ladybird/Libraries/LibWeb/Painting/DisplayListPlayerSkia.h
Aliaksandr Kalenik e41c85ec47 LibWeb: Replace DrawTriangleWave with StrokePathUsingColor
There's no need to have separate display list item for drawing triangle
wave when we could simply use StrokePathUsingColor. By switching to
StrokePathUsingColor we could also reduce painting because it supports
filtering out by bounding box.
2025-08-03 10:42:33 +02:00

73 lines
3.1 KiB
C++

/*
* Copyright (c) 2024, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGfx/SkiaBackendContext.h>
#include <LibWeb/Painting/DisplayList.h>
#include <LibWeb/Painting/DisplayListCommand.h>
#include <LibWeb/Painting/DisplayListRecorder.h>
class GrDirectContext;
namespace Web::Painting {
class DisplayListPlayerSkia final : public DisplayListPlayer {
public:
DisplayListPlayerSkia(RefPtr<Gfx::SkiaBackendContext>);
DisplayListPlayerSkia();
~DisplayListPlayerSkia();
private:
void flush() override;
void draw_glyph_run(DrawGlyphRun const&) override;
void fill_rect(FillRect const&) override;
void draw_painting_surface(DrawPaintingSurface const&) override;
void draw_scaled_immutable_bitmap(DrawScaledImmutableBitmap const&) override;
void draw_repeated_immutable_bitmap(DrawRepeatedImmutableBitmap const&) override;
void add_clip_rect(AddClipRect const&) override;
void save(Save const&) override;
void save_layer(SaveLayer const&) override;
void restore(Restore const&) override;
void translate(Translate const&) override;
void push_stacking_context(PushStackingContext const&) override;
void pop_stacking_context(PopStackingContext const&) override;
void paint_linear_gradient(PaintLinearGradient const&) override;
void paint_outer_box_shadow(PaintOuterBoxShadow const&) override;
void paint_inner_box_shadow(PaintInnerBoxShadow const&) override;
void paint_text_shadow(PaintTextShadow const&) override;
void fill_rect_with_rounded_corners(FillRectWithRoundedCorners const&) override;
void fill_path_using_color(FillPathUsingColor const&) override;
void fill_path_using_paint_style(FillPathUsingPaintStyle const&) override;
void stroke_path_using_color(StrokePathUsingColor const&) override;
void stroke_path_using_paint_style(StrokePathUsingPaintStyle const&) override;
void draw_ellipse(DrawEllipse const&) override;
void fill_ellipse(FillEllipse const&) override;
void draw_line(DrawLine const&) override;
void apply_backdrop_filter(ApplyBackdropFilter const&) override;
void draw_rect(DrawRect const&) override;
void paint_radial_gradient(PaintRadialGradient const&) override;
void paint_conic_gradient(PaintConicGradient const&) override;
void add_rounded_rect_clip(AddRoundedRectClip const&) override;
void add_mask(AddMask const&) override;
void paint_scrollbar(PaintScrollBar const&) override;
void paint_nested_display_list(PaintNestedDisplayList const&) override;
void apply_opacity(ApplyOpacity const&) override;
void apply_composite_and_blending_operator(ApplyCompositeAndBlendingOperator const&) override;
void apply_filters(ApplyFilter const&) override;
void apply_transform(ApplyTransform const&) override;
void apply_mask_bitmap(ApplyMaskBitmap const&) override;
bool would_be_fully_clipped_by_painter(Gfx::IntRect) const override;
RefPtr<Gfx::SkiaBackendContext> m_context;
struct CachedRuntimeEffects;
OwnPtr<CachedRuntimeEffects> m_cached_runtime_effects;
CachedRuntimeEffects& cached_runtime_effects();
};
}