamIterator* m_pc { nullptr };
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    bool m_optimizations_enabled { false };
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};
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extern bool g_dump_bytecode;
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}
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