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https://github.com/IntQuant/noita_entangled_worlds.git
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remove 2 unused xml's
This commit is contained in:
parent
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commit
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2 changed files with 0 additions and 1228 deletions
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@ -1,603 +0,0 @@
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<Entity
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name="client"
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tags="mortal,human,hittable,peasant,prey,teleportable,ew_client,ew_peer,polymorphable_NOT" >
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<HotspotComponent
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_tags="hand"
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sprite_hotspot_name="hand"
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></HotspotComponent>
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<HotspotComponent
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_tags="shoot_pos"
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offset.x="0"
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offset.y="-2"
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></HotspotComponent>
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<HotspotComponent
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_tags="kick_pos"
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offset.x="0"
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offset.y="2"
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></HotspotComponent>
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<HotspotComponent
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_tags="crouch_sensor"
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offset.x="0"
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offset.y="-14"
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></HotspotComponent>
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<PhysicsPickUpComponent
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original_left_joint_pos.x="-8"
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original_left_joint_pos.y="-2"
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original_right_joint_pos.x="-2"
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original_right_joint_pos.y="-2"
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pick_up_strength="400"
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></PhysicsPickUpComponent>
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<PlatformShooterPlayerComponent
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center_camera_on_this_entity="1"
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aiming_reticle_distance_from_character="60"
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camera_max_distance_from_character="50"
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move_camera_with_aim="1"
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eating_area_min.x="-6"
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eating_area_max.x="6"
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eating_area_min.y="-4"
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eating_area_max.y="6"
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eating_cells_per_frame="2"
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></PlatformShooterPlayerComponent>
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<PathFindingGridMarkerComponent
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player_marker_radius="100.0"
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marker_offset_y="-3"
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marker_work_flag="8"
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></PathFindingGridMarkerComponent>
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<PlayerCollisionComponent
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getting_crushed_threshold="6"
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moving_up_before_getting_crushed_threshold="6"
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></PlayerCollisionComponent >
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<CharacterDataComponent
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platforming_type="2"
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check_collision_max_size_x="4"
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check_collision_max_size_y="4"
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climb_over_y="4"
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collision_aabb_min_x="-2.0"
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collision_aabb_max_x="2.0"
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collision_aabb_min_y="-4.5"
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collision_aabb_max_y="2.1"
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eff_hg_offset_y="1.28572"
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eff_hg_position_x="0"
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eff_hg_position_y="5"
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eff_hg_size_x="6.42857"
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eff_hg_size_y="5.14286"
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eff_hg_velocity_max_x="19.5787896514"
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eff_hg_velocity_max_y="-11.5714"
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eff_hg_velocity_min_x="-19.5714"
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eff_hg_velocity_min_y="-40"
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eff_hg_damage_min="10"
