ladybird/Tests/LibWeb/Text/input/GamepadAPI/gamepad-button-pressing.html

25 lines
895 B
HTML

<!DOCTYPE html>
<script src="../include.js"></script>
<script src="gamepad-helper.js"></script>
<script>
asyncTest(async (done) => {
const gamepad = internals.connectVirtualGamepad();
await handleSDLInputEvents();
listenForGamepadConnected();
for (const button of gamepad.buttons) {
println(`Before pressing button ${button}: ${getStringifiedGamepads()}`);
gamepad.setButton(button, true);
await handleSDLInputEvents();
println(`After pressing button ${button}: ${getStringifiedGamepads()}`);
gamepad.setButton(button, false);
await handleSDLInputEvents();
println(`After unpressed button: ${getStringifiedGamepads()}`);
}
listenForGamepadDisconnected();
gamepad.disconnect();
await handleSDLInputEvents();
done();
});
</script>