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			385 lines
		
	
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			385 lines
		
	
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2024, Andreas Kling <andreas@ladybird.org>
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|  * Copyright (c) 2021, Tobias Christiansen <tobyase@serenityos.org>
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|  * Copyright (c) 2021-2025, Sam Atkins <sam@ladybird.org>
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|  * Copyright (c) 2022-2023, MacDue <macdue@dueutil.tech>
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|  * Copyright (c) 2024, Steffen T. Larssen <dudedbz@gmail.com>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include "TransformationStyleValue.h"
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| #include <AK/StringBuilder.h>
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| #include <LibWeb/CSS/CSSMatrixComponent.h>
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| #include <LibWeb/CSS/CSSPerspective.h>
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| #include <LibWeb/CSS/CSSRotate.h>
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| #include <LibWeb/CSS/CSSScale.h>
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| #include <LibWeb/CSS/CSSSkew.h>
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| #include <LibWeb/CSS/CSSSkewX.h>
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| #include <LibWeb/CSS/CSSSkewY.h>
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| #include <LibWeb/CSS/CSSTransformComponent.h>
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| #include <LibWeb/CSS/CSSTranslate.h>
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| #include <LibWeb/CSS/CSSUnitValue.h>
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| #include <LibWeb/CSS/Serialize.h>
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| #include <LibWeb/CSS/StyleValues/AngleStyleValue.h>
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| #include <LibWeb/CSS/StyleValues/LengthStyleValue.h>
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| #include <LibWeb/CSS/StyleValues/NumberStyleValue.h>
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| #include <LibWeb/CSS/StyleValues/PercentageStyleValue.h>
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| #include <LibWeb/CSS/Transformation.h>
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| #include <LibWeb/Geometry/DOMMatrix.h>
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| 
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| namespace Web::CSS {
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| 
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| Transformation TransformationStyleValue::to_transformation() const
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| {
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|     auto function_metadata = transform_function_metadata(m_properties.transform_function);
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|     Vector<TransformValue> values;
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|     size_t argument_index = 0;
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|     for (auto& transformation_value : m_properties.values) {
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|         auto const function_type = function_metadata.parameters[argument_index].type;
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| 
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|         if (transformation_value->is_calculated()) {
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|             auto& calculated = transformation_value->as_calculated();
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|             if (function_type == TransformFunctionParameterType::NumberPercentage
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|                 && (calculated.resolves_to_number() || calculated.resolves_to_percentage())) {
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|                 values.append(NumberPercentage { calculated });
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|             } else if (calculated.resolves_to_length_percentage()) {
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|                 values.append(LengthPercentage { calculated });
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|             } else if (calculated.resolves_to_number()) {
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|                 values.append(NumberPercentage { calculated });
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|             } else if (calculated.resolves_to_angle()) {
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|                 values.append(AngleOrCalculated { calculated });
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|             } else {
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|                 dbgln("FIXME: Unsupported calc value in transform! {}", calculated.to_string(SerializationMode::Normal));
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|             }
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|         } else if (transformation_value->is_length()) {
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|             values.append({ transformation_value->as_length().length() });
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|         } else if (transformation_value->is_percentage()) {
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|             if (function_type == TransformFunctionParameterType::NumberPercentage) {
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|                 values.append(NumberPercentage { transformation_value->as_percentage().percentage() });
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|             } else {
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|                 values.append(LengthPercentage { transformation_value->as_percentage().percentage() });
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|             }
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|         } else if (transformation_value->is_number()) {
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|             values.append({ Number(Number::Type::Number, transformation_value->as_number().number()) });
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|         } else if (transformation_value->is_angle()) {
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|             values.append({ transformation_value->as_angle().angle() });
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|         } else {
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|             dbgln("FIXME: Unsupported value in transform! {}", transformation_value->to_string(SerializationMode::Normal));
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|         }
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|         argument_index++;
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|     }
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|     return Transformation { m_properties.transform_function, move(values) };
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| }
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| 
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| String TransformationStyleValue::to_string(SerializationMode mode) const
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| {
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|     // https://drafts.csswg.org/css-transforms-2/#individual-transform-serialization
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|     if (m_properties.property == PropertyID::Rotate) {
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|         auto resolve_to_number = [](ValueComparingNonnullRefPtr<StyleValue const> const& value) -> Optional<double> {
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|             if (value->is_number())
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|                 return value->as_number().number();
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|             if (value->is_calculated() && value->as_calculated().resolves_to_number())
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|                 return value->as_calculated().resolve_number({});
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| 
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|             VERIFY_NOT_REACHED();
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|         };
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| 
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|         // NOTE: Serialize simple rotations directly.