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eff_hg_damage_max="95"
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eff_hg_update_box2d="0"
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eff_hg_b2force_multiplier="0.0015"
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effect_hit_ground="1"
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fly_time_max="3.0"
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fly_recharge_spd="0.4"
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fly_recharge_spd_ground="6"
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flying_needs_recharge="1"
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flying_in_air_wait_frames="38"
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flying_recharge_removal_frames="8"
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gravity="0"
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buoyancy_check_offset_y="-7"
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send_transform_update_message="1"
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></CharacterDataComponent>
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<GenomeDataComponent
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herd_id="player"
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food_chain_rank="20"
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is_predator="1"
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berserk_dont_attack_friends="1"
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></GenomeDataComponent>
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<CharacterPlatformingComponent
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animation_to_play=""
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jump_keydown_buffer="2"
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jump_velocity_y="-95"
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jump_velocity_x="56"
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fly_model_player="0"
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fly_smooth_y="0"
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fly_speed_max_up="95"
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fly_speed_max_down="85"
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fly_speed_mult="20"
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fly_speed_change_spd="0.25"
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mouse_look="1"
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keyboard_look="1"
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mouse_look_buffer="1"
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pixel_gravity="350"
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run_velocity="154"
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fly_velocity_x="52"
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accel_x="0.15"
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turning_buffer="0.5"
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velocity_min_x="-57"
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velocity_max_x="57"
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velocity_min_y="-200"
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velocity_max_y="350"
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></CharacterPlatformingComponent>
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<ControlsComponent
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enabled="0"
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gamepad_fire_on_thumbstick_extend="0"
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gamepad_fire_on_thumbstick_extend_threshold="0.9"
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gamepad_indirect_aiming_enabled="0"
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></ControlsComponent>
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<DamageModelComponent
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air_in_lungs="7"
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air_in_lungs_max="7"
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air_lack_of_damage="0.6"
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air_needed="1"
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falling_damage_damage_max="1.2"
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falling_damage_damage_min="0.1"
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falling_damage_height_max="250"
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falling_damage_height_min="70"
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falling_damages="0"
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fire_damage_amount="0.2"
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fire_probability_of_ignition="1"
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invincibility_frames="60"
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hp="-1"
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is_on_fire="0"
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materials_damage="1"
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materials_that_damage="acid,lava,blood_cold_vapour,blood_cold,poison,radioactive_gas,radioactive_gas_static,rock_static_radioactive,rock_static_poison,ice_radioactive_static,ice_radioactive_glass,ice_acid_static,ice_acid_glass,rock_static_cursed,magic_gas_hp_regeneration,gold_radioactive,gold_static_radioactive,rock_static_cursed_green,cursed_liquid,poo_gas"
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materials_how_much_damage="0.005,0.003,0.0006,0.0009,0.001,0.001,0.001,0.001,0.001,0.001,0.001,0.001,0.001,0.005,-0.005,0.0002,0.0002,0.004,0.0005,0.00001"
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ragdoll_filenames_file="data/ragdolls/player/filenames.txt"
