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Add a clang plugin check that flags GC::Cell subclasses (and their base classes within the Cell hierarchy) that have destructors with non-trivial bodies. Such logic should use Cell::finalize() instead. Add GC_ALLOW_CELL_DESTRUCTOR annotation macro for opting out in exceptional cases (currently only JS::Object). This prevents us from accidentally adding code in destructors that runs after something we're pointing to may have been destroyed. (This could become a problem when the garbage collector sweeps objects in an unfortunate order.) This new check uncovered a handful of bugs which are then also fixed in this commit. :^)
59 lines
1.5 KiB
C++
59 lines
1.5 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <andreas@ladybird.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibCore/Timer.h>
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#include <LibJS/Runtime/Object.h>
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#include <LibWeb/HTML/Timer.h>
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#include <LibWeb/HTML/Window.h>
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namespace Web::HTML {
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GC_DEFINE_ALLOCATOR(Timer);
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GC::Ref<Timer> Timer::create(JS::Object& window_or_worker_global_scope, i32 milliseconds, Function<void()> callback, i32 id, Repeating repeating)
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{
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return window_or_worker_global_scope.heap().allocate<Timer>(window_or_worker_global_scope, milliseconds, move(callback), id, repeating);
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}
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Timer::Timer(JS::Object& window_or_worker_global_scope, i32 milliseconds, Function<void()> callback, i32 id, Repeating repeating)
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: m_window_or_worker_global_scope(window_or_worker_global_scope)
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, m_id(id)
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{
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if (repeating == Repeating::Yes)
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m_timer = Core::Timer::create_repeating(milliseconds, move(callback));
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else
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m_timer = Core::Timer::create_single_shot(milliseconds, move(callback));
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}
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void Timer::visit_edges(Cell::Visitor& visitor)
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{
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Base::visit_edges(visitor);
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visitor.visit(m_window_or_worker_global_scope);
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visitor.visit_possible_values(m_timer->on_timeout.raw_capture_range());
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}
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void Timer::finalize()
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{
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Base::finalize();
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VERIFY(!m_timer->is_active());
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}
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void Timer::start()
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{
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m_timer->start();
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}
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void Timer::stop()
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{
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m_timer->stop();
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}
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void Timer::set_callback(Function<void()> callback)
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{
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m_timer->on_timeout = move(callback);
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}
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}
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