ladybird/Libraries/LibJS/Runtime/Intrinsics.cpp
Timothy Flynn f7517c5b8d LibJS: Remove our existing Temporal implementation
Our Temporal implementation is woefully out of date. The spec has been
so vastly rewritten that it is unfortunately not practical to update our
implementation in-place. Even just removing Temporal objects that were
removed from the spec, or updating any of the simpler remaining objects,
has proven to be a mess in previous attempts.

So, this removes our Temporal implementation. AOs used by other specs
are left intact.
2024-11-20 19:04:30 -05:00

425 lines
27 KiB
C++

/*
* Copyright (c) 2022-2023, Linus Groh <linusg@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibJS/Runtime/AggregateErrorConstructor.h>
#include <LibJS/Runtime/AggregateErrorPrototype.h>
#include <LibJS/Runtime/ArrayBufferConstructor.h>
#include <LibJS/Runtime/ArrayBufferPrototype.h>
#include <LibJS/Runtime/ArrayConstructor.h>
#include <LibJS/Runtime/ArrayIteratorPrototype.h>
#include <LibJS/Runtime/ArrayPrototype.h>
#include <LibJS/Runtime/AsyncFromSyncIteratorPrototype.h>
#include <LibJS/Runtime/AsyncFunctionConstructor.h>
#include <LibJS/Runtime/AsyncFunctionPrototype.h>
#include <LibJS/Runtime/AsyncGeneratorFunctionConstructor.h>
#include <LibJS/Runtime/AsyncGeneratorFunctionPrototype.h>
#include <LibJS/Runtime/AsyncGeneratorPrototype.h>
#include <LibJS/Runtime/AsyncIteratorPrototype.h>
#include <LibJS/Runtime/AtomicsObject.h>
#include <LibJS/Runtime/BigIntConstructor.h>
#include <LibJS/Runtime/BigIntPrototype.h>
#include <LibJS/Runtime/BooleanConstructor.h>
#include <LibJS/Runtime/BooleanPrototype.h>
#include <LibJS/Runtime/ConsoleObject.h>
#include <LibJS/Runtime/DataViewConstructor.h>
#include <LibJS/Runtime/DataViewPrototype.h>
#include <LibJS/Runtime/DateConstructor.h>
#include <LibJS/Runtime/DatePrototype.h>
#include <LibJS/Runtime/DisposableStackConstructor.h>
#include <LibJS/Runtime/DisposableStackPrototype.h>
#include <LibJS/Runtime/ErrorConstructor.h>
#include <LibJS/Runtime/ErrorPrototype.h>
#include <LibJS/Runtime/FinalizationRegistryConstructor.h>
#include <LibJS/Runtime/FinalizationRegistryPrototype.h>
#include <LibJS/Runtime/FunctionConstructor.h>
#include <LibJS/Runtime/FunctionPrototype.h>
#include <LibJS/Runtime/GeneratorFunctionConstructor.h>
#include <LibJS/Runtime/GeneratorFunctionPrototype.h>
#include <LibJS/Runtime/GeneratorPrototype.h>
#include <LibJS/Runtime/Intl/CollatorConstructor.h>
#include <LibJS/Runtime/Intl/CollatorPrototype.h>
#include <LibJS/Runtime/Intl/DateTimeFormatConstructor.h>
#include <LibJS/Runtime/Intl/DateTimeFormatPrototype.h>
#include <LibJS/Runtime/Intl/DisplayNamesConstructor.h>
#include <LibJS/Runtime/Intl/DisplayNamesPrototype.h>
#include <LibJS/Runtime/Intl/DurationFormatConstructor.h>
#include <LibJS/Runtime/Intl/DurationFormatPrototype.h>
#include <LibJS/Runtime/Intl/Intl.h>
#include <LibJS/Runtime/Intl/ListFormatConstructor.h>
#include <LibJS/Runtime/Intl/ListFormatPrototype.h>
#include <LibJS/Runtime/Intl/LocaleConstructor.h>
#include <LibJS/Runtime/Intl/LocalePrototype.h>
#include <LibJS/Runtime/Intl/NumberFormatConstructor.h>
#include <LibJS/Runtime/Intl/NumberFormatPrototype.h>
#include <LibJS/Runtime/Intl/PluralRulesConstructor.h>
#include <LibJS/Runtime/Intl/PluralRulesPrototype.h>
#include <LibJS/Runtime/Intl/RelativeTimeFormatConstructor.h>