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ragdoll_offset_y="-5"
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ragdollify_child_entity_sprites="1"
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blood_spray_material="blood"
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physics_objects_damage="0"
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critical_damage_resistance="1"
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><damage_multipliers
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explosion="0.35"
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holy="1.5"
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>
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</damage_multipliers>
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</DamageModelComponent>
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<MaterialSuckerComponent
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suck_gold="1"
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suck_health="1"
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></MaterialSuckerComponent>
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<HitboxComponent
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aabb_max_x="3"
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aabb_max_y="4"
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aabb_min_x="-3"
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aabb_min_y="-12"
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is_enemy="0"
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is_item="0"
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is_player="1"
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></HitboxComponent>
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<HitboxComponent
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_tags="crouched"
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_enabled="0"
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aabb_max_x="3"
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aabb_max_y="4"
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aabb_min_x="-3"
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aabb_min_y="-8.5"
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is_enemy="0"
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is_item="0"
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is_player="1"
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></HitboxComponent>
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<Inventory2Component
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_enabled="1"
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full_inventory_slots_x="0"
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full_inventory_slots_y="0"
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mSavedActiveItemIndex="0"
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quick_inventory_slots="4"
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></Inventory2Component>
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<SpriteAnimatorComponent>
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</SpriteAnimatorComponent>
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<SpriteComponent
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_tags="character,lukki_disable"
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alpha="1"
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image_file="data/enemies_gfx/player.xml"
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next_rect_animation=""
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offset_x="6"
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offset_y="14"
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rect_animation="walk"
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z_index="0.6"
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></SpriteComponent>
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<SpriteComponent
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_tags="character,lukki_enable"
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_enabled="0"
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alpha="1"
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image_file="data/enemies_gfx/player_lukky.xml"
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next_rect_animation=""
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offset_x="6"
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offset_y="14"
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rect_animation="walk"
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z_index="0.6"
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></SpriteComponent>
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<HotspotComponent
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_tags="right_arm_root"
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sprite_hotspot_name="right_arm_start"
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transform_with_scale="1"
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></HotspotComponent>
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<Entity name="arm_r" tags="player_arm_r">
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<SpriteComponent
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_tags="with_item"
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alpha="1"
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image_file="data/enemies_gfx/player_arm.xml"
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next_rect_animation=""
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rect_animation="default"
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z_index="0.59"
