function biome_entered( new_biome_name, old_biome_name )
	-- print( "new_biome_name: " .. new_biome_name )
	local e = GetUpdatedEntityID()

	if( new_biome_name == "$biome_meat" ) then
		EntityAddTag(e, "ew_no_heal_in_meat_biome")
	else
		EntityRemoveTag(e, "ew_no_heal_in_meat_biome")
	end
end
