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	 1c0669f010
			
		
	
	
		1c0669f010
		
	
	
	
	
		
			
			Instead of LibGUI and WindowServer building their own copies of the drawing and graphics code, let's it in a separate LibDraw library. This avoids building the code twice, and will encourage better separation of concerns. :^)
		
			
				
	
	
		
			73 lines
		
	
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			73 lines
		
	
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #pragma once
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| 
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| #include <LibCore/CTimer.h>
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| #include <LibGUI/GWidget.h>
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| #include <LibDraw/TextAlignment.h>
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| 
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| class GPainter;
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| 
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| class GAbstractButton : public GWidget {
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| public:
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|     virtual ~GAbstractButton() override;
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| 
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|     Function<void(bool)> on_checked;
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| 
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|     void set_text(const StringView&);
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|     const String& text() const { return m_text; }
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| 
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|     bool is_exclusive() const { return m_exclusive; }
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|     void set_exclusive(bool b) { m_exclusive = b; }
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| 
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|     bool is_checked() const { return m_checked; }
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|     void set_checked(bool);
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| 
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|     bool is_checkable() const { return m_checkable; }
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|     void set_checkable(bool);
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| 
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|     bool is_hovered() const { return m_hovered; }
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|     bool is_being_pressed() const { return m_being_pressed; }
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| 
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|     virtual void click() = 0;
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|     virtual const char* class_name() const override { return "GAbstractButton"; }
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|     virtual bool accepts_focus() const override { return true; }
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|     virtual bool supports_keyboard_activation() const override { return true; }
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|     virtual bool is_uncheckable() const { return true; }
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| 
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|     int auto_repeat_interval() const { return m_auto_repeat_interval; }
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|     void set_auto_repeat_interval(int interval) { m_auto_repeat_interval = interval; }
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| 
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| protected:
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|     explicit GAbstractButton(GWidget* parent);
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|     GAbstractButton(const StringView&, GWidget* parent);
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| 
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|     virtual void mousedown_event(GMouseEvent&) override;
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|     virtual void mousemove_event(GMouseEvent&) override;
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|     virtual void mouseup_event(GMouseEvent&) override;
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|     virtual void keydown_event(GKeyEvent&) override;
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|     virtual void enter_event(CEvent&) override;
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|     virtual void leave_event(CEvent&) override;
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|     virtual void change_event(GEvent&) override;
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| 
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|     void paint_text(GPainter&, const Rect&, const Font&, TextAlignment);
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| 
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| private:
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|     virtual bool is_abstract_button() const final { return true; }
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| 
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|     String m_text;
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|     bool m_checked { false };
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|     bool m_checkable { false };
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|     bool m_hovered { false };
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|     bool m_being_pressed { false };
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|     bool m_exclusive { false };
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| 
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|     int m_auto_repeat_interval { 0 };
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|     CTimer m_auto_repeat_timer;
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| };
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| 
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| template<>
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| inline bool is<GAbstractButton>(const CObject& object)
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| {
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|     if (!is<GWidget>(object))
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|         return false;
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|     return to<GWidget>(object).is_abstract_button();
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| }
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