#include <LibJS/Runtime/Intl/RelativeTimeFormatPrototype.h>
#include <LibJS/Runtime/Intl/SegmentIteratorPrototype.h>
#include <LibJS/Runtime/Intl/SegmenterConstructor.h>
#include <LibJS/Runtime/Intl/SegmenterPrototype.h>
#include <LibJS/Runtime/Intl/SegmentsPrototype.h>
#include <LibJS/Runtime/Intrinsics.h>
#include <LibJS/Runtime/IteratorConstructor.h>
#include <LibJS/Runtime/IteratorHelperPrototype.h>
#include <LibJS/Runtime/IteratorPrototype.h>
#include <LibJS/Runtime/JSONObject.h>
#include <LibJS/Runtime/MapConstructor.h>
#include <LibJS/Runtime/MapIteratorPrototype.h>
#include <LibJS/Runtime/MapPrototype.h>
#include <LibJS/Runtime/MathObject.h>
#include <LibJS/Runtime/NativeFunction.h>
#include <LibJS/Runtime/NumberConstructor.h>
#include <LibJS/Runtime/NumberPrototype.h>
#include <LibJS/Runtime/ObjectConstructor.h>
#include <LibJS/Runtime/ObjectPrototype.h>
#include <LibJS/Runtime/PromiseConstructor.h>
#include <LibJS/Runtime/PromisePrototype.h>
#include <LibJS/Runtime/ProxyConstructor.h>
#include <LibJS/Runtime/Realm.h>
#include <LibJS/Runtime/ReflectObject.h>
#include <LibJS/Runtime/RegExpConstructor.h>
#include <LibJS/Runtime/RegExpPrototype.h>
#include <LibJS/Runtime/RegExpStringIteratorPrototype.h>
#include <LibJS/Runtime/SetConstructor.h>
#include <LibJS/Runtime/SetIteratorPrototype.h>
#include <LibJS/Runtime/SetPrototype.h>
#include <LibJS/Runtime/ShadowRealmConstructor.h>
#include <LibJS/Runtime/ShadowRealmPrototype.h>
#include <LibJS/Runtime/Shape.h>
#include <LibJS/Runtime/SharedArrayBufferConstructor.h>
#include <LibJS/Runtime/SharedArrayBufferPrototype.h>
#include <LibJS/Runtime/StringConstructor.h>
#include <LibJS/Runtime/StringIteratorPrototype.h>
#include <LibJS/Runtime/StringPrototype.h>
#include <LibJS/Runtime/SuppressedErrorConstructor.h>
#include <LibJS/Runtime/SuppressedErrorPrototype.h>
#include <LibJS/Runtime/SymbolConstructor.h>
#include <LibJS/Runtime/SymbolPrototype.h>
#include <LibJS/Runtime/Temporal/Temporal.h>
#include <LibJS/Runtime/TypedArray.h>
#include <LibJS/Runtime/TypedArrayConstructor.h>
#include <LibJS/Runtime/TypedArrayPrototype.h>
#include <LibJS/Runtime/WeakMapConstructor.h>
#include <LibJS/Runtime/WeakMapPrototype.h>
#include <LibJS/Runtime/WeakRefConstructor.h>
#include <LibJS/Runtime/WeakRefPrototype.h>
#include <LibJS/Runtime/WeakSetConstructor.h>
#include <LibJS/Runtime/WeakSetPrototype.h>
#include <LibJS/Runtime/WrapForValidIteratorPrototype.h>
namespace JS {
GC_DEFINE_ALLOCATOR(Intrinsics);
static void initialize_constructor(VM& vm, PropertyKey const& property_key, Object& constructor, Object* prototype, PropertyAttributes constructor_property_attributes = Attribute::Writable | Attribute::Configurable)
{
constructor.define_direct_property(vm.names.name, PrimitiveString::create(vm, property_key.as_string()), Attribute::Configurable);
if (prototype)
prototype->define_direct_property(vm.names.constructor, &constructor, constructor_property_attributes);
}
// 9.3.2 CreateIntrinsics ( realmRec ), https://tc39.es/ecma262/#sec-createintrinsics
ThrowCompletionOr<GC::Ref<Intrinsics>> Intrinsics::create(Realm& realm)
{
auto& vm = realm.vm();
// 1. Set realmRec.[[Intrinsics]] to a new Record.
auto intrinsics = vm.heap().allocate<Intrinsics>(realm);
realm.set_intrinsics({}, intrinsics);
// 2. Set fields of realmRec.[[Intrinsics]] with the values listed in Table 6.
