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			68 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			68 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2022-2025, Sam Atkins <sam@ladybird.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <AK/Math.h>
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| #include <LibWeb/CSS/Angle.h>
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| #include <LibWeb/CSS/Percentage.h>
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| #include <LibWeb/CSS/Serialize.h>
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| #include <LibWeb/CSS/StyleValues/CalculatedStyleValue.h>
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| 
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| namespace Web::CSS {
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| 
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| Angle::Angle(double value, AngleUnit unit)
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|     : m_unit(unit)
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|     , m_value(value)
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| {
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| }
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| 
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| Angle Angle::make_degrees(double value)
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| {
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|     return { value, AngleUnit::Deg };
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| }
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| 
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| Angle Angle::percentage_of(Percentage const& percentage) const
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| {
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|     return Angle { percentage.as_fraction() * m_value, m_unit };
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| }
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| 
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| String Angle::to_string(SerializationMode serialization_mode) const
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| {
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|     // https://drafts.csswg.org/cssom/#serialize-a-css-value
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|     // -> <angle>
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|     // The <number> component serialized as per <number> followed by the unit in canonical form as defined in its
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|     // respective specification.
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|     if (serialization_mode == SerializationMode::ResolvedValue) {
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|         StringBuilder builder;
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|         serialize_a_number(builder, to_degrees());
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|         builder.append("deg"sv);
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|         return builder.to_string_without_validation();
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|     }
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|     StringBuilder builder;
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|     serialize_a_number(builder, raw_value());
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|     builder.append(unit_name());
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|     return builder.to_string_without_validation();
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| }
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| 
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| double Angle::to_degrees() const
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| {
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|     return ratio_between_units(m_unit, AngleUnit::Deg) * m_value;
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| }
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| 
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| double Angle::to_radians() const
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| {
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|     return ratio_between_units(m_unit, AngleUnit::Rad) * m_value;
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| }
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| 
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| Angle Angle::resolve_calculated(NonnullRefPtr<CalculatedStyleValue const> const& calculated, Layout::Node const& layout_node, Angle const& reference_value)
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| {
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|     CalculationResolutionContext context {
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|         .percentage_basis = reference_value,
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|         .length_resolution_context = Length::ResolutionContext::for_layout_node(layout_node),
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|     };
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|     return calculated->resolve_angle(context).value();
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| }
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| 
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| }
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