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			310 lines
		
	
	
	
		
			9.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			310 lines
		
	
	
	
		
			9.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #pragma once
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| 
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| #include <LibCore/CEvent.h>
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| #include <LibCore/CEventLoop.h>
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| #include <LibCore/CIODevice.h>
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| #include <LibCore/CLocalSocket.h>
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| #include <LibCore/CNotifier.h>
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| #include <LibCore/CObject.h>
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| #include <LibIPC/IEndpoint.h>
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| #include <LibIPC/IMessage.h>
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| 
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| #include <errno.h>
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| #include <stdio.h>
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| #include <sys/socket.h>
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| #include <sys/types.h>
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| #include <sys/uio.h>
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| #include <unistd.h>
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| 
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| //#define CIPC_DEBUG
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| 
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| namespace IPC {
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| namespace Server {
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| 
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|     class Event : public CEvent {
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|     public:
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|         enum Type {
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|             Invalid = 2000,
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|             Disconnected,
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|         };
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|         Event() {}
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|         explicit Event(Type type)
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|             : CEvent(type)
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|         {
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|         }
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|     };
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| 
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|     class DisconnectedEvent : public Event {
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|     public:
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|         explicit DisconnectedEvent(int client_id)
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|             : Event(Disconnected)
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|             , m_client_id(client_id)
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|         {
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|         }
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| 
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|         int client_id() const { return m_client_id; }
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| 
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|     private:
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|         int m_client_id { 0 };
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|     };
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| 
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|     template<typename T, class... Args>
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|     T* new_connection_for_client(Args&&... args)
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|     {
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|         auto conn = new T(AK::forward<Args>(args)...) /* arghs */;
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|         conn->send_greeting();
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|         return conn;
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|     }
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| 
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|     template<typename T, class... Args>
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|     T* new_connection_ng_for_client(Args&&... args)
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|     {
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|         return new T(AK::forward<Args>(args)...) /* arghs */;
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|     }
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| 
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|     template<typename ServerMessage, typename ClientMessage>
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|     class Connection : public CObject {
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|     public:
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|         Connection(CLocalSocket& socket, int client_id)
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|             : m_socket(socket)
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|             , m_client_id(client_id)
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|         {
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|             add_child(socket);
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|             m_socket->on_ready_to_read = [this] { drain_client(); };
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| #if defined(CIPC_DEBUG)
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|             dbg() << "S: Created new Connection " << fd << client_id << " and said hello";
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| #endif
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|         }
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| 
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|         ~Connection()
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|         {
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| #if defined(CIPC_DEBUG)
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|             dbg() << "S: Destroyed Connection " << m_socket->fd() << client_id();
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| #endif
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|         }
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| 
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|         void post_message(const ServerMessage& message, const ByteBuffer& extra_data = {})
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|         {
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| #if defined(CIPC_DEBUG)
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|             dbg() << "S: -> C " << int(message.type) << " extra " << extra_data.size();
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| #endif
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|             if (!extra_data.is_empty())
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|                 const_cast<ServerMessage&>(message).extra_size = extra_data.size();
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| 
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|             struct iovec iov[2];
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|             int iov_count = 1;
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| 
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|             iov[0].iov_base = const_cast<ServerMessage*>(&message);
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|             iov[0].iov_len = sizeof(message);
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| 
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|             if (!extra_data.is_empty()) {
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|                 iov[1].iov_base = const_cast<u8*>(extra_data.data());
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|                 iov[1].iov_len = extra_data.size();
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|                 ++iov_count;
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|             }
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| 
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|             int nwritten = writev(m_socket->fd(), iov, iov_count);
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|             if (nwritten < 0) {
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|                 switch (errno) {
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|                 case EPIPE:
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|                     dbgprintf("Connection::post_message: Disconnected from peer.\n");
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|                     delete_later();
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|                     return;
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|                     break;
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|                 case EAGAIN:
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|                     dbgprintf("Connection::post_message: Client buffer overflowed.\n");
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|                     did_misbehave();
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|                     return;
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|                     break;
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|                 default:
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|                     perror("Connection::post_message writev");
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|                     ASSERT_NOT_REACHED();
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|                 }
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|             }
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| 
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|             ASSERT(nwritten == (int)(sizeof(message) + extra_data.size()));
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|         }
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| 
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|         void drain_client()
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|         {
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|             unsigned messages_received = 0;
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|             for (;;) {
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|                 ClientMessage message;
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|                 // FIXME: Don't go one message at a time, that's so much context switching, oof.
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|                 ssize_t nread = recv(m_socket->fd(), &message, sizeof(ClientMessage), MSG_DONTWAIT);
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|                 if (nread == 0 || (nread == -1 && errno == EAGAIN)) {
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|                     if (!messages_received) {
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|                         // TODO: is delete_later() sufficient?
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|                         CEventLoop::current().post_event(*this, make<DisconnectedEvent>(client_id()));
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|                     }
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|                     break;
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|                 }
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|                 if (nread < 0) {
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|                     perror("recv");
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|                     ASSERT_NOT_REACHED();
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|                 }
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|                 ByteBuffer extra_data;
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|                 if (message.extra_size) {
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|                     if (message.extra_size >= 32768) {
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|                         dbgprintf("message.extra_size is way too large\n");
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|                         return did_misbehave();
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|                     }
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|                     extra_data = ByteBuffer::create_uninitialized(message.extra_size);
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|                     // FIXME: We should allow this to time out. Maybe use a socket timeout?
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|                     int extra_nread = read(m_socket->fd(), extra_data.data(), extra_data.size());
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|                     if (extra_nread != (int)message.extra_size) {