// The field names are the names listed in column one of the table.
// The value of each field is a new object value fully and recursively populated
// with property values as defined by the specification of each object in
// clauses 19 through 28. All object property values are newly created object
// values. All values that are built-in function objects are created by performing
// CreateBuiltinFunction(steps, length, name, slots, realmRec, prototype)
// where steps is the definition of that function provided by this specification,
// name is the initial value of the function's "name" property, length is the
// initial value of the function's "length" property, slots is a list of the
// names, if any, of the function's specified internal slots, and prototype
// is the specified value of the function's [[Prototype]] internal slot. The
// creation of the intrinsics and their properties must be ordered to avoid
// any dependencies upon objects that have not yet been created.
MUST_OR_THROW_OOM(intrinsics->initialize_intrinsics(realm));
// 3. Perform AddRestrictedFunctionProperties(realmRec.[[Intrinsics]].[[%Function.prototype%]], realmRec).
add_restricted_function_properties(static_cast<FunctionObject&>(*realm.intrinsics().function_prototype()), realm);
// 4. Return unused.
return *intrinsics;
}
ThrowCompletionOr<void> Intrinsics::initialize_intrinsics(Realm& realm)
{
auto& vm = this->vm();
// These are done first since other prototypes depend on their presence.
m_empty_object_shape = heap().allocate<Shape>(realm);
m_object_prototype = heap().allocate<ObjectPrototype>(realm);
m_object_prototype->convert_to_prototype_if_needed();
m_function_prototype = heap().allocate<FunctionPrototype>(realm);
m_function_prototype->convert_to_prototype_if_needed();
m_new_object_shape = heap().allocate<Shape>(realm);
m_new_object_shape->set_prototype_without_transition(m_object_prototype);
// OPTIMIZATION: A lot of runtime algorithms create an "iterator result" object.
// We pre-bake a shape for these objects and remember the property offsets.
// This allows us to construct them very quickly.
m_iterator_result_object_shape = heap().allocate<Shape>(realm);
m_iterator_result_object_shape->set_prototype_without_transition(m_object_prototype);
m_iterator_result_object_shape->add_property_without_transition(vm.names.value, Attribute::Writable | Attribute::Configurable | Attribute::Enumerable);
m_iterator_result_object_shape->add_property_without_transition(vm.names.done, Attribute::Writable | Attribute::Configurable | Attribute::Enumerable);
m_iterator_result_object_value_offset = m_iterator_result_object_shape->lookup(vm.names.value.to_string_or_symbol()).value().offset;
m_iterator_result_object_done_offset = m_iterator_result_object_shape->lookup(vm.names.done.to_string_or_symbol()).value().offset;
// Normally Realm::create() takes care of this, but these are allocated via Heap::allocate().
m_function_prototype->initialize(realm);
m_object_prototype->initialize(realm);
#define __JS_ENUMERATE(ClassName, snake_name) \
VERIFY(!m_##snake_name##_prototype); \
m_##snake_name##_prototype = realm.create<ClassName##Prototype>(realm);
JS_ENUMERATE_ITERATOR_PROTOTYPES
#undef __JS_ENUMERATE
// These must be initialized separately as they have no companion constructor
m_async_from_sync_iterator_prototype = realm.create<AsyncFromSyncIteratorPrototype>(realm);
m_async_generator_prototype = realm.create<AsyncGeneratorPrototype>(realm);
m_generator_prototype = realm.create<GeneratorPrototype>(realm);
m_intl_segments_prototype = realm.create<Intl::SegmentsPrototype>(realm);
m_wrap_for_valid_iterator_prototype = realm.create<WrapForValidIteratorPrototype>(realm);
// These must be initialized before allocating...
