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There's no need to have separate display list item for drawing triangle wave when we could simply use StrokePathUsingColor. By switching to StrokePathUsingColor we could also reduce painting because it supports filtering out by bounding box.
480 lines
16 KiB
C++
480 lines
16 KiB
C++
/*
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* Copyright (c) 2023-2025, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
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* Copyright (c) 2025, Jelle Raaijmakers <jelle@ladybird.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Painting/DisplayList.h>
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#include <LibWeb/Painting/DisplayListCommand.h>
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#include <LibWeb/Painting/DisplayListRecorder.h>
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#include <LibWeb/Painting/ShadowPainting.h>
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namespace Web::Painting {
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DisplayListRecorder::DisplayListRecorder(DisplayList& command_list)
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: m_display_list(command_list)
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{
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}
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DisplayListRecorder::~DisplayListRecorder() = default;
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template<typename T>
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consteval static int command_nesting_level_change(T const& command)
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{
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if constexpr (requires { command.nesting_level_change; })
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return command.nesting_level_change;
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return 0;
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}
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#define APPEND(...) \
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do { \
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auto command = __VA_ARGS__; \
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Optional<i32> _scroll_frame_id; \
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if (!m_scroll_frame_id_stack.is_empty()) \
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_scroll_frame_id = m_scroll_frame_id_stack.last(); \
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RefPtr<ClipFrame const> _clip_frame; \
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if (!m_clip_frame_stack.is_empty()) \
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_clip_frame = m_clip_frame_stack.last(); \
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m_save_nesting_level += command_nesting_level_change(command); \
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m_display_list.append(move(command), _scroll_frame_id, _clip_frame); \
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} while (false)
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void DisplayListRecorder::paint_nested_display_list(RefPtr<DisplayList> display_list, Gfx::IntRect rect)
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{
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APPEND(PaintNestedDisplayList { move(display_list), rect });
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}
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void DisplayListRecorder::add_rounded_rect_clip(CornerRadii corner_radii, Gfx::IntRect border_rect, CornerClip corner_clip)
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{
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APPEND(AddRoundedRectClip { corner_radii, border_rect, corner_clip });
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}
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void DisplayListRecorder::add_mask(RefPtr<DisplayList> display_list, Gfx::IntRect rect)
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{
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if (rect.is_empty())
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return;
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APPEND(AddMask { move(display_list), rect });
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}
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void DisplayListRecorder::fill_rect(Gfx::IntRect const& rect, Color color)
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{
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if (rect.is_empty() || color.alpha() == 0)
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return;
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APPEND(FillRect { rect, color });
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}
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void DisplayListRecorder::fill_path(FillPathUsingColorParams params)
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{
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if (params.color.alpha() == 0)
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return;
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auto aa_translation = params.translation.value_or(Gfx::FloatPoint {});
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auto path_bounding_rect = params.path.bounding_box().translated(aa_translation);
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auto path_bounding_int_rect = enclosing_int_rect(path_bounding_rect);
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if (path_bounding_int_rect.is_empty())
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return;
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APPEND(FillPathUsingColor {
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.path_bounding_rect = path_bounding_int_rect,
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.path = move(params.path),
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.color = params.color,
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.winding_rule = params.winding_rule,
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.aa_translation = aa_translation,
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});
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}
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void DisplayListRecorder::fill_path(FillPathUsingPaintStyleParams params)
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{
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auto aa_translation = params.translation.value_or(Gfx::FloatPoint {});
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auto path_bounding_rect = params.path.bounding_box().translated(aa_translation);
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auto path_bounding_int_rect = enclosing_int_rect(path_bounding_rect);
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if (path_bounding_int_rect.is_empty())
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return;
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APPEND(FillPathUsingPaintStyle {
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.path_bounding_rect = path_bounding_int_rect,
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.path = move(params.path),
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.paint_style = params.paint_style,
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.winding_rule = params.winding_rule,
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.opacity = params.opacity,
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.aa_translation = aa_translation,
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});
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}
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void DisplayListRecorder::stroke_path(StrokePathUsingColorParams params)
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{
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// Skia treats zero thickness as a special case and will draw a hairline, while we want to draw nothing.
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if (!params.thickness)
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return;
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if (params.color.alpha() == 0)
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return;
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auto aa_translation = params.translation.value_or(Gfx::FloatPoint {});
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auto path_bounding_rect = params.path.bounding_box().translated(aa_translation);
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// Increase path bounding box by `thickness` to account for stroke.