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|         switch (m_properties.transform_function) {
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|             // If the axis is parallel with the x or y axes, it must serialize as the appropriate keyword.
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|         case TransformFunction::RotateX:
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|             return MUST(String::formatted("x {}", m_properties.values[0]->to_string(mode)));
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|         case TransformFunction::RotateY:
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|             return MUST(String::formatted("y {}", m_properties.values[0]->to_string(mode)));
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| 
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|             // If a rotation about the z axis (that is, in 2D) is specified, the property must serialize as just an <angle>.
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|         case TransformFunction::Rotate:
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|         case TransformFunction::RotateZ:
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|             return m_properties.values[0]->to_string(mode);
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| 
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|         default:
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|             break;
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|         }
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| 
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|         auto& rotation_x = m_properties.values[0];
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|         auto& rotation_y = m_properties.values[1];
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|         auto& rotation_z = m_properties.values[2];
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|         auto& angle = m_properties.values[3];
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| 
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|         auto x_value = resolve_to_number(rotation_x).value_or(0);
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|         auto y_value = resolve_to_number(rotation_y).value_or(0);
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|         auto z_value = resolve_to_number(rotation_z).value_or(0);
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| 
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|         // If the axis is parallel with the x or y axes, it must serialize as the appropriate keyword.
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|         if (x_value > 0.0 && y_value == 0 && z_value == 0)
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|             return MUST(String::formatted("x {}", angle->to_string(mode)));
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| 
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|         if (x_value == 0 && y_value > 0.0 && z_value == 0)
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|             return MUST(String::formatted("y {}", angle->to_string(mode)));
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| 
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|         // If a rotation about the z axis (that is, in 2D) is specified, the property must serialize as just an <angle>.
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|         if (x_value == 0 && y_value == 0 && z_value > 0.0)
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|             return angle->to_string(mode);
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| 
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|         // It must serialize as the keyword none if and only if none was originally specified.
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|         // NOTE: This is handled by returning a keyword from the parser.
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| 
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|         // If any other rotation is specified, the property must serialize with an axis specified.
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|         return MUST(String::formatted("{} {} {} {}", rotation_x->to_string(mode), rotation_y->to_string(mode), rotation_z->to_string(mode), angle->to_string(mode)));
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|     }
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|     if (m_properties.property == PropertyID::Scale) {
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|         auto resolve_to_string = [mode](StyleValue const& value) -> String {
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|             Optional<double> raw_value;
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| 
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|             if (value.is_number())
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|                 raw_value = value.as_number().number();
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|             if (value.is_percentage())
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|                 raw_value = value.as_percentage().percentage().as_fraction();
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|             if (value.is_calculated()) {
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|                 if (value.as_calculated().resolves_to_number()) {
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|                     if (auto resolved = value.as_calculated().resolve_number({}); resolved.has_value())
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|                         raw_value = *resolved;
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|                 }
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|                 if (value.as_calculated().resolves_to_percentage()) {
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|                     if (auto resolved = value.as_calculated().resolve_percentage({}); resolved.has_value())
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|                         raw_value = resolved->as_fraction();
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|                 }
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|             }
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| 
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|             if (!raw_value.has_value())
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|                 return value.to_string(mode);
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| 
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|             return serialize_a_number(*raw_value);
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|         };
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| 
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|         auto x_value = resolve_to_string(m_properties.values[0]);
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|         auto y_value = resolve_to_string(m_properties.values[1]);
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|         Optional<String> z_value;
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|         if (m_properties.values.size() == 3 && (!m_properties.values[2]->is_number() || m_properties.values[2]->as_number().number() != 1))
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|             z_value = resolve_to_string(m_properties.values[2]);
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| 
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|         StringBuilder builder;
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|         builder.append(x_value);
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|         if (x_value != y_value || (z_value.has_value() && *z_value != "1"sv)) {
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|             builder.append(" "sv);
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|             builder.append(y_value);
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|         }