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></SpriteComponent>
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<InheritTransformComponent
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parent_hotspot_tag="right_arm_root"
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only_position="1"
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></InheritTransformComponent>
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<HotspotComponent
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_tags="hand"
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sprite_hotspot_name="hand"
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transform_with_scale="1"
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></HotspotComponent>
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</Entity>
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<SpriteStainsComponent>
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</SpriteStainsComponent>
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<StatusEffectDataComponent>
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</StatusEffectDataComponent>
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<AudioComponent
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file="data/audio/Desktop/player.bank"
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event_root="player"
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audio_physics_material="character_player"
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set_latest_event_position="1"
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></AudioComponent>
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<AudioLoopComponent
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_tags="sound_jetpack"
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file="data/audio/Desktop/player.bank"
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event_name="player/jetpack"
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volume_autofade_speed="0.25"
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></AudioLoopComponent>
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<AudioLoopComponent
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_tags="sound_air_whoosh"
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file="data/audio/Desktop/player.bank"
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event_name="player/air_whoosh"
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volume_autofade_speed="0.5"
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></AudioLoopComponent>
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<AudioLoopComponent
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_tags="sound_underwater"
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file="data/audio/Desktop/player.bank"
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event_name="player/underwater"
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volume_autofade_speed="0.25"
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></AudioLoopComponent>
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<AudioLoopComponent
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_tags="sound_suffocating"
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file="data/audio/Desktop/player.bank"
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event_name="player/suffocating"
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volume_autofade_speed="0.25"
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></AudioLoopComponent>
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<AudioLoopComponent
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_tags="sound_damage_curse"
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file="data/audio/Desktop/player.bank"
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event_name="player/suffocating"
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volume_autofade_speed="0.1"
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></AudioLoopComponent>
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<AudioLoopComponent
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_tags="sound_pick_gold_sand"
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file="data/audio/Desktop/player.bank"
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event_name="player/pick_gold_sand"
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volume_autofade_speed="0.05"
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></AudioLoopComponent>
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<GunComponent>
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</GunComponent>
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<LiquidDisplacerComponent
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radius="1"
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></LiquidDisplacerComponent>
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<ItemPickUpperComponent
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drop_items_on_death="0"
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is_immune_to_kicks="1"
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only_pick_this_entity="52395832806"
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></ItemPickUpperComponent>
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<Base file="data/entities/base_jetpack_nosound.xml">
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<ParticleEmitterComponent
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offset.x="-2"
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offset.y="5"
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lifetime_min="0.0"
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></ParticleEmitterComponent>
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</Base>