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path_bounding_rect.inflate(params.thickness, params.thickness);
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auto path_bounding_int_rect = enclosing_int_rect(path_bounding_rect);
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if (path_bounding_int_rect.is_empty())
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return;
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APPEND(StrokePathUsingColor {
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.cap_style = params.cap_style,
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.join_style = params.join_style,
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.miter_limit = params.miter_limit,
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.dash_array = move(params.dash_array),
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.dash_offset = params.dash_offset,
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.path_bounding_rect = path_bounding_int_rect,
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.path = move(params.path),
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.color = params.color,
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.thickness = params.thickness,
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.aa_translation = aa_translation,
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});
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}
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void DisplayListRecorder::stroke_path(StrokePathUsingPaintStyleParams params)
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{
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// Skia treats zero thickness as a special case and will draw a hairline, while we want to draw nothing.
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if (!params.thickness)
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return;
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auto aa_translation = params.translation.value_or(Gfx::FloatPoint {});
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auto path_bounding_rect = params.path.bounding_box().translated(aa_translation);
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// Increase path bounding box by `thickness` to account for stroke.
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path_bounding_rect.inflate(params.thickness, params.thickness);
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auto path_bounding_int_rect = enclosing_int_rect(path_bounding_rect);
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if (path_bounding_int_rect.is_empty())
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return;
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APPEND(StrokePathUsingPaintStyle {
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.cap_style = params.cap_style,
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.join_style = params.join_style,
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.miter_limit = params.miter_limit,
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.dash_array = move(params.dash_array),
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.dash_offset = params.dash_offset,
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.path_bounding_rect = path_bounding_int_rect,
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.path = move(params.path),
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.paint_style = params.paint_style,
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.thickness = params.thickness,
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.opacity = params.opacity,
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.aa_translation = aa_translation,
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});
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}
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void DisplayListRecorder::draw_ellipse(Gfx::IntRect const& a_rect, Color color, int thickness)
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{
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if (a_rect.is_empty() || color.alpha() == 0 || !thickness)
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return;
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APPEND(DrawEllipse {
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.rect = a_rect,
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.color = color,
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.thickness = thickness,
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});
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}
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void DisplayListRecorder::fill_ellipse(Gfx::IntRect const& a_rect, Color color)
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{
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if (a_rect.is_empty() || color.alpha() == 0)
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return;
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APPEND(FillEllipse { a_rect, color });
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}
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void DisplayListRecorder::fill_rect_with_linear_gradient(Gfx::IntRect const& gradient_rect, LinearGradientData const& data)
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{
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if (gradient_rect.is_empty())
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return;
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APPEND(PaintLinearGradient { gradient_rect, data });
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}
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void DisplayListRecorder::fill_rect_with_conic_gradient(Gfx::IntRect const& rect, ConicGradientData const& data, Gfx::IntPoint const& position)
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{
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if (rect.is_empty())
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return;
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APPEND(PaintConicGradient {
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.rect = rect,
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.conic_gradient_data = data,
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.position = position });
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}
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void DisplayListRecorder::fill_rect_with_radial_gradient(Gfx::IntRect const& rect, RadialGradientData const& data, Gfx::IntPoint center, Gfx::IntSize size)
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{
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if (rect.is_empty())
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return;
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APPEND(PaintRadialGradient {
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.rect = rect,
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.radial_gradient_data = data,
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.center = center,
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.size = size });
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}
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void DisplayListRecorder::draw_rect(Gfx::IntRect const& rect, Color color, bool rough)
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{
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if (rect.is_empty() || color.alpha() == 0)
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return;
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APPEND(DrawRect {
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.rect = rect,
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.color = color,
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.rough = rough });
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}
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void DisplayListRecorder::draw_painting_surface(Gfx::IntRect const& dst_rect, NonnullRefPtr<Gfx::PaintingSurface> surface, Gfx::IntRect const& src_rect, Gfx::ScalingMode scaling_mode)
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{
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if (dst_rect.is_empty())
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return;
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APPEND(DrawPaintingSurface {
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.dst_rect = dst_rect,
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.surface = surface,
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.src_rect = src_rect,
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.scaling_mode = scaling_mode,
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});
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}
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void DisplayListRecorder::draw_scaled_immutable_bitmap(Gfx::IntRect const& dst_rect, Gfx::IntRect const& clip_rect, Gfx::ImmutableBitmap const& bitmap, Gfx::ScalingMode scaling_mode)
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{
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if (dst_rect.is_empty())
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return;
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APPEND(DrawScaledImmutableBitmap {
