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			68 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			68 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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 *
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 * SPDX-License-Identifier: BSD-2-Clause
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 */
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#include <AK/Debug.h>
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#include <ImageDecoder/ClientConnection.h>
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#include <ImageDecoder/ImageDecoderClientEndpoint.h>
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#include <LibGfx/Bitmap.h>
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#include <LibGfx/ImageDecoder.h>
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namespace ImageDecoder {
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static HashMap<int, RefPtr<ClientConnection>> s_connections;
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ClientConnection::ClientConnection(NonnullRefPtr<Core::LocalSocket> socket, int client_id)
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    : IPC::ClientConnection<ImageDecoderClientEndpoint, ImageDecoderServerEndpoint>(*this, move(socket), client_id)
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{
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    s_connections.set(client_id, *this);
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}
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ClientConnection::~ClientConnection()
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{
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}
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void ClientConnection::die()
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{
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    s_connections.remove(client_id());
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    exit(0);
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}
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Messages::ImageDecoderServer::DecodeImageResponse ClientConnection::decode_image(Core::AnonymousBuffer const& encoded_buffer)
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{
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    if (!encoded_buffer.is_valid()) {
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        dbgln_if(IMAGE_DECODER_DEBUG, "Encoded data is invalid");
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        return nullptr;
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    }
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    auto decoder = Gfx::ImageDecoder::create(encoded_buffer.data<u8>(), encoded_buffer.size());
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    if (!decoder->frame_count()) {
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        dbgln_if(IMAGE_DECODER_DEBUG, "Could not decode image from encoded data");
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        return { false, 0, Vector<Gfx::ShareableBitmap> {}, Vector<u32> {} };
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    }
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    Vector<Gfx::ShareableBitmap> bitmaps;
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    Vector<u32> durations;
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    for (size_t i = 0; i < decoder->frame_count(); ++i) {
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        // FIXME: All image decoder plugins should be rewritten to return frame() instead of bitmap().
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        //        Non-animated images can simply return 1 frame.
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        Gfx::ImageFrameDescriptor frame;
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        if (decoder->is_animated()) {
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            frame = decoder->frame(i);
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        } else {
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            frame.image = decoder->bitmap();
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        }
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        if (frame.image)
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            bitmaps.append(frame.image->to_shareable_bitmap());
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        else
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            bitmaps.append(Gfx::ShareableBitmap {});
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        durations.append(frame.duration);
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    }
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    return { decoder->is_animated(), decoder->loop_count(), bitmaps, durations };
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}
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}
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