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Windows flavor of non-blocking IO, overlapped IO, differs from that on Linux. On Windows, the OS handles writing to overlapped buffer, while on Linux user must do it manually. Additionally, we can only have overlapped sockets because it is the requirement to be able to wait on them - WSAEventSelect automatically sets socket to nonblocking mode. So we end up emulating Linux-nonblocking sockets with Windows-nonblocking sockets. Pending IO state (ERROR_IO_PENDING) must not escape read/write functions. If that happens, all synchronization like WSAPoll and WaitForMultipleObjects stops working (WaitForMultipleObjects stops working because with overlapped IO you are supposed to wait on an event in OVERLAPPED structure, while we are waiting on WSA Event, see EventLoopImplementationWindows.cpp).
163 lines
4 KiB
C++
163 lines
4 KiB
C++
/*
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* Copyright (c) 2018-2021, Andreas Kling <andreas@ladybird.org>
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* Copyright (c) 2021, sin-ack <sin-ack@protonmail.com>
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* Copyright (c) 2025, stasoid <stasoid@yahoo.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibCore/Socket.h>
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#include <LibCore/System.h>
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#include <AK/Windows.h>
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#define MSG_DONTWAIT 0x40
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namespace Core {
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ErrorOr<Bytes> PosixSocketHelper::read(Bytes buffer, int flags)
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{
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if (!is_open())
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return Error::from_errno(ENOTCONN);
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// FIXME: also take into account if PosixSocketHelper is blocking/non-blocking (see set_blocking)
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bool blocking = !(flags & MSG_DONTWAIT);
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WSABUF buf = { static_cast<ULONG>(buffer.size()), reinterpret_cast<CHAR*>(buffer.data()) };
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DWORD nread = 0;
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DWORD fl = 0;
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OVERLAPPED ov = {};
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if (WSARecv(m_fd, &buf, 1, &nread, &fl, blocking ? NULL : &ov, NULL) == SOCKET_ERROR) {
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auto error = GetLastError();
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if (error == WSA_IO_PENDING) {
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CancelIo(to_handle(m_fd));
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return Error::from_errno(EWOULDBLOCK);
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}
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if (error == WSAECONNRESET)
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return Error::from_errno(ECONNRESET);
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return Error::from_windows_error(error);
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}
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if (nread == 0)
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did_reach_eof_on_read();
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return buffer.trim(nread);
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}
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void PosixSocketHelper::did_reach_eof_on_read()
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{
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m_last_read_was_eof = true;
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// If a socket read is EOF, then no more data can be read from it because
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// the protocol has disconnected. In this case, we can just disable the
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// notifier if we have one.
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if (m_notifier)
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m_notifier->set_enabled(false);
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}
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ErrorOr<size_t> PosixSocketHelper::write(ReadonlyBytes buffer, int flags)
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{
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if (!is_open())
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return Error::from_errno(ENOTCONN);
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// FIXME: Implement non-blocking PosixSocketHelper::write
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(void)flags;
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WSABUF buf = { static_cast<ULONG>(buffer.size()), reinterpret_cast<CHAR*>(const_cast<u8*>(buffer.data())) };
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DWORD nwritten = 0;
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if (WSASend(m_fd, &buf, 1, &nwritten, 0, NULL, NULL) == SOCKET_ERROR)
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return Error::from_windows_error();
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return nwritten;
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}
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ErrorOr<bool> PosixSocketHelper::can_read_without_blocking(int timeout) const
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{
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struct pollfd pollfd = {
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.fd = static_cast<SOCKET>(m_fd),
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.events = POLLIN,
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.revents = 0
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};
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auto result = WSAPoll(&pollfd, 1, timeout);
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if (result == SOCKET_ERROR)
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return Error::from_windows_error();
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return result;
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}
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ErrorOr<void> PosixSocketHelper::set_blocking(bool)
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{
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// FIXME: Implement Core::PosixSocketHelper::set_blocking
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// Currently does nothing, sockets are always blocking.
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return {};
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}
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ErrorOr<void> PosixSocketHelper::set_close_on_exec(bool enabled)
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{
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if (!SetHandleInformation(to_handle(m_fd), HANDLE_FLAG_INHERIT, enabled ? 0 : HANDLE_FLAG_INHERIT))
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return Error::from_windows_error();
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return {};
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}
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ErrorOr<size_t> PosixSocketHelper::pending_bytes() const
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{
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VERIFY(0 && "Core::PosixSocketHelper::pending_bytes is not implemented");
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}
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void PosixSocketHelper::setup_notifier()
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{
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if (!m_notifier)
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m_notifier = Notifier::construct(m_fd, Notifier::Type::Read);
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}
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void PosixSocketHelper::close()
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{
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if (!is_open())
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return;
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if (m_notifier)
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m_notifier->set_enabled(false);
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MUST(System::close(m_fd));
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m_fd = -1;
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}
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ErrorOr<Bytes> LocalSocket::read_without_waiting(Bytes buffer)
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{
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return m_helper.read(buffer, MSG_DONTWAIT);
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}
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ErrorOr<NonnullOwnPtr<LocalSocket>> LocalSocket::adopt_fd(int fd, PreventSIGPIPE prevent_sigpipe)
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{
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if (fd == -1)
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return Error::from_errno(EBADF);
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auto socket = adopt_own(*new LocalSocket(prevent_sigpipe));
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socket->m_helper.set_fd(fd);
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socket->setup_notifier();
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return socket;
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}
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Optional<int> LocalSocket::fd() const
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{
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if (!is_open())
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return {};
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return m_helper.fd();
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}
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ErrorOr<int> LocalSocket::release_fd()
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{
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if (!is_open()) {
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return Error::from_errno(ENOTCONN);
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}
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auto fd = m_helper.fd();
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m_helper.set_fd(-1);
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return fd;
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}
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}
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