fix tether again

This commit is contained in:
bgkillas 2024-11-02 14:02:52 -04:00
parent 3f25eeca78
commit 0081f85951

View file

@ -419,11 +419,12 @@ function player_fns.serialize_position(player_data)
end end
function player_fns.deserialize_position(message, player_data) function player_fns.deserialize_position(message, player_data)
player_data.pos_x = message.x
player_data.pos_y = message.y
if player_data == nil or not EntityGetIsAlive(player_data.entity) then if player_data == nil or not EntityGetIsAlive(player_data.entity) then
return return
end end
player_data.pos_x = x
player_data.pos_y = y
local entity = player_data.entity local entity = player_data.entity
local character_data = EntityGetFirstComponentIncludingDisabled(entity, "CharacterDataComponent") local character_data = EntityGetFirstComponentIncludingDisabled(entity, "CharacterDataComponent")
local velocity_comp = EntityGetFirstComponentIncludingDisabled(entity, "VelocityComponent") local velocity_comp = EntityGetFirstComponentIncludingDisabled(entity, "VelocityComponent")