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			431 lines
		
	
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			431 lines
		
	
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) 2018-2020, Andreas Kling <andreas@ladybird.org>
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 * Copyright (c) 2021, Tobias Christiansen <tobyase@serenityos.org>
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 * Copyright (c) 2021-2023, Sam Atkins <atkinssj@serenityos.org>
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 * Copyright (c) 2022-2023, MacDue <macdue@dueutil.tech>
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 * Copyright (c) 2023, Ali Mohammad Pur <mpfard@serenityos.org>
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 *
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 * SPDX-License-Identifier: BSD-2-Clause
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 */
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#include "EasingStyleValue.h"
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#include <AK/BinarySearch.h>
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#include <AK/StringBuilder.h>
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namespace Web::CSS {
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// https://drafts.csswg.org/css-easing-1/#valdef-easing-function-linear
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EasingStyleValue::Linear EasingStyleValue::Linear::identity()
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{
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    static Linear linear { { { 0, {}, false }, { 1, {}, false } } };
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    return linear;
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}
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// NOTE: Magic cubic bezier values from https://www.w3.org/TR/css-easing-1/#valdef-cubic-bezier-easing-function-ease
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EasingStyleValue::CubicBezier EasingStyleValue::CubicBezier::ease()
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{
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    static CubicBezier bezier { 0.25, 0.1, 0.25, 1.0 };
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    return bezier;
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}
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EasingStyleValue::CubicBezier EasingStyleValue::CubicBezier::ease_in()
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{
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    static CubicBezier bezier { 0.42, 0.0, 1.0, 1.0 };
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    return bezier;
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}
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EasingStyleValue::CubicBezier EasingStyleValue::CubicBezier::ease_out()
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{
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    static CubicBezier bezier { 0.0, 0.0, 0.58, 1.0 };
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    return bezier;
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}
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EasingStyleValue::CubicBezier EasingStyleValue::CubicBezier::ease_in_out()
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{
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    static CubicBezier bezier { 0.42, 0.0, 0.58, 1.0 };
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    return bezier;
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}
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EasingStyleValue::Steps EasingStyleValue::Steps::step_start()
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{
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    static Steps steps { 1, Steps::Position::Start };
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    return steps;
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}
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EasingStyleValue::Steps EasingStyleValue::Steps::step_end()
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{
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    static Steps steps { 1, Steps::Position::End };
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    return steps;
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}
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bool EasingStyleValue::CubicBezier::operator==(Web::CSS::EasingStyleValue::CubicBezier const& other) const
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{
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    return x1 == other.x1 && y1 == other.y1 && x2 == other.x2 && y2 == other.y2;
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}
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// https://drafts.csswg.org/css-easing/#linear-canonicalization
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EasingStyleValue::Linear::Linear(Vector<EasingStyleValue::Linear::Stop> stops)
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{
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    // To canonicalize a linear() function’s control points, perform the following:
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    // 1. If the first control point lacks an input progress value, set its input progress value to 0.
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    if (!stops.first().input.has_value())
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        stops.first().input = 0;
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    // 2. If the last control point lacks an input progress value, set its input progress value to 1.
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    if (!stops.last().input.has_value())
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        stops.last().input = 1;
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    // 3. If any control point has an input progress value that is less than
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    // the input progress value of any preceding control point,
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    // set its input progress value to the largest input progress value of any preceding control point.
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    double largest_input = 0;
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    for (auto stop : stops) {
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        if (stop.input.has_value()) {
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            if (stop.input.value() < largest_input) {
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                stop.input = largest_input;
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            } else {
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                largest_input = stop.input.value();
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            }
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        }
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    }
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    // 4. If any control point still lacks an input progress value,
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    // then for each contiguous run of such control points,
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    // set their input progress values so that they are evenly spaced
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    // between the preceding and following control points with input progress values.