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<LightComponent
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r="255"
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g="255"
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b="255"
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radius="350"
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fade_out_time="5.0"
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></LightComponent>
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<VelocityComponent
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updates_velocity="0"
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></VelocityComponent>
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<!-- cape -->
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<HotspotComponent
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_tags="cape_root"
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sprite_hotspot_name="cape" >
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</HotspotComponent>
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<Entity name="cape">
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<Base file="data/entities/verlet_chains/cape/cape.xml">
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</Base>
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</Entity>
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<!-- belt -->
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<HotspotComponent
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_tags="belt_root"
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sprite_hotspot_name="belt"
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></HotspotComponent>
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<!-- ingestion -->
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<MaterialInventoryComponent
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_tags="ingestion"
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drop_as_item="0"
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on_death_spill="0"
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kill_when_empty="0"
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></MaterialInventoryComponent>
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<IngestionComponent
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ingestion_capacity="7500"
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overingestion_damage="0.002"
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blood_healing_speed="0.0024"
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></IngestionComponent>
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<!-- -->
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<WalletComponent>
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</WalletComponent>
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<StreamingKeepAliveComponent>
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</StreamingKeepAliveComponent>
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<KickComponent>
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</KickComponent>
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<VariableStorageComponent
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name="ocarina_song"
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value_string=""
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></VariableStorageComponent>
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<VariableStorageComponent
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name="kantele_song"
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value_string=""
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></VariableStorageComponent>
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<VariableStorageComponent
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name="ocarina_song_pos"
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value_int="0"
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></VariableStorageComponent>
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<VariableStorageComponent
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name="kantele_song_pos"
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value_int="0"
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></VariableStorageComponent>
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<SpriteComponent
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_tags="character,player_amulet"
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alpha="1"
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image_file="data/enemies_gfx/player_amulet.xml"
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next_rect_animation=""
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offset_x="6"
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offset_y="14"
|
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rect_animation="walk"
|
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z_index="0.59"
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_enabled="0"
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></SpriteComponent>
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<SpriteComponent
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_tags="character,player_amulet_gem"
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alpha="1"
|
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image_file="data/enemies_gfx/player_amulet_gem.xml"
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next_rect_animation=""
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offset_x="6"
|
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offset_y="14"
|
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rect_animation="walk"