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|         if (z_value.has_value() && *z_value != "1"sv) {
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|             builder.append(" "sv);
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|             builder.append(z_value.value());
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|         }
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|         return builder.to_string_without_validation();
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|     }
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|     if (m_properties.property == PropertyID::Translate) {
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|         auto resolve_to_string = [mode](StyleValue const& value) -> Optional<String> {
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|             auto string_value = value.to_string(mode);
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| 
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|             if (string_value == "0px"_string)
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|                 return {};
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| 
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|             return string_value;
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|         };
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| 
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|         auto x_value = resolve_to_string(m_properties.values[0]);
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|         auto y_value = resolve_to_string(m_properties.values[1]);
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|         Optional<String> z_value;
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|         if (m_properties.values.size() == 3 && (!m_properties.values[2]->is_length() || m_properties.values[2]->as_length().length() != Length::make_px(0)))
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|             z_value = resolve_to_string(m_properties.values[2]);
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| 
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|         StringBuilder builder;
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|         builder.append(x_value.value_or("0px"_string));
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|         if (y_value.has_value() || z_value.has_value()) {
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|             builder.append(" "sv);
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|             builder.append(y_value.value_or("0px"_string));
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|         }
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|         if (z_value.has_value()) {
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|             builder.append(" "sv);
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|             builder.append(z_value.value());
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|         }
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| 
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|         return builder.to_string_without_validation();
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|     }
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| 
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|     StringBuilder builder;
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|     builder.append(CSS::to_string(m_properties.transform_function));
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|     builder.append('(');
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|     for (size_t i = 0; i < m_properties.values.size(); ++i) {
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|         auto const& value = m_properties.values[i];
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| 
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|         // https://www.w3.org/TR/css-transforms-2/#individual-transforms
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|         // A <percentage> is equivalent to a <number>, for example scale: 100% is equivalent to scale: 1.
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|         // Numbers are used during serialization of specified and computed values.
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|         if ((m_properties.transform_function == CSS::TransformFunction::Scale
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|                 || m_properties.transform_function == CSS::TransformFunction::Scale3d
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|                 || m_properties.transform_function == CSS::TransformFunction::ScaleX
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|                 || m_properties.transform_function == CSS::TransformFunction::ScaleY
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|                 || m_properties.transform_function == CSS::TransformFunction::ScaleZ)
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|             && value->is_percentage()) {
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|             builder.append(String::number(value->as_percentage().percentage().as_fraction()));
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|         } else {
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|             builder.append(value->to_string(mode));
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|         }
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| 
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|         if (i != m_properties.values.size() - 1)
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|             builder.append(", "sv);
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|     }
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|     builder.append(')');
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| 
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|     return MUST(builder.to_string());
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| }
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| 
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| // https://drafts.css-houdini.org/css-typed-om-1/#reify-a-transform-function
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| GC::Ref<CSSTransformComponent> TransformationStyleValue::reify_a_transform_function(JS::Realm& realm) const
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| {
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|     auto reify_numeric_argument = [&](size_t index) {
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|         return GC::Ref { as<CSSNumericValue>(*m_properties.values[index]->reify(realm, {})) };
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|     };
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|     auto reify_0 = [&] { return CSSUnitValue::create(realm, 0, "number"_fly_string); };
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|     auto reify_1 = [&] { return CSSUnitValue::create(realm, 1, "number"_fly_string); };
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|     auto reify_0px = [&] { return CSSUnitValue::create(realm, 0, "px"_fly_string); };
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|     auto reify_0deg = [&] { return CSSUnitValue::create(realm, 0, "deg"_fly_string); };
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| 
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|     // To reify a <transform-function> func, perform the appropriate set of steps below, based on func:
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|     switch (m_properties.transform_function) {
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|     // -> matrix()
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|     // -> matrix3d()
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|     //    1. Return a new CSSMatrixComponent object, whose matrix internal slot is set to a 4x4 matrix representing the
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|     //       same information as func, and whose is2D internal slot is true if func is matrix(), and false otherwise.
