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			526 lines
		
	
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			526 lines
		
	
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) 2021, sin-ack <sin-ack@protonmail.com>
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 * Copyright (c) 2022, the SerenityOS developers.
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 *
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 * SPDX-License-Identifier: BSD-2-Clause
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 */
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#pragma once
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#include <AK/BufferedStream.h>
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#include <AK/Function.h>
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#include <AK/Stream.h>
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#include <AK/Time.h>
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#include <LibCore/Notifier.h>
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#include <LibCore/SocketAddress.h>
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namespace Core {
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/// The Socket class is the base class for all concrete BSD-style socket
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/// classes. Sockets are non-seekable streams which can be read byte-wise.
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class Socket : public Stream {
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public:
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    enum class PreventSIGPIPE {
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        No,
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        Yes,
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    };
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    enum class SocketType {
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        Stream,
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        Datagram,
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    };
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    Socket(Socket&&) = default;
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    Socket& operator=(Socket&&) = default;
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    /// Checks how many bytes of data are currently available to read on the
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    /// socket. For datagram-based socket, this is the size of the first
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    /// datagram that can be read. Returns either the amount of bytes, or an
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    /// errno in the case of failure.
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    virtual ErrorOr<size_t> pending_bytes() const = 0;
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    /// Returns whether there's any data that can be immediately read, or an
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    /// errno on failure.
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    virtual ErrorOr<bool> can_read_without_blocking(int timeout = 0) const = 0;
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    // Sets the blocking mode of the socket. If blocking mode is disabled, reads
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    // will fail with EAGAIN when there's no data available to read, and writes
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    // will fail with EAGAIN when the data cannot be written without blocking
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    // (due to the send buffer being full, for example).
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    virtual ErrorOr<void> set_blocking(bool enabled) = 0;
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    // Sets the close-on-exec mode of the socket. If close-on-exec mode is
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    // enabled, then the socket will be automatically closed by the kernel when
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    // an exec call happens.
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    virtual ErrorOr<void> set_close_on_exec(bool enabled) = 0;
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    /// Disables any listening mechanisms that this socket uses.
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    /// Can be called with 'false' when `on_ready_to_read` notifications are no longer needed.
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    /// Conversely, set_notifications_enabled(true) will re-enable notifications.
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    virtual void set_notifications_enabled(bool) { }
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    // FIXME: This will need to be updated when IPv6 socket arrives. Perhaps a
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    //        base class for all address types is appropriate.
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    static ErrorOr<Vector<Variant<IPv4Address, IPv6Address>>> resolve_host(ByteString const&, SocketType);
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    Function<void()> on_ready_to_read;
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protected:
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    enum class SocketDomain {
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        Local,
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        Inet,
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        Inet6,
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    };
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    explicit Socket(PreventSIGPIPE prevent_sigpipe = PreventSIGPIPE::Yes)
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        : m_prevent_sigpipe(prevent_sigpipe == PreventSIGPIPE::Yes)
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    {
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    }
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    static ErrorOr<int> create_fd(SocketDomain, SocketType);
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    static ErrorOr<void> connect_local(int fd, ByteString const& path);
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    static ErrorOr<void> connect_inet(int fd, SocketAddress const&);
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    int default_flags() const
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    {
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        int flags = 0;
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        if (m_prevent_sigpipe)
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            flags |= MSG_NOSIGNAL;
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        return flags;
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    }
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private:
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    bool m_prevent_sigpipe { true };
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};
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/// A reusable socket maintains state about being connected in addition to
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/// normal Socket capabilities, and can be reconnected once disconnected.
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class ReusableSocket : public Socket {
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public:
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    /// Returns whether the socket is currently connected.
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    virtual bool is_connected() = 0;
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    /// Reconnects the socket to the given host and port. Returns EALREADY if
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    /// is_connected() is true.
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    virtual ErrorOr<void> reconnect(ByteString const& host, u16 port) = 0;
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    /// Connects the socket to the given socket address (IP address + port).
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    /// Returns EALREADY is_connected() is true.