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z_index="0.58"
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_enabled="0"
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></SpriteComponent>
|
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<SpriteComponent
|
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_tags="character,player_hat"
|
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alpha="1"
|
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image_file="data/enemies_gfx/player_hat.xml"
|
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next_rect_animation=""
|
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offset_x="6"
|
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offset_y="14"
|
||||
rect_animation="walk"
|
||||
z_index="0.59"
|
||||
_enabled="0"
|
||||
></SpriteComponent>
|
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|
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<SpriteComponent
|
||||
_tags="character,player_hat2"
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alpha="1"
|
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image_file="data/enemies_gfx/player_hat2.xml"
|
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next_rect_animation=""
|
||||
offset_x="6"
|
||||
offset_y="14"
|
||||
rect_animation="walk"
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||||
z_index="0.58"
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||||
_enabled="0"
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||||
></SpriteComponent>
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|
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<SpriteComponent
|
||||
_tags="character,player_hat2_shadow"
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alpha="1"
|
||||
image_file="data/enemies_gfx/player_hat2_shadow.xml"
|
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next_rect_animation=""
|
||||
offset_x="6"
|
||||
offset_y="14"
|
||||
rect_animation="walk"
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||||
z_index="0.58"
|
||||
_enabled="0"
|
||||
></SpriteComponent>
|
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|
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<ParticleEmitterComponent
|
||||
_tags="fast_movement_particles"
|
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emitted_material_name="spark_white"
|
||||
offset.x="0"
|
||||
offset.y="3"
|
||||
x_pos_offset_min="0"
|
||||
x_pos_offset_max="0"
|
||||
y_pos_offset_min="0"
|
||||
y_pos_offset_max="0"
|
||||
x_vel_min="0"
|
||||
x_vel_max="0"
|
||||
y_vel_min="0"
|
||||
y_vel_max="0"
|
||||
gravity.y="0.0"
|
||||
count_min="1"
|
||||
count_max="1"
|
||||
lifetime_min="0.3"
|
||||
lifetime_max="0.5"
|
||||
is_trail="1"
|
||||
trail_gap="1.0"
|
||||
render_on_grid="1"
|
||||
fade_based_on_lifetime="1"
|
||||
airflow_force="0.1"
|
||||
airflow_time="0.001"
|
||||
airflow_scale="0.0833"
|
||||
emission_interval_min_frames="1"
|
||||
emission_interval_max_frames="1"
|
||||
emit_cosmetic_particles="1"
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||||
create_real_particles="0"
|
||||
cosmetic_force_create="0"
|
||||
ignore_transform_updated_msg="1"
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||||
is_emitting="1"
|
||||
>
|
||||
</ParticleEmitterComponent>
|
||||
|
||||
<ParticleEmitterComponent
|
||||
_tags="fast_movement_particles"
|
||||
emitted_material_name="spark_white"
|
||||
offset.x="-2"
|
||||
offset.y="-6"
|
||||
x_pos_offset_min="0"
|
||||
x_pos_offset_max="0"
|
||||
y_pos_offset_min="0"
|
||||
y_pos_offset_max="0"
|
||||
x_vel_min="0"
|
||||
x_vel_max="0"
|
||||
y_vel_min="0"
|
||||
y_vel_max="0"
|
||||
gravity.y="0.0"
|
||||
count_min="1"
|
||||
count_max="1"
|
||||
lifetime_min="0.3"
|
||||
lifetime_max="0.5"
|
||||
is_trail="1"
|
||||
trail_gap="1.0"
|
||||
render_on_grid="1"
|
||||
fade_based_on_lifetime="1"
|
||||
airflow_force="0.5"
|
||||
airflow_time="0.001"
|
||||
airflow_scale="0.0833"
|
||||
emission_interval_min_frames="1"
|
||||
emission_interval_max_frames="1"
|
||||
emit_cosmetic_particles="1"
|
||||
create_real_particles="0"
|
||||
cosmetic_force_create="0"
|
||||
ignore_transform_updated_msg="1"
|
||||
is_emitting="1"
|
||||
>
|
||||
</ParticleEmitterComponent>
|
||||
|
||||
<ParticleEmitterComponent
|
||||
_tags="fast_movement_particles"
|
||||
emitted_material_name="spark_white"
|
||||
offset.x="0"
|
||||
offset.y="-12"
|
||||
x_pos_offset_min="0"
|
||||
x_pos_offset_max="0"
|
||||
y_pos_offset_min="0"
|
||||
y_pos_offset_max="0"
|
||||
x_vel_min="0"
|
||||
x_vel_max="0"
|
||||
y_vel_min="0"
|
||||
y_vel_max="0"
|
||||
gravity.y="0.0"
|
||||
count_min="1"
|
||||
count_max="1"
|
||||
lifetime_min="0.3"
|
||||
lifetime_max="0.5"
|
||||
is_trail="1"
|
||||
trail_gap="1.0"
|
||||
render_on_grid="1"
|
||||
fade_based_on_lifetime="1"
|
||||
airflow_force="0.5"
|
||||
airflow_time="0.001"
|
||||
airflow_scale="0.0833"
|
||||
emission_interval_min_frames="1"
|
||||
emission_interval_max_frames="1"
|
||||
emit_cosmetic_particles="1"
|
||||
create_real_particles="0"
|
||||
cosmetic_force_create="0"
|
||||
ignore_transform_updated_msg="1"
|
||||
is_emitting="1"
|
||||
>
|
||||
</ParticleEmitterComponent>
|
||||
|
||||
<VariableStorageComponent
|
||||
_tags="ew_current_perks"
|
||||
value_string=""
|
||||
/>
|
||||
|
||||
<Entity name="chunk_loader">
|
||||
<Base file="mods/quant.ew/files/resource/entities/chunk_loader.xml">
|
||||
</Base>
|
||||
</Entity>
|
||||
|
||||
<Entity name="cursor">
|
||||
<SpriteComponent
|
||||
alpha="1"
|
||||
image_file="mods/quant.ew/files/resource/sprites/cursor.png"
|
||||
next_rect_animation=""
|
||||
offset_x="6.5"
|
||||
offset_y="6.5"
|
||||
emissive="1"
|
||||
additive="1"
|
||||
rect_animation=""
|
||||
z_index="1"
|
