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			240 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			240 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) 2022, Andrew Kaster <akaster@serenityos.org>
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 * Copyright (c) 2023, Linus Groh <linusg@serenityos.org>
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 * Copyright (c) 2023, Luke Wilde <lukew@serenityos.org>
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 * Copyright (c) 2024, Shannon Booth <shannon@serenityos.org>
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 *
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 * SPDX-License-Identifier: BSD-2-Clause
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 */
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#include <AK/Base64.h>
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#include <AK/String.h>
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#include <AK/Utf8View.h>
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#include <AK/Vector.h>
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#include <LibGC/Function.h>
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#include <LibJS/Runtime/NativeFunction.h>
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#include <LibWeb/HTML/PromiseRejectionEvent.h>
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#include <LibWeb/HTML/Scripting/ExceptionReporter.h>
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#include <LibWeb/HTML/StructuredSerialize.h>
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#include <LibWeb/HTML/StructuredSerializeOptions.h>
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#include <LibWeb/HTML/UniversalGlobalScope.h>
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#include <LibWeb/HTML/Window.h>
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#include <LibWeb/Infra/Strings.h>
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#include <LibWeb/WebIDL/AbstractOperations.h>
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#include <LibWeb/WebIDL/DOMException.h>
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#include <LibWeb/WebIDL/ExceptionOr.h>
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#include <LibWeb/WebIDL/Types.h>
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namespace Web::HTML {
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UniversalGlobalScopeMixin::~UniversalGlobalScopeMixin() = default;
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void UniversalGlobalScopeMixin::visit_edges(GC::Cell::Visitor& visitor)
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{
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    visitor.visit(m_count_queuing_strategy_size_function);
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    visitor.visit(m_byte_length_queuing_strategy_size_function);
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    visitor.ignore(m_outstanding_rejected_promises_weak_set);
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}
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// https://html.spec.whatwg.org/multipage/webappapis.html#dom-btoa
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WebIDL::ExceptionOr<String> UniversalGlobalScopeMixin::btoa(String const& data) const
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{
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    auto& vm = this_impl().vm();
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    auto& realm = *vm.current_realm();
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    // The btoa(data) method must throw an "InvalidCharacterError" DOMException if data contains any character whose code point is greater than U+00FF.
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    Vector<u8> byte_string;
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    byte_string.ensure_capacity(data.bytes().size());
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    for (u32 code_point : Utf8View(data)) {
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        if (code_point > 0xff)
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            return WebIDL::InvalidCharacterError::create(realm, "Data contains characters outside the range U+0000 and U+00FF"_string);
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        byte_string.append(code_point);
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    }
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    // Otherwise, the user agent must convert data to a byte sequence whose nth byte is the eight-bit representation of the nth code point of data,
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    // and then must apply forgiving-base64 encode to that byte sequence and return the result.
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    return TRY_OR_THROW_OOM(vm, encode_base64(byte_string.span()));
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}
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// https://html.spec.whatwg.org/multipage/webappapis.html#dom-atob
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WebIDL::ExceptionOr<String> UniversalGlobalScopeMixin::atob(String const& data) const
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{
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    auto& vm = this_impl().vm();
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    auto& realm = *vm.current_realm();
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    // 1. Let decodedData be the result of running forgiving-base64 decode on data.
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    auto decoded_data = decode_base64(data);
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    // 2. If decodedData is failure, then throw an "InvalidCharacterError" DOMException.
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    if (decoded_data.is_error())
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        return WebIDL::InvalidCharacterError::create(realm, "Input string is not valid base64 data"_string);
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    // 3. Return decodedData.
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    // decode_base64() returns a byte buffer. LibJS uses UTF-8 for strings. Use isomorphic decoding to convert bytes to UTF-8.