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    virtual ErrorOr<void> reconnect(SocketAddress const&) = 0;
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};
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class PosixSocketHelper {
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    AK_MAKE_NONCOPYABLE(PosixSocketHelper);
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public:
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    template<typename T>
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    PosixSocketHelper(Badge<T>)
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    requires(IsBaseOf<Socket, T>)
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    {
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    }
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    PosixSocketHelper(PosixSocketHelper&& other)
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    {
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        operator=(move(other));
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    }
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    PosixSocketHelper& operator=(PosixSocketHelper&& other)
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    {
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        m_fd = exchange(other.m_fd, -1);
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        m_last_read_was_eof = exchange(other.m_last_read_was_eof, false);
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        m_notifier = move(other.m_notifier);
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        return *this;
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    }
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    int fd() const { return m_fd; }
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    void set_fd(int fd) { m_fd = fd; }
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    ErrorOr<Bytes> read(Bytes, int flags);
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    ErrorOr<size_t> write(ReadonlyBytes, int flags);
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    bool is_eof() const { return !is_open() || m_last_read_was_eof; }
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    void did_reach_eof_on_read();
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    bool is_open() const { return m_fd != -1; }
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    void close();
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    ErrorOr<size_t> pending_bytes() const;
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    ErrorOr<bool> can_read_without_blocking(int timeout) const;
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    ErrorOr<void> set_blocking(bool enabled);
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    ErrorOr<void> set_close_on_exec(bool enabled);
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    ErrorOr<void> set_receive_timeout(AK::Duration timeout);
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    void setup_notifier();
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    RefPtr<Core::Notifier> notifier() { return m_notifier; }
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private:
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    int m_fd { -1 };
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    bool m_last_read_was_eof { false };
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    RefPtr<Core::Notifier> m_notifier;
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};
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class TCPSocket final : public Socket {
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public:
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    static ErrorOr<NonnullOwnPtr<TCPSocket>> connect(ByteString const& host, u16 port);
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    static ErrorOr<NonnullOwnPtr<TCPSocket>> connect(SocketAddress const& address);
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    static ErrorOr<NonnullOwnPtr<TCPSocket>> connect(SocketAddress const& address, ByteString const&) { return connect(address); }
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    static ErrorOr<NonnullOwnPtr<TCPSocket>> adopt_fd(int fd);
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    TCPSocket(TCPSocket&& other)
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        : Socket(static_cast<Socket&&>(other))
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        , m_helper(move(other.m_helper))
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    {
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        if (is_open())
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            setup_notifier();
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    }
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    TCPSocket& operator=(TCPSocket&& other)
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    {
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        Socket::operator=(static_cast<Socket&&>(other));
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        m_helper = move(other.m_helper);
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        if (is_open())
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            setup_notifier();
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        return *this;
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    }
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    virtual ErrorOr<Bytes> read_some(Bytes buffer) override { return m_helper.read(buffer, default_flags()); }
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    virtual ErrorOr<size_t> write_some(ReadonlyBytes buffer) override { return m_helper.write(buffer, default_flags()); }
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    virtual bool is_eof() const override { return m_helper.is_eof(); }
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    virtual bool is_open() const override { return m_helper.is_open(); }
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    virtual void close() override { m_helper.close(); }
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    virtual ErrorOr<size_t> pending_bytes() const override { return m_helper.pending_bytes(); }
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    virtual ErrorOr<bool> can_read_without_blocking(int timeout = 0) const override { return m_helper.can_read_without_blocking(timeout); }
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    virtual void set_notifications_enabled(bool enabled) override
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    {
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        if (auto notifier = m_helper.notifier())
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            notifier->set_enabled(enabled);
