noita_entangled_worlds/blob_guy/src/blob_guy.rs

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use crate::chunk::{CellType, Chunk, ChunkPos};
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use crate::{CHUNK_AMOUNT, CHUNK_SIZE, State};
#[cfg(target_arch = "x86")]
use noita_api::EntityID;
use rustc_hash::{FxBuildHasher, FxHashMap};
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#[derive(Default, Debug, Clone, Copy)]
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pub struct Pos {
pub x: f32,
pub y: f32,
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}
impl Pos {
pub fn new(x: f32, y: f32) -> Self {
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Self { x, y }
}
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pub fn to_chunk(self) -> ChunkPos {
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ChunkPos::new(self.x.floor() as isize, self.y.floor() as isize)
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}
}
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const OFFSET: isize = CHUNK_AMOUNT as isize / 2;
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impl State {
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pub fn update(&mut self) -> eyre::Result<()> {
if self.blobs.is_empty() {
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self.blobs
.push(Blob::new(128.0 + 16.0, -(128.0 + 64.0 + 16.0)));
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}
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'upper: for blob in self.blobs.iter_mut() {
let c = blob.pos.to_chunk();
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for (k, (x, y)) in (-OFFSET..=OFFSET)
.flat_map(|i| (-OFFSET..=OFFSET).map(move |j| (i, j)))
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.enumerate()
{
if unsafe {
!self
.particle_world_state
.encode_area(c.x + x, c.y + y, &mut self.world[k])
} {
continue 'upper;
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}
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}
blob.update(&mut self.world)?;
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for (k, (x, y)) in (-OFFSET..=OFFSET)
.flat_map(|i| (-OFFSET..=OFFSET).map(move |j| (i, j)))
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.enumerate()
{
unsafe {
self.particle_world_state
.decode_area(c.x + x, c.y + y, &self.world[k]);
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}
}
}
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Ok(())
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}
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}
pub const SIZE: usize = 12;
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pub struct Blob {
pub pos: Pos,
pub pixels: FxHashMap<(isize, isize), Pixel>,
}
#[derive(Default, Copy, Clone)]
pub struct Pixel {
pub pos: Pos,
velocity: Pos,
acceleration: Pos,
}
impl Pixel {
fn new(pos: Pos) -> Self {
Pixel {
pos,
..Default::default()
}
}
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}
impl Blob {
pub fn update(&mut self, map: &mut [Chunk; 9]) -> eyre::Result<()> {
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let mut last = ChunkPos::new(isize::MAX, isize::MAX);
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let mut k = 0;
let start = self.pos.to_chunk();
#[cfg(target_arch = "x86")]
{
let player = EntityID::get_closest_with_tag(
self.pos.x as f64,
self.pos.y as f64,
"player_unit",
)?;
let (x, y) = player.position()?;
let dx = x as f32 - self.pos.x;
let dy = y as f32 - self.pos.y;
self.pos.x += dx / 100.0;
self.pos.y += dy / 100.0;
}
for (_, p) in self.pixels.iter_mut() {
p.acceleration.x = 0.0;
p.acceleration.y = 0.0;
}
{
let mut pixels_vec: Vec<_> = self.pixels.values_mut().collect();
for p in &mut pixels_vec {
let dx = self.pos.x - p.pos.x;
let dy = self.pos.y - p.pos.y;
let dist = (dx * dx + dy * dy).sqrt().max(0.1);
let force = 10.0 / dist;
p.acceleration.x += dx / dist * force;
p.acceleration.y += dy / dist * force;
}
}
let mut to_change = Vec::new();
for ((x, y), p) in self.pixels.iter_mut() {
p.velocity.x += p.acceleration.x / 60.0;
p.velocity.y += p.acceleration.y / 60.0;
p.pos.x += p.velocity.x / 60.0;
p.pos.y += p.velocity.y / 60.0;
let (nx, ny) = (p.pos.x.floor() as isize, p.pos.y.floor() as isize);
if *x != nx || *y != ny {
to_change.push(((*x, *y), (nx, ny)));
}
}
for (k, n) in to_change {
let px = self.pixels.remove(&k).unwrap();
self.pixels.insert(n, px);
}
noita_api::print(format!(
"{{{}}}",
self.pixels
.keys()
.map(|(a, b)| format!("{{{a},{b}}}"))
.collect::<Vec<String>>()
.join(",")
));
for (x, y) in self.pixels.keys() {
let c = ChunkPos::new(*x, *y);
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if c != last {
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k = ((c.x - start.x + OFFSET) * CHUNK_AMOUNT as isize + (c.y - start.y + OFFSET))
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as usize;
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last = c;
}
let n = x.rem_euclid(CHUNK_SIZE as isize) as usize * CHUNK_SIZE
+ y.rem_euclid(CHUNK_SIZE as isize) as usize;
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map[k][n] = if matches!(map[k][n], CellType::Remove) {
CellType::Ignore
} else {
CellType::Blob
}
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}
Ok(())
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}
pub fn new(x: f32, y: f32) -> Self {
let mut pixels = FxHashMap::with_capacity_and_hasher(SIZE * SIZE, FxBuildHasher);
for i in 0..SIZE * SIZE {
let a = (i / SIZE) as f32 - SIZE as f32 / 2.0 + 0.5;
let b = (i % SIZE) as f32 - SIZE as f32 / 2.0 + 0.5;
let p = Pixel::new(Pos::new(x + a, y + b));
pixels.insert((p.pos.x.floor() as isize, p.pos.y.floor() as isize), p);
}
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Blob {
pos: Pos::new(x, y),
pixels,
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}
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}
}