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|                         dbgprintf("extra_nread(%d) != extra_size(%d)\n", extra_nread, extra_data.size());
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|                         if (extra_nread < 0)
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|                             perror("read");
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|                         return did_misbehave();
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|                     }
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|                 }
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| #if defined(CIPC_DEBUG)
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|                 dbg() << "S: <- C " << int(message.type) << " extra " << extra_data.size();
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| #endif
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|                 if (!handle_message(message, move(extra_data)))
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|                     return;
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|                 ++messages_received;
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|             }
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|         }
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| 
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|         void did_misbehave()
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|         {
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|             dbgprintf("Connection{%p} (id=%d, pid=%d) misbehaved, disconnecting.\n", this, client_id(), m_client_pid);
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|             m_socket->close();
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|             delete_later();
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|         }
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| 
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|         int client_id() const { return m_client_id; }
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|         pid_t client_pid() const { return m_client_pid; }
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|         void set_client_pid(pid_t pid) { m_client_pid = pid; }
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| 
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|         // ### having this public is sad
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|         virtual void send_greeting() = 0;
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| 
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|     protected:
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|         void event(CEvent& event)
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|         {
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|             if (event.type() == Event::Disconnected) {
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|                 int client_id = static_cast<const DisconnectedEvent&>(event).client_id();
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|                 dbgprintf("Connection: Client disconnected: %d\n", client_id);
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|                 delete this;
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|                 return;
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|             }
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| 
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|             CObject::event(event);
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|         }
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| 
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|         virtual bool handle_message(const ClientMessage&, const ByteBuffer&& = {}) = 0;
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| 
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|     private:
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|         ObjectPtr<CLocalSocket> m_socket;
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|         int m_client_id { -1 };
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|         int m_client_pid { -1 };
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|     };
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| 
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|     template<typename Endpoint>
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|     class ConnectionNG : public CObject {
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|     public:
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|         ConnectionNG(Endpoint& endpoint, CLocalSocket& socket, int client_id)
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|             : m_endpoint(endpoint)
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|             , m_socket(socket)
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|             , m_client_id(client_id)
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|         {
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|             add_child(socket);
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|             m_socket->on_ready_to_read = [this] { drain_client(); };
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|         }
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| 
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|         virtual ~ConnectionNG() override
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|         {
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|         }
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| 
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|         void post_message(const IMessage& message)
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|         {
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|             auto buffer = message.encode();
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| 
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|             int nwritten = write(m_socket->fd(), buffer.data(), (size_t)buffer.size());
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|             if (nwritten < 0) {
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|                 switch (errno) {
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|                 case EPIPE:
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|                     dbg() << "Connection::post_message: Disconnected from peer";
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|                     delete_later();
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|                     return;
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|                 case EAGAIN:
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|                     dbg() << "Connection::post_message: Client buffer overflowed.";
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|                     did_misbehave();
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|                     return;
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|                     break;
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|                 default:
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|                     perror("Connection::post_message write");
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|                     ASSERT_NOT_REACHED();
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|                 }
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|             }
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| 
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|             ASSERT(nwritten == buffer.size());
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|         }
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| 
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|         void drain_client()
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|         {
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|             unsigned messages_received = 0;
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|             for (;;) {
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|                 u8 buffer[4096];
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|                 ssize_t nread = recv(m_socket->fd(), buffer, sizeof(buffer), MSG_DONTWAIT);
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|                 if (nread == 0 || (nread == -1 && errno == EAGAIN)) {
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|                     if (!messages_received) {
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|                         // TODO: is delete_later() sufficient?
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|                         CEventLoop::current().post_event(*this, make<DisconnectedEvent>(client_id()));
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|                     }
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|                     break;
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|                 }
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|                 if (nread < 0) {
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|                     perror("recv");
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|                     ASSERT_NOT_REACHED();
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|                 }
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|                 auto message = m_endpoint.decode_message(ByteBuffer::wrap(buffer, nread));
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|                 if (!message) {
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|                     dbg() << "drain_client: Endpoint didn't recognize message";
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|                     did_misbehave();
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|                     return;
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|                 }
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|                 ++messages_received;
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| 
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|                 auto response = m_endpoint.handle(*message);
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|                 if (response)
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|                     post_message(*response);
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|             }
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|         }
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| 
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|         void did_misbehave()
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|         {
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|             dbg() << "Connection{" << this << "} (id=" << m_client_id << ", pid=" << m_client_pid << ") misbehaved, disconnecting.";
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|             m_socket->close();
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|             delete_later();
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|         }
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| 
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|         int client_id() const { return m_client_id; }
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|         pid_t client_pid() const { return m_client_pid; }
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|         void set_client_pid(pid_t pid) { m_client_pid = pid; }
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| 
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|     protected:
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|         void event(CEvent& event) override
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|         {
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|             if (event.type() == Event::Disconnected) {
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|                 int client_id = static_cast<const DisconnectedEvent&>(event).client_id();
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|                 dbgprintf("Connection: Client disconnected: %d\n", client_id);
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|                 delete this;
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|                 return;
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|             }
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| 
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|             CObject::event(event);
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|         }
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| 
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|     private:
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|         Endpoint& m_endpoint;
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|         ObjectPtr<CLocalSocket> m_socket;
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|         int m_client_id { -1 };
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|         int m_client_pid { -1 };
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|     };
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| 
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| } // Server
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| } // IPC
 | 
