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Allow players to pick gold pixels
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parent
414e775e61
commit
3e7c174fd3
3 changed files with 5 additions and 4 deletions
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@ -11,4 +11,4 @@ function damage_received( damage, message, entity_thats_responsible, is_fatal, p
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if host_ent ~= nil then
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EntityInflictDamage(host_ent, damage, "DAMAGE_CURSE", message, "NONE", 0, 0, entity_thats_responsible)
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end
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end
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end
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@ -1,3 +0,0 @@
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function wand_fired( gun_entity_id )
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-- Does nothing
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end
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@ -330,4 +330,8 @@
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</VariableStorageComponent>
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<WalletComponent>
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</WalletComponent>
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<MaterialSuckerComponent
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suck_gold="1"
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suck_health="1"
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></MaterialSuckerComponent>
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</Entity>
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