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.dst_rect = dst_rect,
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.clip_rect = clip_rect,
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.bitmap = bitmap,
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.scaling_mode = scaling_mode,
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});
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}
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void DisplayListRecorder::draw_repeated_immutable_bitmap(Gfx::IntRect dst_rect, Gfx::IntRect clip_rect, NonnullRefPtr<Gfx::ImmutableBitmap const> bitmap, Gfx::ScalingMode scaling_mode, bool repeat_x, bool repeat_y)
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{
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APPEND(DrawRepeatedImmutableBitmap {
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.dst_rect = dst_rect,
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.clip_rect = clip_rect,
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.bitmap = move(bitmap),
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.scaling_mode = scaling_mode,
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.repeat = { repeat_x, repeat_y },
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});
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}
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void DisplayListRecorder::draw_line(Gfx::IntPoint from, Gfx::IntPoint to, Color color, int thickness, Gfx::LineStyle style, Color alternate_color)
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{
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if (color.alpha() == 0 || !thickness)
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return;
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APPEND(DrawLine {
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.color = color,
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.from = from,
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.to = to,
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.thickness = thickness,
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.style = style,
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.alternate_color = alternate_color,
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});
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}
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void DisplayListRecorder::draw_text(Gfx::IntRect const& rect, String raw_text, Gfx::Font const& font, Gfx::TextAlignment alignment, Color color)
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{
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if (rect.is_empty() || color.alpha() == 0)
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return;
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auto glyph_run = Gfx::shape_text({}, 0, raw_text.code_points(), font, Gfx::GlyphRun::TextType::Ltr, {});
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float baseline_x = 0;
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if (alignment == Gfx::TextAlignment::CenterLeft) {
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baseline_x = rect.x();
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} else if (alignment == Gfx::TextAlignment::Center) {
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baseline_x = static_cast<float>(rect.x()) + (static_cast<float>(rect.width()) - glyph_run->width()) / 2.0f;
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} else if (alignment == Gfx::TextAlignment::CenterRight) {
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baseline_x = static_cast<float>(rect.right()) - glyph_run->width();
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} else {
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// Unimplemented alignment.
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TODO();
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}
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auto metrics = font.pixel_metrics();
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float baseline_y = static_cast<float>(rect.y()) + metrics.ascent + (static_cast<float>(rect.height()) - (metrics.ascent + metrics.descent)) / 2.0f;
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draw_glyph_run({ baseline_x, baseline_y }, *glyph_run, color, rect, 1.0, Orientation::Horizontal);
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}
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void DisplayListRecorder::draw_glyph_run(Gfx::FloatPoint baseline_start, Gfx::GlyphRun const& glyph_run, Color color, Gfx::IntRect const& rect, double scale, Orientation orientation)
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{
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if (color.alpha() == 0)
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return;
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APPEND(DrawGlyphRun {
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.glyph_run = glyph_run,
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.scale = scale,
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.rect = rect,
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.translation = baseline_start,
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.color = color,
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.orientation = orientation,
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});
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}
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void DisplayListRecorder::add_clip_rect(Gfx::IntRect const& rect)
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{
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APPEND(AddClipRect { rect });
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}
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void DisplayListRecorder::translate(Gfx::IntPoint delta)
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{
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APPEND(Translate { delta });
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}
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void DisplayListRecorder::save()
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{
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APPEND(Save {});
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}
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void DisplayListRecorder::save_layer()
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{
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APPEND(SaveLayer {});
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}
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void DisplayListRecorder::restore()
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{
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APPEND(Restore {});
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}
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void DisplayListRecorder::push_scroll_frame_id(Optional<i32> id)
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{
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m_scroll_frame_id_stack.append(id);
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}
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void DisplayListRecorder::pop_scroll_frame_id()
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{
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(void)m_scroll_frame_id_stack.take_last();
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}
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void DisplayListRecorder::push_clip_frame(RefPtr<ClipFrame const> clip_frame)
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{
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m_clip_frame_stack.append(clip_frame);
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}
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void DisplayListRecorder::pop_clip_frame()
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{
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(void)m_clip_frame_stack.take_last();
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}
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void DisplayListRecorder::push_stacking_context(PushStackingContextParams params)
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{
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APPEND(PushStackingContext {
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.opacity = params.opacity,
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.compositing_and_blending_operator = params.compositing_and_blending_operator,
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.isolate = params.isolate,
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.transform = {
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.origin = params.transform.origin,
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.matrix = params.transform.matrix,
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},
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.clip_path = params.clip_path });
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m_clip_frame_stack.append({});
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}
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void DisplayListRecorder::pop_stacking_context()
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{