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    return Infra::isomorphic_decode(decoded_data.value());
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}
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// https://html.spec.whatwg.org/multipage/timers-and-user-prompts.html#dom-queuemicrotask
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void UniversalGlobalScopeMixin::queue_microtask(WebIDL::CallbackType& callback)
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{
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    auto& vm = this_impl().vm();
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    auto& realm = *vm.current_realm();
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    GC::Ptr<DOM::Document> document;
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    if (is<Window>(this_impl()))
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        document = &static_cast<Window&>(this_impl()).associated_document();
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    // The queueMicrotask(callback) method must queue a microtask to invoke callback with « » and "report".
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    HTML::queue_a_microtask(document, GC::create_function(realm.heap(), [&callback] {
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        (void)WebIDL::invoke_callback(callback, {}, WebIDL::ExceptionBehavior::Report, {});
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    }));
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}
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// https://html.spec.whatwg.org/multipage/structured-data.html#dom-structuredclone
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WebIDL::ExceptionOr<JS::Value> UniversalGlobalScopeMixin::structured_clone(JS::Value value, StructuredSerializeOptions const& options) const
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{
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    auto& realm = HTML::relevant_realm(this_impl());
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    // 1. Let serialized be ? StructuredSerializeWithTransfer(value, options["transfer"]).
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    auto serialized = TRY(structured_serialize_with_transfer(realm.vm(), value, options.transfer));
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    // 2. Let deserializeRecord be ? StructuredDeserializeWithTransfer(serialized, this's relevant realm).
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    auto deserialized = TRY(structured_deserialize_with_transfer(serialized, realm));
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    // 3. Return deserializeRecord.[[Deserialized]].
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    return deserialized.deserialized;
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}
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// https://streams.spec.whatwg.org/#count-queuing-strategy-size-function
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GC::Ref<WebIDL::CallbackType> UniversalGlobalScopeMixin::count_queuing_strategy_size_function()
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{
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    auto& realm = HTML::relevant_realm(this_impl());
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    if (!m_count_queuing_strategy_size_function) {
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        // 1. Let steps be the following steps:
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        auto steps = [](auto const&) {
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            // 1. Return 1.
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            return 1.0;
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        };
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        // 2. Let F be ! CreateBuiltinFunction(steps, 0, "size", « », globalObject’s relevant Realm).
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        auto function = JS::NativeFunction::create(realm, move(steps), 0, "size"_fly_string, &realm);
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        // 3. Set globalObject’s count queuing strategy size function to a Function that represents a reference to F, with callback context equal to globalObject’s relevant settings object.
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        // FIXME: Update spec comment to pass globalObject's relevant realm once Streams spec is updated for ShadowRealm spec
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        m_count_queuing_strategy_size_function = realm.create<WebIDL::CallbackType>(*function, realm);
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    }
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    return GC::Ref { *m_count_queuing_strategy_size_function };
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}
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// https://streams.spec.whatwg.org/#byte-length-queuing-strategy-size-function
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GC::Ref<WebIDL::CallbackType> UniversalGlobalScopeMixin::byte_length_queuing_strategy_size_function()
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{
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    auto& realm = HTML::relevant_realm(this_impl());
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    if (!m_byte_length_queuing_strategy_size_function) {
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        // 1. Let steps be the following steps, given chunk:
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        auto steps = [](JS::VM& vm) {
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            auto chunk = vm.argument(0);
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            // 1. Return ? GetV(chunk, "byteLength").
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            return chunk.get(vm, vm.names.byteLength);
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        };
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        // 2. Let F be ! CreateBuiltinFunction(steps, 1, "size", « », globalObject’s relevant Realm).
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        auto function = JS::NativeFunction::create(realm, move(steps), 1, "size"_fly_string, &realm);
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        // 3. Set globalObject’s byte length queuing strategy size function to a Function that represents a reference to F, with callback context equal to globalObject’s relevant settings object.