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    Optional<size_t> run_start_idx;
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    for (size_t idx = 0; idx < stops.size(); idx++) {
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        auto stop = stops[idx];
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        if (stop.input.has_value() && run_start_idx.has_value()) {
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            // Note: this stop is immediately after a run
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            //       set inputs of [start, idx-1] stops to be evenly spaced between start-1 and idx
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            auto start_input = stops[run_start_idx.value() - 1].input.value();
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            auto end_input = stops[idx].input.value();
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            auto run_stop_count = idx - run_start_idx.value() + 1;
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            auto delta = (end_input - start_input) / run_stop_count;
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            for (size_t run_idx = 0; run_idx < run_stop_count; run_idx++) {
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                stops[run_idx + run_start_idx.value() - 1].input = start_input + delta * run_idx;
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            }
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            run_start_idx = {};
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        } else if (!stop.input.has_value() && !run_start_idx.has_value()) {
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            // Note: this stop is the start of a run
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            run_start_idx = idx;
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        }
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    }
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    this->stops = move(stops);
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}
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// https://drafts.csswg.org/css-easing/#linear-easing-function-output
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double EasingStyleValue::Linear::evaluate_at(double input_progress, bool before_flag) const
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{
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    // To calculate linear easing output progress for a given linear easing function func,
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    // an input progress value inputProgress, and an optional before flag (defaulting to false),
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    // perform the following:
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    // 1. Let points be func’s control points.
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    // 2. If points holds only a single item, return the output progress value of that item.
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    if (stops.size() == 1)
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        return stops[0].output;
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    // 3. If inputProgress matches the input progress value of the first point in points,
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    // and the before flag is true, return the first point’s output progress value.
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    if (input_progress == stops[0].input.value() && before_flag)
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        return stops[0].output;
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    // 4. If inputProgress matches the input progress value of at least one point in points,
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    // return the output progress value of the last such point.
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    auto maybe_match = stops.last_matching([&](auto& stop) { return input_progress == stop.input.value(); });
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    if (maybe_match.has_value())
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        return maybe_match->output;
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    // 5. Otherwise, find two control points in points, A and B, which will be used for interpolation:
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    Stop A;
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    Stop B;
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    if (input_progress < stops[0].input.value()) {
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        // 1. If inputProgress is smaller than any input progress value in points,
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        // let A and B be the first two items in points.
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        // If A and B have the same input progress value, return A’s output progress value.
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        A = stops[0];
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        B = stops[1];
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        if (A.input == B.input)
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            return A.output;
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    } else if (input_progress > stops.last().input.value()) {
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        // 2. If inputProgress is larger than any input progress value in points,
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        // let A and B be the last two items in points.
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        // If A and B have the same input progress value, return B’s output progress value.
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        A = stops[stops.size() - 2];
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        B = stops[stops.size() - 1];
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        if (A.input == B.input)
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            return B.output;
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    } else {
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        // 3. Otherwise, let A be the last control point whose input progress value is smaller than inputProgress,
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        // and let B be the first control point whose input progress value is larger than inputProgress.
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        A = stops.last_matching([&](auto& stop) { return stop.input.value() < input_progress; }).value();
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        B = stops.first_matching([&](auto& stop) { return stop.input.value() > input_progress; }).value();
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    }
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    // 6. Linearly interpolate (or extrapolate) inputProgress along the line defined by A and B, and return the result.
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    auto factor = (input_progress - A.input.value()) / (B.input.value() - A.input.value());
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    return A.output + factor * (B.output - A.output);
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}
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// https://drafts.csswg.org/css-easing/#linear-easing-function-serializing
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String EasingStyleValue::Linear::to_string() const
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{
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    // The linear keyword is serialized as itself.
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    if (*this == identity())
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        return "linear"_string;
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    // To serialize a linear() function:
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    // 1. Let s be the string "linear(".
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    StringBuilder builder;
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    builder.append("linear("sv);
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    // 2. Serialize each control point of the function,
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    // concatenate the results using the separator ", ",
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    // and append the result to s.
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    bool first = true;
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    for (auto stop : stops) {
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        if (first) {
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            first = false;
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        } else {
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            builder.append(", "sv);
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        }
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        // To serialize a linear() control point:
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        // 1. Let s be the serialization, as a <number>, of the control point’s output progress value.
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        builder.appendff("{}", stop.output);
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        // 2. If the control point originally lacked an input progress value, return s.
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        // 3. Otherwise, append " " (U+0020 SPACE) to s,
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        // then serialize the control point’s input progress value as a <percentage> and append it to s.
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        if (stop.had_explicit_input) {
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            builder.appendff(" {}%", stop.input.value() * 100);
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        }
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        // 4. Return s.
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    }
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    // 4. Append ")" to s, and return it.