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    }
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    ErrorOr<void> set_blocking(bool enabled) override { return m_helper.set_blocking(enabled); }
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    ErrorOr<void> set_close_on_exec(bool enabled) override { return m_helper.set_close_on_exec(enabled); }
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    int fd() const { return m_helper.fd(); }
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    virtual ~TCPSocket() override { close(); }
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private:
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    explicit TCPSocket(PreventSIGPIPE prevent_sigpipe = PreventSIGPIPE::Yes)
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        : Socket(prevent_sigpipe)
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    {
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    }
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    void setup_notifier()
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    {
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        VERIFY(is_open());
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        m_helper.setup_notifier();
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        m_helper.notifier()->on_activation = [this] {
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            if (on_ready_to_read)
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                on_ready_to_read();
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        };
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    }
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    PosixSocketHelper m_helper { Badge<TCPSocket> {} };
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};
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class UDPSocket final : public Socket {
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public:
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    static ErrorOr<NonnullOwnPtr<UDPSocket>> connect(ByteString const& host, u16 port, Optional<AK::Duration> timeout = {});
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    static ErrorOr<NonnullOwnPtr<UDPSocket>> connect(SocketAddress const& address, Optional<AK::Duration> timeout = {});
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    static ErrorOr<NonnullOwnPtr<UDPSocket>> connect(SocketAddress const& address, ByteString const&, Optional<AK::Duration> timeout = {}) { return connect(address, timeout); }
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    UDPSocket(UDPSocket&& other)
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        : Socket(static_cast<Socket&&>(other))
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        , m_helper(move(other.m_helper))
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    {
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        if (is_open())
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            setup_notifier();
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    }
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    UDPSocket& operator=(UDPSocket&& other)
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    {
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        Socket::operator=(static_cast<Socket&&>(other));
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        m_helper = move(other.m_helper);
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        if (is_open())
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            setup_notifier();
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        return *this;
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    }
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    virtual ErrorOr<Bytes> read_some(Bytes buffer) override
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    {
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        auto pending_bytes = TRY(this->pending_bytes());
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        if (pending_bytes > buffer.size()) {
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            // With UDP datagrams, reading a datagram into a buffer that's
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            // smaller than the datagram's size will cause the rest of the
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            // datagram to be discarded. That's not very nice, so let's bail
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            // early, telling the caller that he should allocate a bigger
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            // buffer.
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            return Error::from_errno(EMSGSIZE);
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        }
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        return m_helper.read(buffer, default_flags());
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    }
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    virtual ErrorOr<size_t> write_some(ReadonlyBytes buffer) override { return m_helper.write(buffer, default_flags()); }
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    virtual bool is_eof() const override { return m_helper.is_eof(); }
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    virtual bool is_open() const override { return m_helper.is_open(); }
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    virtual void close() override { m_helper.close(); }
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    virtual ErrorOr<size_t> pending_bytes() const override { return m_helper.pending_bytes(); }
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    virtual ErrorOr<bool> can_read_without_blocking(int timeout = 0) const override { return m_helper.can_read_without_blocking(timeout); }
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    virtual void set_notifications_enabled(bool enabled) override
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    {
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        if (auto notifier = m_helper.notifier())
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            notifier->set_enabled(enabled);
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    }
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    ErrorOr<void> set_blocking(bool enabled) override { return m_helper.set_blocking(enabled); }
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    ErrorOr<void> set_close_on_exec(bool enabled) override { return m_helper.set_close_on_exec(enabled); }
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    virtual ~UDPSocket() override { close(); }
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private:
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    explicit UDPSocket(PreventSIGPIPE prevent_sigpipe = PreventSIGPIPE::Yes)