// - AggregateErrorPrototype, which uses ErrorPrototype as its prototype
// - AggregateErrorConstructor, which uses ErrorConstructor as its prototype
// - AsyncFunctionConstructor, which uses FunctionConstructor as its prototype
m_error_prototype = realm.create<ErrorPrototype>(realm);
m_error_constructor = realm.create<ErrorConstructor>(realm);
m_function_constructor = realm.create<FunctionConstructor>(realm);
// Not included in JS_ENUMERATE_NATIVE_OBJECTS due to missing distinct prototype
m_proxy_constructor = realm.create<ProxyConstructor>(realm);
// Global object functions
m_eval_function = NativeFunction::create(realm, GlobalObject::eval, 1, vm.names.eval, &realm);
m_is_finite_function = NativeFunction::create(realm, GlobalObject::is_finite, 1, vm.names.isFinite, &realm);
m_is_nan_function = NativeFunction::create(realm, GlobalObject::is_nan, 1, vm.names.isNaN, &realm);
m_parse_float_function = NativeFunction::create(realm, GlobalObject::parse_float, 1, vm.names.parseFloat, &realm);
m_parse_int_function = NativeFunction::create(realm, GlobalObject::parse_int, 2, vm.names.parseInt, &realm);
m_decode_uri_function = NativeFunction::create(realm, GlobalObject::decode_uri, 1, vm.names.decodeURI, &realm);
m_decode_uri_component_function = NativeFunction::create(realm, GlobalObject::decode_uri_component, 1, vm.names.decodeURIComponent, &realm);
m_encode_uri_function = NativeFunction::create(realm, GlobalObject::encode_uri, 1, vm.names.encodeURI, &realm);
m_encode_uri_component_function = NativeFunction::create(realm, GlobalObject::encode_uri_component, 1, vm.names.encodeURIComponent, &realm);
m_escape_function = NativeFunction::create(realm, GlobalObject::escape, 1, vm.names.escape, &realm);
m_unescape_function = NativeFunction::create(realm, GlobalObject::unescape, 1, vm.names.unescape, &realm);
m_object_constructor = realm.create<ObjectConstructor>(realm);
// 10.2.4.1 %ThrowTypeError% ( ), https://tc39.es/ecma262/#sec-%throwtypeerror%
m_throw_type_error_function = NativeFunction::create(
realm, [](VM& vm) {
return vm.throw_completion<TypeError>(ErrorType::RestrictedFunctionPropertiesAccess);
},
0, "", &realm);
m_throw_type_error_function->define_direct_property(vm.names.length, Value(0), 0);
m_throw_type_error_function->define_direct_property(vm.names.name, PrimitiveString::create(vm, String {}), 0);
MUST(m_throw_type_error_function->internal_prevent_extensions());
initialize_constructor(vm, vm.names.Error, *m_error_constructor, m_error_prototype);
initialize_constructor(vm, vm.names.Function, *m_function_constructor, m_function_prototype);
initialize_constructor(vm, vm.names.Object, *m_object_constructor, m_object_prototype);
initialize_constructor(vm, vm.names.Proxy, *m_proxy_constructor, nullptr);
initialize_constructor(vm, vm.names.GeneratorFunction, *generator_function_constructor(), generator_function_prototype(), Attribute::Configurable);
initialize_constructor(vm, vm.names.AsyncGeneratorFunction, *async_generator_function_constructor(), async_generator_function_prototype(), Attribute::Configurable);
initialize_constructor(vm, vm.names.AsyncFunction, *async_function_constructor(), async_function_prototype(), Attribute::Configurable);
// 27.5.1.1 Generator.prototype.constructor, https://tc39.es/ecma262/#sec-generator.prototype.constructor
m_generator_prototype->define_direct_property(vm.names.constructor, m_generator_function_prototype, Attribute::Configurable);
// 27.6.1.1 AsyncGenerator.prototype.constructor, https://tc39.es/ecma262/#sec-asyncgenerator-prototype-constructor
m_async_generator_prototype->define_direct_property(vm.names.constructor, m_async_generator_function_prototype, Attribute::Configurable);
m_array_prototype_values_function = &array_prototype()->get_without_side_effects(vm.names.values).as_function();
m_date_constructor_now_function = &date_constructor()->get_without_side_effects(vm.names.now).as_function();
m_json_parse_function = &json_object()->get_without_side_effects(vm.names.parse).as_function();
