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8 lines
245 B
Lua
8 lines
245 B
Lua
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local old = GameCreateSpriteForXFrames
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function GameCreateSpriteForXFrames(filename, ...)
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if filename == "data/particles/spatial_map_player.png" then
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CrossCall("ew_place_player_on_map")
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else
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old(filename, ...)
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end
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end
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