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|     case TransformFunction::Matrix:
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|     case TransformFunction::Matrix3d: {
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|         auto transform_as_matrix = MUST(to_transformation().to_matrix({}));
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|         auto matrix = Geometry::DOMMatrix::create(realm);
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|         matrix->set_m11(transform_as_matrix[0, 0]);
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|         matrix->set_m12(transform_as_matrix[1, 0]);
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|         matrix->set_m13(transform_as_matrix[2, 0]);
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|         matrix->set_m14(transform_as_matrix[3, 0]);
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|         matrix->set_m21(transform_as_matrix[0, 1]);
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|         matrix->set_m22(transform_as_matrix[1, 1]);
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|         matrix->set_m23(transform_as_matrix[2, 1]);
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|         matrix->set_m24(transform_as_matrix[3, 1]);
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|         matrix->set_m31(transform_as_matrix[0, 2]);
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|         matrix->set_m32(transform_as_matrix[1, 2]);
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|         matrix->set_m33(transform_as_matrix[2, 2]);
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|         matrix->set_m34(transform_as_matrix[3, 2]);
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|         matrix->set_m41(transform_as_matrix[0, 3]);
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|         matrix->set_m42(transform_as_matrix[1, 3]);
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|         matrix->set_m43(transform_as_matrix[2, 3]);
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|         matrix->set_m44(transform_as_matrix[3, 3]);
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| 
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|         auto is_2d = m_properties.transform_function == TransformFunction::Matrix ? CSSTransformComponent::Is2D::Yes : CSSTransformComponent::Is2D::No;
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|         return CSSMatrixComponent::create(realm, is_2d, matrix);
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|     }
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| 
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|     // -> translate()
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|     // -> translateX()
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|     // -> translateY()
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|     // -> translate3d()
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|     // -> translateZ()
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|     //    1. Return a new CSSTranslate object, whose x, y, and z internal slots are set to the reification of the
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|     //       specified x/y/z offsets, or the reification of 0px if not specified in func, and whose is2D internal slot
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|     //       is true if func is translate(), translateX(), or translateY(), and false otherwise.
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|     case TransformFunction::Translate: {
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|         // NB: Default y to 0px if it's not specified.
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|         auto y = m_properties.values.size() > 1 ? reify_numeric_argument(1) : reify_0px();
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|         return CSSTranslate::create(realm, CSSTransformComponent::Is2D::Yes, reify_numeric_argument(0), y, reify_0px());
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|     }
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|     case TransformFunction::TranslateX:
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|         return CSSTranslate::create(realm, CSSTransformComponent::Is2D::Yes, reify_numeric_argument(0), reify_0px(), reify_0px());
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|     case TransformFunction::TranslateY:
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|         return CSSTranslate::create(realm, CSSTransformComponent::Is2D::Yes, reify_0px(), reify_numeric_argument(0), reify_0px());
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|     case TransformFunction::Translate3d:
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|         return CSSTranslate::create(realm, CSSTransformComponent::Is2D::No, reify_numeric_argument(0), reify_numeric_argument(1), reify_numeric_argument(2));
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|     case TransformFunction::TranslateZ:
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|         return CSSTranslate::create(realm, CSSTransformComponent::Is2D::No, reify_0px(), reify_0px(), reify_numeric_argument(0));
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| 
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|     // -> scale()
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|     // -> scaleX()
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|     // -> scaleY()
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|     // -> scale3d()
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|     // -> scaleZ()
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|     //    1. Return a new CSSScale object, whose x, y, and z internal slots are set to the specified x/y/z scales, or
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|     //       to 1 if not specified in func and whose is2D internal slot is true if func is scale(), scaleX(), or
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|     //       scaleY(), and false otherwise.
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|     case TransformFunction::Scale: {
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|         // NB: Default y to a copy of x if it's not specified.
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|         auto y = m_properties.values.size() > 1 ? reify_numeric_argument(1) : reify_numeric_argument(0);
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|         return CSSScale::create(realm, CSSTransformComponent::Is2D::Yes, reify_numeric_argument(0), y, reify_1());
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|     }
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|     case TransformFunction::ScaleX:
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|         return CSSScale::create(realm, CSSTransformComponent::Is2D::Yes, reify_numeric_argument(0), reify_1(), reify_1());
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|     case TransformFunction::ScaleY:
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|         return CSSScale::create(realm, CSSTransformComponent::Is2D::Yes, reify_1(), reify_numeric_argument(0), reify_1());
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|     case TransformFunction::Scale3d:
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|         return CSSScale::create(realm, CSSTransformComponent::Is2D::No, reify_numeric_argument(0), reify_numeric_argument(1), reify_numeric_argument(2));
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|     case TransformFunction::ScaleZ:
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|         return CSSScale::create(realm, CSSTransformComponent::Is2D::No, reify_1(), reify_1(), reify_numeric_argument(0));
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| 
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|     // -> rotate()
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|     // -> rotate3d()
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|     // -> rotateX()
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|     // -> rotateY()
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|     // -> rotateZ()
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|     //    1. Return a new CSSRotate object, whose angle internal slot is set to the reification of the specified angle,
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|     //       and whose x, y, and z internal slots are set to the specified rotation axis coordinates, or the implicit
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|     //       axis coordinates if not specified in func and whose is2D internal slot is true if func is rotate(), and
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|     //       false otherwise.