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    builder.append(')');
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    return MUST(builder.to_string());
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}
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double EasingStyleValue::CubicBezier::evaluate_at(double input_progress, bool) const
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{
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    constexpr static auto cubic_bezier_at = [](double x1, double x2, double t) {
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        auto a = 1.0 - 3.0 * x2 + 3.0 * x1;
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        auto b = 3.0 * x2 - 6.0 * x1;
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        auto c = 3.0 * x1;
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        auto t2 = t * t;
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        auto t3 = t2 * t;
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        return (a * t3) + (b * t2) + (c * t);
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    };
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    // https://www.w3.org/TR/css-easing-1/#cubic-bezier-algo
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    // For input progress values outside the range [0, 1], the curve is extended infinitely using tangent of the curve
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    // at the closest endpoint as follows:
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    // - For input progress values less than zero,
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    if (input_progress < 0.0) {
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        // 1. If the x value of P1 is greater than zero, use a straight line that passes through P1 and P0 as the
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        //    tangent.
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        if (x1 > 0.0)
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            return y1 / x1 * input_progress;
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        // 2. Otherwise, if the x value of P2 is greater than zero, use a straight line that passes through P2 and P0 as
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        //    the tangent.
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        if (x2 > 0.0)
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            return y2 / x2 * input_progress;
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        // 3. Otherwise, let the output progress value be zero for all input progress values in the range [-∞, 0).
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        return 0.0;
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    }
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    // - For input progress values greater than one,
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    if (input_progress > 1.0) {
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        // 1. If the x value of P2 is less than one, use a straight line that passes through P2 and P3 as the tangent.
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        if (x2 < 1.0)
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            return (1.0 - y2) / (1.0 - x2) * (input_progress - 1.0) + 1.0;
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        // 2. Otherwise, if the x value of P1 is less than one, use a straight line that passes through P1 and P3 as the
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        //    tangent.
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        if (x1 < 1.0)
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            return (1.0 - y1) / (1.0 - x1) * (input_progress - 1.0) + 1.0;
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        // 3. Otherwise, let the output progress value be one for all input progress values in the range (1, ∞].
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        return 1.0;
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    }
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    // Note: The spec does not specify the precise algorithm for calculating values in the range [0, 1]:
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    //       "The evaluation of this curve is covered in many sources such as [FUND-COMP-GRAPHICS]."
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    auto x = input_progress;
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    auto solve = [&](auto t) {
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        auto x = cubic_bezier_at(x1, x2, t);
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        auto y = cubic_bezier_at(y1, y2, t);
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        return CubicBezier::CachedSample { x, y, t };
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    };
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    if (m_cached_x_samples.is_empty())
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        m_cached_x_samples.append(solve(0.));
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    size_t nearby_index = 0;
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    if (auto found = binary_search(m_cached_x_samples, x, &nearby_index, [](auto x, auto& sample) {
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            if (x - sample.x >= NumericLimits<double>::epsilon())
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                return 1;
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            if (x - sample.x <= NumericLimits<double>::epsilon())
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                return -1;
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            return 0;
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        }))
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        return found->y;
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    if (nearby_index == m_cached_x_samples.size() || nearby_index + 1 == m_cached_x_samples.size()) {
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        // Produce more samples until we have enough.
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        auto last_t = m_cached_x_samples.last().t;
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        auto last_x = m_cached_x_samples.last().x;
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        while (last_x <= x && last_t < 1.0) {
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            last_t += 1. / 60.;
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            auto solution = solve(last_t);
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            m_cached_x_samples.append(solution);
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            last_x = solution.x;
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        }
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        if (auto found = binary_search(m_cached_x_samples, x, &nearby_index, [](auto x, auto& sample) {
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                if (x - sample.x >= NumericLimits<double>::epsilon())
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                    return 1;
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                if (x - sample.x <= NumericLimits<double>::epsilon())
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                    return -1;
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                return 0;
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            }))
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            return found->y;
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    }
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    // We have two samples on either side of the x value we want, so we can linearly interpolate between them.
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    auto& sample1 = m_cached_x_samples[nearby_index];
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    auto& sample2 = m_cached_x_samples[nearby_index + 1];
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    auto factor = (x - sample1.x) / (sample2.x - sample1.x);
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    return sample1.y + factor * (sample2.y - sample1.y);
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}
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// https://drafts.csswg.org/css-easing/#bezier-serialization
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String EasingStyleValue::CubicBezier::to_string() const
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{
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    StringBuilder builder;
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    if (*this == CubicBezier::ease()) {
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        builder.append("ease"sv);
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    } else if (*this == CubicBezier::ease_in()) {
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        builder.append("ease-in"sv);
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    } else if (*this == CubicBezier::ease_out()) {
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        builder.append("ease-out"sv);
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    } else if (*this == CubicBezier::ease_in_out()) {
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        builder.append("ease-in-out"sv);
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    } else {
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        builder.appendff("cubic-bezier({}, {}, {}, {})", x1, y1, x2, y2);
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    }
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    return MUST(builder.to_string());
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}
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double EasingStyleValue::Steps::evaluate_at(double input_progress, bool before_flag) const
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{
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    // https://www.w3.org/TR/css-easing-1/#step-easing-algo
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    // 1. Calculate the current step as floor(input progress value × steps).