m_json_stringify_function = &json_object()->get_without_side_effects(vm.names.stringify).as_function();
m_object_prototype_to_string_function = &object_prototype()->get_without_side_effects(vm.names.toString).as_function();
return {};
}
template<typename T>
constexpr inline bool IsTypedArrayConstructor = false;
#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName, ArrayType) \
template<> \
constexpr inline bool IsTypedArrayConstructor<ConstructorName> = true;
JS_ENUMERATE_TYPED_ARRAYS
#undef __JS_ENUMERATE
#define __JS_ENUMERATE_INNER(ClassName, snake_name, PrototypeName, ConstructorName, Namespace, snake_namespace) \
void Intrinsics::initialize_##snake_namespace##snake_name() \
{ \
auto& vm = this->vm(); \
\
VERIFY(!m_##snake_namespace##snake_name##_prototype); \
VERIFY(!m_##snake_namespace##snake_name##_constructor); \
if constexpr (IsTypedArrayConstructor<Namespace::ConstructorName>) { \
m_##snake_namespace##snake_name##_prototype = m_realm->create<Namespace::PrototypeName>(*typed_array_prototype()); \
m_##snake_namespace##snake_name##_constructor = m_realm->create<Namespace::ConstructorName>(m_realm, *typed_array_constructor()); \
} else { \
m_##snake_namespace##snake_name##_prototype = m_realm->create<Namespace::PrototypeName>(m_realm); \
m_##snake_namespace##snake_name##_constructor = m_realm->create<Namespace::ConstructorName>(m_realm); \
} \
\
/* FIXME: Add these special cases to JS_ENUMERATE_NATIVE_OBJECTS */ \
if constexpr (IsSame<Namespace::ConstructorName, BigIntConstructor>) \
initialize_constructor(vm, vm.names.BigInt, *m_##snake_namespace##snake_name##_constructor, m_##snake_namespace##snake_name##_prototype); \
else if constexpr (IsSame<Namespace::ConstructorName, BooleanConstructor>) \
initialize_constructor(vm, vm.names.Boolean, *m_##snake_namespace##snake_name##_constructor, m_##snake_namespace##snake_name##_prototype); \
else if constexpr (IsSame<Namespace::ConstructorName, FunctionConstructor>) \
initialize_constructor(vm, vm.names.Function, *m_##snake_namespace##snake_name##_constructor, m_##snake_namespace##snake_name##_prototype); \
else if constexpr (IsSame<Namespace::ConstructorName, IteratorConstructor>) \
initialize_constructor(vm, vm.names.Iterator, *m_##snake_namespace##snake_name##_constructor, nullptr); \
else if constexpr (IsSame<Namespace::ConstructorName, NumberConstructor>) \
initialize_constructor(vm, vm.names.Number, *m_##snake_namespace##snake_name##_constructor, m_##snake_namespace##snake_name##_prototype); \
else if constexpr (IsSame<Namespace::ConstructorName, RegExpConstructor>) \
initialize_constructor(vm, vm.names.RegExp, *m_##snake_namespace##snake_name##_constructor, m_##snake_namespace##snake_name##_prototype); \
else if constexpr (IsSame<Namespace::ConstructorName, StringConstructor>) \
initialize_constructor(vm, vm.names.String, *m_##snake_namespace##snake_name##_constructor, m_##snake_namespace##snake_name##_prototype); \
else if constexpr (IsSame<Namespace::ConstructorName, SymbolConstructor>) \
initialize_constructor(vm, vm.names.Symbol, *m_##snake_namespace##snake_name##_constructor, m_##snake_namespace##snake_name##_prototype); \
else \
initialize_constructor(vm, vm.names.ClassName, *m_##snake_namespace##snake_name##_constructor, m_##snake_namespace##snake_name##_prototype); \
} \
\
GC::Ref<Namespace::ConstructorName> Intrinsics::snake_namespace##snake_name##_constructor() \
{ \
if (!m_##snake_namespace##snake_name##_constructor) \
initialize_##snake_namespace##snake_name(); \
return *m_##snake_namespace##snake_name##_constructor; \
} \
\
GC::Ref<Object> Intrinsics::snake_namespace##snake_name##_prototype() \
{ \
if (!m_##snake_namespace##snake_name##_prototype) \
initialize_##snake_namespace##snake_name(); \
return *m_##snake_namespace##snake_name##_prototype; \
}
#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName, ArrayType) \
__JS_ENUMERATE_INNER(ClassName, snake_name, PrototypeName, ConstructorName, JS, )
JS_ENUMERATE_BUILTIN_TYPES