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        // FIXME: Update spec comment to pass globalObject's relevant realm once Streams spec is updated for ShadowRealm spec
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        m_byte_length_queuing_strategy_size_function = realm.create<WebIDL::CallbackType>(*function, realm);
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    }
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    return GC::Ref { *m_byte_length_queuing_strategy_size_function };
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}
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void UniversalGlobalScopeMixin::push_onto_outstanding_rejected_promises_weak_set(JS::Promise* promise)
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{
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    m_outstanding_rejected_promises_weak_set.append(promise);
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}
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bool UniversalGlobalScopeMixin::remove_from_outstanding_rejected_promises_weak_set(JS::Promise* promise)
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{
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    return m_outstanding_rejected_promises_weak_set.remove_first_matching([&](JS::Promise* promise_in_set) {
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        return promise == promise_in_set;
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    });
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}
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void UniversalGlobalScopeMixin::push_onto_about_to_be_notified_rejected_promises_list(GC::Ref<JS::Promise> promise)
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{
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    m_about_to_be_notified_rejected_promises_list.append(GC::make_root(promise));
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}
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bool UniversalGlobalScopeMixin::remove_from_about_to_be_notified_rejected_promises_list(GC::Ref<JS::Promise> promise)
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{
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    return m_about_to_be_notified_rejected_promises_list.remove_first_matching([&](auto& promise_in_list) {
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        return promise == promise_in_list;
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    });
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}
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// https://html.spec.whatwg.org/multipage/webappapis.html#notify-about-rejected-promises
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void UniversalGlobalScopeMixin::notify_about_rejected_promises(Badge<EventLoop>)
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{
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    auto& realm = this_impl().realm();
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    // 1. Let list be a copy of settings object's about-to-be-notified rejected promises list.
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    auto list = m_about_to_be_notified_rejected_promises_list;
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    // 2. If list is empty, return.
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    if (list.is_empty())
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        return;
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    // 3. Clear settings object's about-to-be-notified rejected promises list.
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    m_about_to_be_notified_rejected_promises_list.clear();
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    // 4. Let global be settings object's global object.
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    auto& global = this_impl();
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    // 5. Queue a global task on the DOM manipulation task source given global to run the following substep:
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    queue_global_task(Task::Source::DOMManipulation, global, GC::create_function(realm.heap(), [this, &global, list = move(list)] {
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        auto& realm = global.realm();
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        // 1. For each promise p in list:
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        for (auto const& promise : list) {
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            // 1. If p's [[PromiseIsHandled]] internal slot is true, continue to the next iteration of the loop.
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            if (promise->is_handled())
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                continue;
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            // 2. Let notHandled be the result of firing an event named unhandledrejection at global, using PromiseRejectionEvent, with the cancelable attribute initialized to true,
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            //    the promise attribute initialized to p, and the reason attribute initialized to the value of p's [[PromiseResult]] internal slot.
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            PromiseRejectionEventInit event_init {
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                {
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                    .bubbles = false,
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                    .cancelable = true,
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                    .composed = false,
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                },
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                // Sadly we can't use .promise and .reason here, as we can't use the designator on the initialization of DOM::EventInit above.
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                /* .promise = */ *promise,
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                /* .reason = */ promise->result(),
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            };
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            auto promise_rejection_event = PromiseRejectionEvent::create(realm, HTML::EventNames::unhandledrejection, event_init);
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            bool not_handled = global.dispatch_event(*promise_rejection_event);
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            // 3. If notHandled is false, then the promise rejection is handled. Otherwise, the promise rejection is not handled.
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            // 4. If p's [[PromiseIsHandled]] internal slot is false, add p to settings object's outstanding rejected promises weak set.
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            if (!promise->is_handled())
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                m_outstanding_rejected_promises_weak_set.append(*promise);
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            // This algorithm results in promise rejections being marked as handled or not handled. These concepts parallel handled and not handled script errors.
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            // If a rejection is still not handled after this, then the rejection may be reported to a developer console.
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            if (not_handled)
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                HTML::report_exception_to_console(promise->result(), realm, ErrorInPromise::Yes);
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        }
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    }));
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}
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}
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