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        : Socket(prevent_sigpipe)
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    {
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    }
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    void setup_notifier()
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    {
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        VERIFY(is_open());
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        m_helper.setup_notifier();
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        m_helper.notifier()->on_activation = [this] {
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            if (on_ready_to_read)
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                on_ready_to_read();
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        };
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    }
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    PosixSocketHelper m_helper { Badge<UDPSocket> {} };
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};
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class LocalSocket final : public Socket {
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public:
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    static ErrorOr<NonnullOwnPtr<LocalSocket>> connect(ByteString const& path, PreventSIGPIPE = PreventSIGPIPE::Yes);
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    static ErrorOr<NonnullOwnPtr<LocalSocket>> adopt_fd(int fd, PreventSIGPIPE = PreventSIGPIPE::Yes);
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    LocalSocket(LocalSocket&& other)
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        : Socket(static_cast<Socket&&>(other))
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        , m_helper(move(other.m_helper))
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    {
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        if (is_open())
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            setup_notifier();
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    }
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    LocalSocket& operator=(LocalSocket&& other)
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    {
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        Socket::operator=(static_cast<Socket&&>(other));
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        m_helper = move(other.m_helper);
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        if (is_open())
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            setup_notifier();
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        return *this;
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    }
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    virtual ErrorOr<Bytes> read_some(Bytes buffer) override { return m_helper.read(buffer, default_flags()); }
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    virtual ErrorOr<size_t> write_some(ReadonlyBytes buffer) override { return m_helper.write(buffer, default_flags()); }
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    virtual bool is_eof() const override { return m_helper.is_eof(); }
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    virtual bool is_open() const override { return m_helper.is_open(); }
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    virtual void close() override { m_helper.close(); }
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    virtual ErrorOr<size_t> pending_bytes() const override { return m_helper.pending_bytes(); }
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    virtual ErrorOr<bool> can_read_without_blocking(int timeout = 0) const override { return m_helper.can_read_without_blocking(timeout); }
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    virtual ErrorOr<void> set_blocking(bool enabled) override { return m_helper.set_blocking(enabled); }
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    virtual ErrorOr<void> set_close_on_exec(bool enabled) override { return m_helper.set_close_on_exec(enabled); }
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    virtual void set_notifications_enabled(bool enabled) override
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    {
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        if (auto notifier = m_helper.notifier())
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            notifier->set_enabled(enabled);
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    }
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    ErrorOr<int> receive_fd(int flags);
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    ErrorOr<void> send_fd(int fd);
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    ErrorOr<Bytes> receive_message(Bytes buffer, int flags, Vector<int>& fds);
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    ErrorOr<ssize_t> send_message(ReadonlyBytes msg, int flags, Vector<int, 1> fds = {});
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    ErrorOr<pid_t> peer_pid() const;
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    ErrorOr<Bytes> read_without_waiting(Bytes buffer);
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    /// Release the fd associated with this LocalSocket. After the fd is
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    /// released, the socket will be considered "closed" and all operations done
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    /// on it will fail with ENOTCONN. Fails with ENOTCONN if the socket is
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    /// already closed.
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    ErrorOr<int> release_fd();
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    Optional<int> fd() const;
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    RefPtr<Core::Notifier> notifier() { return m_helper.notifier(); }
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    virtual ~LocalSocket() { close(); }
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    static size_t const MAX_TRANSFER_FDS;
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private:
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    explicit LocalSocket(PreventSIGPIPE prevent_sigpipe = PreventSIGPIPE::Yes)
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        : Socket(prevent_sigpipe)
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    {
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    }
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    void setup_notifier()
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    {
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        VERIFY(is_open());
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        m_helper.setup_notifier();