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|     case TransformFunction::Rotate:
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|         return CSSRotate::create(realm, CSSTransformComponent::Is2D::Yes, reify_0(), reify_0(), reify_1(), reify_numeric_argument(0));
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|     case TransformFunction::Rotate3d:
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|         return CSSRotate::create(realm, CSSTransformComponent::Is2D::No, reify_numeric_argument(0), reify_numeric_argument(1), reify_numeric_argument(2), reify_numeric_argument(3));
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|     case TransformFunction::RotateX:
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|         return CSSRotate::create(realm, CSSTransformComponent::Is2D::No, reify_1(), reify_0(), reify_0(), reify_numeric_argument(0));
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|     case TransformFunction::RotateY:
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|         return CSSRotate::create(realm, CSSTransformComponent::Is2D::No, reify_0(), reify_1(), reify_0(), reify_numeric_argument(0));
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|     case TransformFunction::RotateZ:
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|         return CSSRotate::create(realm, CSSTransformComponent::Is2D::No, reify_0(), reify_0(), reify_1(), reify_numeric_argument(0));
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| 
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|     // -> skew()
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|     //    1. Return a new CSSSkew object, whose ax and ay internal slots are set to the reification of the specified x
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|     //       and y angles, or the reification of 0deg if not specified in func, and whose is2D internal slot is true.
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|     case TransformFunction::Skew: {
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|         // NB: Default y to 0deg if it's not specified.
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|         auto y = m_properties.values.size() > 1 ? reify_numeric_argument(1) : reify_0deg();
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|         return CSSSkew::create(realm, reify_numeric_argument(0), y);
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|     }
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| 
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|     // -> skewX()
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|     //    1. Return a new CSSSkewX object, whose ax internal slot is set to the reification of the specified x angle,
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|     //       or the reification of 0deg if not specified in func, and whose is2D internal slot is true.
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|     case TransformFunction::SkewX:
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|         return CSSSkewX::create(realm, reify_numeric_argument(0));
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| 
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|     // -> skewY()
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|     //    1. Return a new CSSSkewY object, whose ay internal slot is set to the reification of the specified y angle,
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|     //       or the reification of 0deg if not specified in func, and whose is2D internal slot is true.
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|     case TransformFunction::SkewY:
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|         return CSSSkewY::create(realm, reify_numeric_argument(0));
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| 
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|     // -> perspective()
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|     //    1. Return a new CSSPerspective object, whose length internal slot is set to the reification of the specified
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|     //       length (see reify a numeric value if it is a length, and reify an identifier if it is the keyword none)
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|     //       and whose is2D internal slot is false.
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|     case TransformFunction::Perspective: {
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|         CSSPerspectiveValueInternal length = [&]() -> CSSPerspectiveValueInternal {
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|             auto reified = m_properties.values[0]->reify(realm, {});
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|             if (auto* keyword = as_if<CSSKeywordValue>(*reified))
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|                 return GC::Ref { *keyword };
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|             if (auto* numeric = as_if<CSSNumericValue>(*reified))
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|                 return GC::Ref { *numeric };
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|             VERIFY_NOT_REACHED();
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|         }();
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|         return CSSPerspective::create(realm, length);
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|     }
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|     }
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|     VERIFY_NOT_REACHED();
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| }
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| 
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| bool TransformationStyleValue::Properties::operator==(Properties const& other) const
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| {
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|     return property == other.property
 | |
|         && transform_function == other.transform_function
 | |
|         && values.span() == other.values.span();
 | |
| }
 | |
| 
 | |
| }
 | 