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APPEND(PopStackingContext {});
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(void)m_clip_frame_stack.take_last();
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}
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void DisplayListRecorder::apply_backdrop_filter(Gfx::IntRect const& backdrop_region, BorderRadiiData const& border_radii_data, Gfx::Filter const& backdrop_filter)
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{
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if (backdrop_region.is_empty())
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return;
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APPEND(ApplyBackdropFilter {
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.backdrop_region = backdrop_region,
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.border_radii_data = border_radii_data,
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.backdrop_filter = backdrop_filter,
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});
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}
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void DisplayListRecorder::paint_outer_box_shadow(PaintBoxShadowParams params)
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{
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APPEND(PaintOuterBoxShadow { .box_shadow_params = params });
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}
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void DisplayListRecorder::paint_inner_box_shadow(PaintBoxShadowParams params)
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{
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APPEND(PaintInnerBoxShadow { .box_shadow_params = params });
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}
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void DisplayListRecorder::paint_text_shadow(int blur_radius, Gfx::IntRect bounding_rect, Gfx::IntRect text_rect, Gfx::GlyphRun const& glyph_run, double glyph_run_scale, Color color, Gfx::FloatPoint draw_location)
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{
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APPEND(PaintTextShadow {
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.glyph_run = glyph_run,
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.glyph_run_scale = glyph_run_scale,
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.shadow_bounding_rect = bounding_rect,
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.text_rect = text_rect,
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.draw_location = draw_location,
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.blur_radius = blur_radius,
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.color = color });
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}
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void DisplayListRecorder::fill_rect_with_rounded_corners(Gfx::IntRect const& rect, Color color, CornerRadius top_left_radius, CornerRadius top_right_radius, CornerRadius bottom_right_radius, CornerRadius bottom_left_radius)
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{
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if (rect.is_empty())
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return;
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if (!top_left_radius && !top_right_radius && !bottom_right_radius && !bottom_left_radius) {
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fill_rect(rect, color);
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return;
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}
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APPEND(FillRectWithRoundedCorners {
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.rect = rect,
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.color = color,
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.corner_radii = {
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.top_left = top_left_radius,
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.top_right = top_right_radius,
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.bottom_right = bottom_right_radius,
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.bottom_left = bottom_left_radius,
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},
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});
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}
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void DisplayListRecorder::fill_rect_with_rounded_corners(Gfx::IntRect const& a_rect, Color color, int radius)
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{
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if (a_rect.is_empty() || color.alpha() == 0)
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return;
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fill_rect_with_rounded_corners(a_rect, color, radius, radius, radius, radius);
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}
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void DisplayListRecorder::fill_rect_with_rounded_corners(Gfx::IntRect const& a_rect, Color color, int top_left_radius, int top_right_radius, int bottom_right_radius, int bottom_left_radius)
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{
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if (a_rect.is_empty() || color.alpha() == 0)
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return;
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fill_rect_with_rounded_corners(a_rect, color,
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{ top_left_radius, top_left_radius },
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{ top_right_radius, top_right_radius },
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{ bottom_right_radius, bottom_right_radius },
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{ bottom_left_radius, bottom_left_radius });
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}
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void DisplayListRecorder::paint_scrollbar(int scroll_frame_id, Gfx::IntRect gutter_rect, Gfx::IntRect thumb_rect, CSSPixelFraction scroll_size, Color thumb_color, Color track_color, bool vertical)
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{
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APPEND(PaintScrollBar {
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.scroll_frame_id = scroll_frame_id,
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.gutter_rect = gutter_rect,
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.thumb_rect = thumb_rect,
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.scroll_size = scroll_size,
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.thumb_color = thumb_color,
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.track_color = track_color,
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.vertical = vertical });
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}
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void DisplayListRecorder::apply_opacity(float opacity)
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{
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APPEND(ApplyOpacity { .opacity = opacity });
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}
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void DisplayListRecorder::apply_compositing_and_blending_operator(Gfx::CompositingAndBlendingOperator compositing_and_blending_operator)
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{
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APPEND(ApplyCompositeAndBlendingOperator { .compositing_and_blending_operator = compositing_and_blending_operator });
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}
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void DisplayListRecorder::apply_filter(Gfx::Filter filter)
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{
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APPEND(ApplyFilter { .filter = move(filter) });
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}
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void DisplayListRecorder::apply_transform(Gfx::FloatPoint origin, Gfx::FloatMatrix4x4 matrix)
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{
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APPEND(ApplyTransform {
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.origin = origin,
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.matrix = matrix,
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});
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}
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void DisplayListRecorder::apply_mask_bitmap(Gfx::IntPoint origin, Gfx::ImmutableBitmap const& bitmap, Gfx::Bitmap::MaskKind kind)
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{
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APPEND(ApplyMaskBitmap {
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.origin = origin,
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.bitmap = bitmap,
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.kind = kind,
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});
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}
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}
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