#undef __JS_ENUMERATE
#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName) \
__JS_ENUMERATE_INNER(ClassName, snake_name, PrototypeName, ConstructorName, JS::Intl, intl_)
JS_ENUMERATE_INTL_OBJECTS
#undef __JS_ENUMERATE
#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName) \
__JS_ENUMERATE_INNER(ClassName, snake_name, PrototypeName, ConstructorName, JS::Temporal, temporal_)
JS_ENUMERATE_TEMPORAL_OBJECTS
#undef __JS_ENUMERATE
#undef __JS_ENUMERATE_INNER
#define __JS_ENUMERATE(ClassName, snake_name) \
GC::Ref<ClassName> Intrinsics::snake_name##_object() \
{ \
if (!m_##snake_name##_object) \
m_##snake_name##_object = m_realm->create<ClassName>(m_realm); \
return *m_##snake_name##_object; \
}
JS_ENUMERATE_BUILTIN_NAMESPACE_OBJECTS
#undef __JS_ENUMERATE
void Intrinsics::visit_edges(Visitor& visitor)
{
Base::visit_edges(visitor);
visitor.visit(m_realm);
visitor.visit(m_empty_object_shape);
visitor.visit(m_new_object_shape);
visitor.visit(m_iterator_result_object_shape);
visitor.visit(m_proxy_constructor);
visitor.visit(m_async_from_sync_iterator_prototype);
visitor.visit(m_async_generator_prototype);
visitor.visit(m_generator_prototype);
visitor.visit(m_intl_segments_prototype);
visitor.visit(m_wrap_for_valid_iterator_prototype);
visitor.visit(m_eval_function);
visitor.visit(m_is_finite_function);
visitor.visit(m_is_nan_function);
visitor.visit(m_parse_float_function);
visitor.visit(m_parse_int_function);
visitor.visit(m_decode_uri_function);
visitor.visit(m_decode_uri_component_function);
visitor.visit(m_encode_uri_function);
visitor.visit(m_encode_uri_component_function);
visitor.visit(m_escape_function);
visitor.visit(m_unescape_function);
visitor.visit(m_array_prototype_values_function);
visitor.visit(m_date_constructor_now_function);
visitor.visit(m_eval_function);
visitor.visit(m_json_parse_function);
visitor.visit(m_json_stringify_function);
visitor.visit(m_object_prototype_to_string_function);
visitor.visit(m_throw_type_error_function);
#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName, ArrayType) \
visitor.visit(m_##snake_name##_constructor); \
visitor.visit(m_##snake_name##_prototype);
JS_ENUMERATE_BUILTIN_TYPES
#undef __JS_ENUMERATE
#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName) \
visitor.visit(m_intl_##snake_name##_constructor); \
visitor.visit(m_intl_##snake_name##_prototype);
JS_ENUMERATE_INTL_OBJECTS
#undef __JS_ENUMERATE
#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName) \
visitor.visit(m_temporal_##snake_name##_constructor); \
visitor.visit(m_temporal_##snake_name##_prototype);
JS_ENUMERATE_TEMPORAL_OBJECTS
#undef __JS_ENUMERATE
#define __JS_ENUMERATE(ClassName, snake_name) \
visitor.visit(m_##snake_name##_object);
JS_ENUMERATE_BUILTIN_NAMESPACE_OBJECTS
#undef __JS_ENUMERATE
#define __JS_ENUMERATE(ClassName, snake_name) \
visitor.visit(m_##snake_name##_prototype);
JS_ENUMERATE_ITERATOR_PROTOTYPES
#undef __JS_ENUMERATE
}
// 10.2.4 AddRestrictedFunctionProperties ( F, realm ), https://tc39.es/ecma262/#sec-addrestrictedfunctionproperties
void add_restricted_function_properties(FunctionObject& function, Realm& realm)
{
auto& vm = realm.vm();
// 1. Assert: realm.[[Intrinsics]].[[%ThrowTypeError%]] exists and has been initialized.
// NOTE: This is ensured by dereferencing the GCPtr in the getter.
// 2. Let thrower be realm.[[Intrinsics]].[[%ThrowTypeError%]].
auto thrower = realm.intrinsics().throw_type_error_function();
// 3. Perform ! DefinePropertyOrThrow(F, "caller", PropertyDescriptor { [[Get]]: thrower, [[Set]]: thrower, [[Enumerable]]: false, [[Configurable]]: true }).
function.define_direct_accessor(vm.names.caller, thrower, thrower, Attribute::Configurable);
// 4. Perform ! DefinePropertyOrThrow(F, "arguments", PropertyDescriptor { [[Get]]: thrower, [[Set]]: thrower, [[Enumerable]]: false, [[Configurable]]: true }).
function.define_direct_accessor(vm.names.arguments, thrower, thrower, Attribute::Configurable);
// 5. Return unused.
}
}