noita_entangled_worlds/.vscode/settings.json

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{
"Lua.runtime.version": "LuaJIT",
"Lua.diagnostics.disable": [
"cast-local-type",
"param-type-mismatch",
"undefined-global",
"need-check-nil"
],
"Lua.diagnostics.globals": [
"wait",
"async"
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],
"C_Cpp.default.compilerPath": "/usr/bin/clang++"
}