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	This is so that we can reliably allocate them in a template function,
e.g. in ordinary_create_from_constructor():
    global_object.heap().allocate<T>(
        global_object, forward<Args>(args)..., *prototype);
The majority of objects already take the prototype as the last argument,
so I updated the ones that didn't.
		
	
			
		
			
				
	
	
		
			35 lines
		
	
	
	
		
			831 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			35 lines
		
	
	
	
		
			831 B
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) 2021, Idan Horowitz <idan.horowitz@serenityos.org>
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 *
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 * SPDX-License-Identifier: BSD-2-Clause
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 */
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#include <LibJS/Runtime/GlobalObject.h>
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#include <LibJS/Runtime/MapIterator.h>
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namespace JS {
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MapIterator* MapIterator::create(GlobalObject& global_object, Map& map, Object::PropertyKind iteration_kind)
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{
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    return global_object.heap().allocate<MapIterator>(global_object, map, iteration_kind, *global_object.map_iterator_prototype());
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}
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MapIterator::MapIterator(Map& map, Object::PropertyKind iteration_kind, Object& prototype)
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    : Object(prototype)
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    , m_map(map)
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    , m_iteration_kind(iteration_kind)
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    , m_iterator(map.entries().begin())
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{
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}
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MapIterator::~MapIterator()
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{
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}
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void MapIterator::visit_edges(Cell::Visitor& visitor)
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{
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    Base::visit_edges(visitor);
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    visitor.visit(&m_map);
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}
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}
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