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	This commit introduces a WEB_SET_PROTOTYPE_FOR_INTERFACE macro that caches the interface name in a local static FlyString. This means that we only pay for FlyString-from-literal lookup once per browser lifetime instead of every time the interface is instantiated.
		
			
				
	
	
		
			73 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			73 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) 2020, the SerenityOS developers.
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 *
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 * SPDX-License-Identifier: BSD-2-Clause
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 */
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#include <LibWeb/HTML/AudioTrack.h>
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#include <LibWeb/HTML/AudioTrackList.h>
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#include <LibWeb/HTML/HTMLAudioElement.h>
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#include <LibWeb/HTML/Window.h>
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#include <LibWeb/Layout/AudioBox.h>
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namespace Web::HTML {
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JS_DEFINE_ALLOCATOR(HTMLAudioElement);
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HTMLAudioElement::HTMLAudioElement(DOM::Document& document, DOM::QualifiedName qualified_name)
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    : HTMLMediaElement(document, move(qualified_name))
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{
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}
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HTMLAudioElement::~HTMLAudioElement() = default;
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void HTMLAudioElement::initialize(JS::Realm& realm)
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{
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    Base::initialize(realm);
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    WEB_SET_PROTOTYPE_FOR_INTERFACE(HTMLAudioElement);
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}
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JS::GCPtr<Layout::Node> HTMLAudioElement::create_layout_node(NonnullRefPtr<CSS::StyleProperties> style)
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{
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    return heap().allocate_without_realm<Layout::AudioBox>(document(), *this, move(style));
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}
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Layout::AudioBox* HTMLAudioElement::layout_node()
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{
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    return static_cast<Layout::AudioBox*>(Node::layout_node());
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}
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Layout::AudioBox const* HTMLAudioElement::layout_node() const
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{
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    return static_cast<Layout::AudioBox const*>(Node::layout_node());
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}
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void HTMLAudioElement::on_playing()
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{
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    audio_tracks()->for_each_enabled_track([](auto& audio_track) {
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        audio_track.play({});
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    });
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}
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void HTMLAudioElement::on_paused()
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{
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    audio_tracks()->for_each_enabled_track([](auto& audio_track) {
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        audio_track.pause({});
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    });
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}
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void HTMLAudioElement::on_seek(double position, MediaSeekMode seek_mode)
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{
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    audio_tracks()->for_each_enabled_track([&](auto& audio_track) {
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        audio_track.seek(position, seek_mode);
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    });
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}
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void HTMLAudioElement::on_volume_change()
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{
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    audio_tracks()->for_each_enabled_track([&](auto& audio_track) {
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        audio_track.update_volume();
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    });
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}
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}
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