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Probably fix randomized perk pools with steam ids.
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@ -38,7 +38,7 @@ ModLuaFileAppend("data/scripts/gun/gun_actions.lua", "mods/quant.ew/files/resour
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ModMagicNumbersFileAdd("mods/quant.ew/files/magic.xml")
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np.CrossCallAdd("ew_per_peer_seed", function()
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return tonumber(ctx.my_id, 16)
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return tonumber(string.sub(9, ctx.my_id), 16)
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end)
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local function load_modules()
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