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    auto current_step = floor(input_progress * number_of_intervals);
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    // 2. If the step position property is one of:
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    //    - jump-start,
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    //    - jump-both,
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    //    increment current step by one.
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    if (position == Steps::Position::JumpStart || position == Steps::Position::Start || position == Steps::Position::JumpBoth)
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        current_step += 1;
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    // 3. If both of the following conditions are true:
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    //    - the before flag is set, and
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    //    - input progress value × steps mod 1 equals zero (that is, if input progress value × steps is integral), then
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    //    decrement current step by one.
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    auto step_progress = input_progress * number_of_intervals;
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    if (before_flag && trunc(step_progress) == step_progress)
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        current_step -= 1;
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    // 4. If input progress value ≥ 0 and current step < 0, let current step be zero.
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    if (input_progress >= 0.0 && current_step < 0.0)
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        current_step = 0.0;
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    // 5. Calculate jumps based on the step position as follows:
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    //    jump-start or jump-end -> steps
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    //    jump-none -> steps - 1
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    //    jump-both -> steps + 1
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    auto jumps = number_of_intervals;
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    if (position == Steps::Position::JumpNone) {
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        jumps--;
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    } else if (position == Steps::Position::JumpBoth) {
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        jumps++;
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    }
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    // 6. If input progress value ≤ 1 and current step > jumps, let current step be jumps.
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    if (input_progress <= 1.0 && current_step > jumps)
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        current_step = jumps;
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    // 7. The output progress value is current step / jumps.
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    return current_step / jumps;
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}
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// https://drafts.csswg.org/css-easing/#steps-serialization
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String EasingStyleValue::Steps::to_string() const
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{
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    StringBuilder builder;
 | 
						||
    // Unlike the other easing function keywords, step-start and step-end do not serialize as themselves.
 | 
						||
    // Instead, they serialize as "steps(1, start)" and "steps(1)", respectively.
 | 
						||
    if (*this == Steps::step_start()) {
 | 
						||
        builder.append("steps(1, start)"sv);
 | 
						||
    } else if (*this == Steps::step_end()) {
 | 
						||
        builder.append("steps(1)"sv);
 | 
						||
    } else {
 | 
						||
        auto position = [&] -> Optional<StringView> {
 | 
						||
            switch (this->position) {
 | 
						||
            case Steps::Position::JumpStart:
 | 
						||
                return "jump-start"sv;
 | 
						||
            case Steps::Position::JumpNone:
 | 
						||
                return "jump-none"sv;
 | 
						||
            case Steps::Position::JumpBoth:
 | 
						||
                return "jump-both"sv;
 | 
						||
            case Steps::Position::Start:
 | 
						||
                return "start"sv;
 | 
						||
            default:
 | 
						||
                return {};
 | 
						||
            }
 | 
						||
        }();
 | 
						||
        if (position.has_value()) {
 | 
						||
            builder.appendff("steps({}, {})", number_of_intervals, position.value());
 | 
						||
        } else {
 | 
						||
            builder.appendff("steps({})", number_of_intervals);
 | 
						||
        }
 | 
						||
    }
 | 
						||
    return MUST(builder.to_string());
 | 
						||
}
 | 
						||
 | 
						||
double EasingStyleValue::Function::evaluate_at(double input_progress, bool before_flag) const
 | 
						||
{
 | 
						||
    return visit(
 | 
						||
        [&](auto const& curve) {
 | 
						||
            return curve.evaluate_at(input_progress, before_flag);
 | 
						||
        });
 | 
						||
}
 | 
						||
 | 
						||
String EasingStyleValue::Function::to_string() const
 | 
						||
{
 | 
						||
    return visit(
 | 
						||
        [&](auto const& curve) {
 | 
						||
            return curve.to_string();
 | 
						||
        });
 | 
						||
}
 | 
						||
 | 
						||
}
 |