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	Since FilePicker almost always should be modal, add the parent window as mandatory first argument.
		
			
				
	
	
		
			100 lines
		
	
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			100 lines
		
	
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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 * All rights reserved.
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 *
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 * Redistribution and use in source and binary forms, with or without
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 * modification, are permitted provided that the following conditions are met:
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 *
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 * 1. Redistributions of source code must retain the above copyright notice, this
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 *    list of conditions and the following disclaimer.
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 *
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 * 2. Redistributions in binary form must reproduce the above copyright notice,
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 *    this list of conditions and the following disclaimer in the documentation
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 *    and/or other materials provided with the distribution.
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 *
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 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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 */
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#pragma once
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#include <AK/LexicalPath.h>
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#include <AK/Optional.h>
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#include <LibCore/StandardPaths.h>
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#include <LibGUI/Dialog.h>
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#include <LibGUI/Image.h>
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#include <LibGUI/Model.h>
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namespace GUI {
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class FilePicker final : public Dialog, private ModelClient {
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    C_OBJECT(FilePicker)
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public:
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    enum class Mode {
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        Open,
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        OpenMultiple,
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        Save
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    };
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    enum class Options : unsigned {
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        None = 0,
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        DisablePreview = (1 << 0)
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    };
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    static Optional<String> get_open_filepath(Window* parent_window, Options options)
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    {
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        return get_open_filepath(parent_window, {}, options);
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    }
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    static Optional<String> get_open_filepath(Window* parent_window, const String& window_title = {}, Options options = Options::None);
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    static Optional<String> get_save_filepath(Window* parent_window, const String& title, const String& extension, Options options = Options::None);
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    static bool file_exists(const StringView& path);
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    virtual ~FilePicker() override;
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    LexicalPath selected_file() const { return m_selected_file; }
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private:
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    bool have_preview() const { return m_preview_container; }
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    void set_preview(const LexicalPath&);
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    void clear_preview();
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    void on_file_return();
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    virtual void on_model_update(unsigned) override;
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    FilePicker(Window* parent_window, Mode type = Mode::Open, Options = Options::None, const StringView& file_name = "Untitled", const StringView& path = Core::StandardPaths::home_directory());
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    static String ok_button_name(Mode mode)
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    {
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        switch (mode) {
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        case Mode::Open:
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        case Mode::OpenMultiple:
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            return "Open";
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        case Mode::Save:
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            return "Save";
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        default:
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            return "OK";
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        }
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    }
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    RefPtr<MultiView> m_view;
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    NonnullRefPtr<FileSystemModel> m_model;
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    LexicalPath m_selected_file;
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    RefPtr<TextBox> m_filename_textbox;
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    RefPtr<TextBox> m_location_textbox;
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    RefPtr<Frame> m_preview_container;
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    RefPtr<Image> m_preview_image;
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    RefPtr<Label> m_preview_name_label;
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    RefPtr<Label> m_preview_geometry_label;
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    Mode m_mode { Mode::Open };
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};
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}
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