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        m_helper.notifier()->on_activation = [this] {
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            if (on_ready_to_read)
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                on_ready_to_read();
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        };
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    }
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    PosixSocketHelper m_helper { Badge<LocalSocket> {} };
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};
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template<typename T>
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concept SocketLike = IsBaseOf<Socket, T>;
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class BufferedSocketBase : public Socket {
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public:
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    virtual ErrorOr<StringView> read_line(Bytes buffer) = 0;
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    virtual ErrorOr<Bytes> read_until(Bytes buffer, StringView candidate) = 0;
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    virtual ErrorOr<bool> can_read_line() = 0;
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    virtual ErrorOr<bool> can_read_up_to_delimiter(ReadonlyBytes delimiter) = 0;
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    virtual size_t buffer_size() const = 0;
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};
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template<SocketLike T>
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class BufferedSocket final : public BufferedSocketBase {
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    friend BufferedHelper<T>;
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public:
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    static ErrorOr<NonnullOwnPtr<BufferedSocket<T>>> create(NonnullOwnPtr<T> stream, size_t buffer_size = 16384)
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    {
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        return BufferedHelper<T>::template create_buffered<BufferedSocket>(move(stream), buffer_size);
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    }
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    BufferedSocket(BufferedSocket&& other)
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        : BufferedSocketBase(static_cast<BufferedSocketBase&&>(other))
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        , m_helper(move(other.m_helper))
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    {
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        setup_notifier();
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    }
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    BufferedSocket& operator=(BufferedSocket&& other)
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    {
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        Socket::operator=(static_cast<Socket&&>(other));
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        m_helper = move(other.m_helper);
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        setup_notifier();
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        return *this;
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    }
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    virtual ErrorOr<Bytes> read_some(Bytes buffer) override { return m_helper.read(move(buffer)); }
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						|
    virtual ErrorOr<size_t> write_some(ReadonlyBytes buffer) override { return m_helper.stream().write_some(buffer); }
 | 
						|
    virtual bool is_eof() const override { return m_helper.is_eof(); }
 | 
						|
    virtual bool is_open() const override { return m_helper.stream().is_open(); }
 | 
						|
    virtual void close() override { m_helper.stream().close(); }
 | 
						|
    virtual ErrorOr<size_t> pending_bytes() const override
 | 
						|
    {
 | 
						|
        return TRY(m_helper.stream().pending_bytes()) + m_helper.buffered_data_size();
 | 
						|
    }
 | 
						|
    virtual ErrorOr<bool> can_read_without_blocking(int timeout = 0) const override { return m_helper.buffered_data_size() > 0 || TRY(m_helper.stream().can_read_without_blocking(timeout)); }
 | 
						|
    virtual ErrorOr<void> set_blocking(bool enabled) override { return m_helper.stream().set_blocking(enabled); }
 | 
						|
    virtual ErrorOr<void> set_close_on_exec(bool enabled) override { return m_helper.stream().set_close_on_exec(enabled); }
 | 
						|
    virtual void set_notifications_enabled(bool enabled) override { m_helper.stream().set_notifications_enabled(enabled); }
 | 
						|
 | 
						|
    virtual ErrorOr<StringView> read_line(Bytes buffer) override { return m_helper.read_line(move(buffer)); }
 | 
						|
    virtual ErrorOr<bool> can_read_line() override
 | 
						|
    {
 | 
						|
        return TRY(m_helper.can_read_up_to_delimiter("\n"sv.bytes())) || m_helper.is_eof_with_data_left_over();
 | 
						|
    }
 | 
						|
    virtual ErrorOr<Bytes> read_until(Bytes buffer, StringView candidate) override { return m_helper.read_until(move(buffer), move(candidate)); }
 | 
						|
    template<size_t N>
 | 
						|
    ErrorOr<Bytes> read_until_any_of(Bytes buffer, Array<StringView, N> candidates) { return m_helper.read_until_any_of(move(buffer), move(candidates)); }
 | 
						|
    virtual ErrorOr<bool> can_read_up_to_delimiter(ReadonlyBytes delimiter) override { return m_helper.can_read_up_to_delimiter(delimiter); }
 | 
						|
 | 
						|
    virtual size_t buffer_size() const override { return m_helper.buffer_size(); }
 | 
						|
 | 
						|
    virtual ~BufferedSocket() override = default;
 | 
						|
 | 
						|
private:
 | 
						|
    BufferedSocket(NonnullOwnPtr<T> stream, CircularBuffer buffer)
 | 
						|
        : m_helper(Badge<BufferedSocket<T>> {}, move(stream), move(buffer))
 | 
						|
    {
 | 
						|
        setup_notifier();
 | 
						|
    }
 | 
						|
 | 
						|
    void setup_notifier()
 | 
						|
    {
 | 
						|
        m_helper.stream().on_ready_to_read = [this] {
 | 
						|
            if (on_ready_to_read)
 | 
						|
                on_ready_to_read();
 | 
						|
        };
 | 
						|
    }
 | 
						|
 | 
						|
    BufferedHelper<T> m_helper;
 | 
						|
};
 | 
						|
 | 
						|
using BufferedTCPSocket = BufferedSocket<TCPSocket>;
 | 
						|
using BufferedUDPSocket = BufferedSocket<UDPSocket>;
 | 
						|
using BufferedLocalSocket = BufferedSocket<LocalSocket>;
 | 
						|
 | 
						|
/// A BasicReusableSocket allows one to use one of the base Core::Stream classes
 | 
						|
/// as a ReusableSocket. It does not preserve any connection state or options,
 | 
						|
/// and instead just recreates the stream when reconnecting.
 | 
						|
template<SocketLike T>
 | 
						|
class BasicReusableSocket final : public ReusableSocket {
 | 
						|
public:
 | 
						|
    static ErrorOr<NonnullOwnPtr<BasicReusableSocket<T>>> connect(ByteString const& host, u16 port)
 | 
						|
    {
 | 
						|
        return make<BasicReusableSocket<T>>(TRY(T::connect(host, port)));
 | 
						|
    }
 | 
						|
 | 
						|
    static ErrorOr<NonnullOwnPtr<BasicReusableSocket<T>>> connect(SocketAddress const& address)
 | 
						|
    {
 | 
						|
        return make<BasicReusableSocket<T>>(TRY(T::connect(address)));
 | 
						|
    }
 | 
						|
 | 
						|
    virtual bool is_connected() override
 | 
						|
    {
 | 
						|
        return m_socket.is_open();
 | 
						|
    }
 | 
						|
 | 
						|
    virtual ErrorOr<void> reconnect(ByteString const& host, u16 port) override
 | 
						|
    {
 | 
						|
        if (is_connected())
 | 
						|
            return Error::from_errno(EALREADY);
 | 
						|
 | 
						|
        m_socket = TRY(T::connect(host, port));
 | 
						|
        return {};
 | 
						|
    }
 | 
						|
 | 
						|
    virtual ErrorOr<void> reconnect(SocketAddress const& address) override
 | 
						|
    {
 | 
						|
        if (is_connected())
 | 
						|
            return Error::from_errno(EALREADY);
 | 
						|
 | 
						|
        m_socket = TRY(T::connect(address));
 | 
						|
        return {};
 | 
						|
    }
 | 
						|
 | 
						|
    virtual ErrorOr<Bytes> read_some(Bytes buffer) override { return m_socket.read(move(buffer)); }
 | 
						|
    virtual ErrorOr<size_t> write_some(ReadonlyBytes buffer) override { return m_socket.write(buffer); }
 | 
						|
    virtual bool is_eof() const override { return m_socket.is_eof(); }
 | 
						|
    virtual bool is_open() const override { return m_socket.is_open(); }
 | 
						|
    virtual void close() override { m_socket.close(); }
 | 
						|
    virtual ErrorOr<size_t> pending_bytes() const override { return m_socket.pending_bytes(); }
 | 
						|
    virtual ErrorOr<bool> can_read_without_blocking(int timeout = 0) const override { return m_socket.can_read_without_blocking(timeout); }
 | 
						|
    virtual ErrorOr<void> set_blocking(bool enabled) override { return m_socket.set_blocking(enabled); }
 | 
						|
    virtual ErrorOr<void> set_close_on_exec(bool enabled) override { return m_socket.set_close_on_exec(enabled); }
 | 
						|
 | 
						|
private:
 | 
						|
    BasicReusableSocket(NonnullOwnPtr<T> socket)
 | 
						|
        : m_socket(move(socket))
 | 
						|
    {
 | 
						|
    }
 | 
						|
 | 
						|
    NonnullOwnPtr<T> m_socket;
 | 
						|
};
 | 
						|
 | 
						|
using ReusableTCPSocket = BasicReusableSocket<TCPSocket>;
 | 
						|
using ReusableUDPSocket = BasicReusableSocket<UDPSocket>;
 | 
						|
 | 
						|
}
 |