||||
update_transform="1"
|
||||
update_transform_rotation="0"
|
||||
has_special_scale="1"
|
||||
special_scale_x="0.5"
|
||||
special_scale_y="0.5"
|
||||
></SpriteComponent>
|
||||
</Entity>
|
||||
<Entity name="inventory_quick">
|
||||
</Entity>
|
|
@ -1,625 +0,0 @@
|
|||
<Entity
|
||||
name="DEBUG_NAME:player"
|
||||
tags="mortal,human,hittable,peasant,prey,player_unit,teleportable" >
|
||||
|
||||
<HotspotComponent
|
||||
_tags="hand"
|
||||
sprite_hotspot_name="hand"
|
||||
></HotspotComponent>
|
||||
|
||||
<HotspotComponent
|
||||
_tags="shoot_pos"
|
||||
offset.x="0"
|
||||
offset.y="-2"
|
||||
></HotspotComponent>
|
||||
|
||||
<HotspotComponent
|
||||
_tags="kick_pos"
|
||||
offset.x="0"
|
||||
offset.y="2"
|
||||
></HotspotComponent>
|
||||
|
||||
<HotspotComponent
|
||||
_tags="crouch_sensor"
|
||||
offset.x="0"
|
||||
offset.y="-14"
|
||||
></HotspotComponent>
|
||||
|
||||
<PhysicsPickUpComponent
|
||||
original_left_joint_pos.x="-8"
|
||||
original_left_joint_pos.y="-2"
|
||||
original_right_joint_pos.x="-2"
|
||||
original_right_joint_pos.y="-2"
|
||||
pick_up_strength="400"
|
||||
></PhysicsPickUpComponent>
|
||||
|
||||
<PlatformShooterPlayerComponent
|
||||
center_camera_on_this_entity="1"
|
||||
aiming_reticle_distance_from_character="60"
|
||||
camera_max_distance_from_character="50"
|
||||
move_camera_with_aim="1"
|
||||
eating_area_min.x="-6"
|
||||
eating_area_max.x="6"
|
||||
eating_area_min.y="-4"
|
||||
eating_area_max.y="6"
|
||||
eating_cells_per_frame="2"
|
||||
></PlatformShooterPlayerComponent>
|
||||
|
||||
<PathFindingGridMarkerComponent
|
||||
player_marker_radius="100.0"
|
||||
marker_offset_y="-3"
|
||||
marker_work_flag="8"
|
||||
></PathFindingGridMarkerComponent>
|
||||
|
||||
<PlayerCollisionComponent
|
||||
getting_crushed_threshold="6"
|
||||
moving_up_before_getting_crushed_threshold="6"
|
||||
></PlayerCollisionComponent >
|
||||
|
||||
<CharacterDataComponent
|
||||
platforming_type="2"
|
||||
check_collision_max_size_x="4"
|
||||
check_collision_max_size_y="4"
|
||||
climb_over_y="4"
|
||||
collision_aabb_min_x="-2.0"
|
||||
collision_aabb_max_x="2.0"
|
||||
collision_aabb_min_y="-4.5"
|
||||
collision_aabb_max_y="2.1"
|
||||
eff_hg_offset_y="1.28572"
|
||||
eff_hg_position_x="0"
|
||||
eff_hg_position_y="5"
|
||||
eff_hg_size_x="6.42857"
|
||||
eff_hg_size_y="5.14286"
|
||||
eff_hg_velocity_max_x="19.5787896514"
|
||||
eff_hg_velocity_max_y="-11.5714"
|
||||
eff_hg_velocity_min_x="-19.5714"
|
||||
eff_hg_velocity_min_y="-40"
|
||||
eff_hg_damage_min="10"
|
||||
eff_hg_damage_max="95"
|
||||
eff_hg_update_box2d="0"
|
||||
eff_hg_b2force_multiplier="0.0015"
|
||||
effect_hit_ground="1"
|
||||
fly_time_max="3.0"
|
||||
fly_recharge_spd="0.4"
|
||||
fly_recharge_spd_ground="6"
|
||||
flying_needs_recharge="1"
|
||||
flying_in_air_wait_frames="38"
|
||||
flying_recharge_removal_frames="8"
|
||||
gravity="0"
|
||||
buoyancy_check_offset_y="-7"
|
||||
send_transform_update_message="1"
|
||||
></CharacterDataComponent>
|
||||
|
||||
<GenomeDataComponent
|
||||
<!--herd_id="player"-->
|
||||
food_chain_rank="20"
|
||||
is_predator="1"
|
||||
berserk_dont_attack_friends="1"
|
||||
></GenomeDataComponent>
|
||||
|
||||
<CharacterPlatformingComponent
|
||||
animation_to_play=""
|
||||
jump_keydown_buffer="2"
|
||||
jump_velocity_y="-95"
|
||||
jump_velocity_x="56"
|
||||
fly_model_player="0"
|
||||
fly_smooth_y="0"
|
||||
fly_speed_max_up="95"
|
||||
fly_speed_max_down="85"
|
||||
fly_speed_mult="20"
|
||||
fly_speed_change_spd="0.25"
|
||||
mouse_look="1"
|
||||
keyboard_look="1"
|
||||
mouse_look_buffer="1"
|
||||
pixel_gravity="350"
|
||||
run_velocity="154"
|
||||
fly_velocity_x="52"
|
||||
accel_x="0.15"
|
||||
turning_buffer="0.5"
|
||||
velocity_min_x="-57"
|
||||
velocity_max_x="57"
|
||||
velocity_min_y="-200"
|
||||
velocity_max_y="350"
|
||||
></CharacterPlatformingComponent>
|
||||
|
||||
<ControlsComponent
|
||||
enabled="1"
|
||||
gamepad_fire_on_thumbstick_extend="0"
|
||||
gamepad_fire_on_thumbstick_extend_threshold="0.9"
|
||||
gamepad_indirect_aiming_enabled="0"
|
||||
></ControlsComponent>
|
||||
|
||||
<DamageModelComponent
|
||||
air_in_lungs="7"
|
||||
air_in_lungs_max="7"
|
||||
air_lack_of_damage="0.6"
|
||||
air_needed="1"
|
||||
falling_damage_damage_max="1.2"
|
||||
falling_damage_damage_min="0.1"
|
||||
falling_damage_height_max="250"
|
||||
falling_damage_height_min="70"
|
||||
falling_damages="0"
|
||||
fire_damage_amount="0.2"
|
||||
fire_probability_of_ignition="1"
|
||||
invincibility_frames="60"
|
||||
hp="4"
|
||||
is_on_fire="0"
|
||||
materials_damage="1"
|
||||
materials_that_damage="acid,lava,blood_cold_vapour,blood_cold,poison,radioactive_gas,radioactive_gas_static,rock_static_radioactive,rock_static_poison,ice_radioactive_static,ice_radioactive_glass,ice_acid_static,ice_acid_glass,rock_static_cursed,magic_gas_hp_regeneration,gold_radioactive,gold_static_radioactive,rock_static_cursed_green,cursed_liquid,poo_gas"
|
||||
materials_how_much_damage="0.005,0.003,0.0006,0.0009,0.001,0.001,0.001,0.001,0.001,0.001,0.001,0.001,0.001,0.005,-0.005,0.0002,0.0002,0.004,0.0005,0.00001"
|
||||
ragdoll_filenames_file="data/ragdolls/player/filenames.txt"
|
||||
ragdoll_offset_y="-5"
|
||||
ragdollify_child_entity_sprites="1"
|
||||
blood_spray_material="blood"
|
||||
physics_objects_damage="0"
|
||||
critical_damage_resistance="1"
|
||||
><damage_multipliers
|
||||
explosion="0.35"
|
||||
holy="1.5"
|
||||
>
|
||||
</damage_multipliers>
|
||||
</DamageModelComponent>
|
||||
|
||||
<MaterialSuckerComponent
|
||||
suck_gold="1"
|
||||
suck_health="1"
|
||||
></MaterialSuckerComponent>
|
||||
|
||||
<HitboxComponent
|
||||
aabb_max_x="3"
|
||||
aabb_max_y="4"
|
||||
aabb_min_x="-3"
|
||||
aabb_min_y="-12"
|
||||
is_enemy="0"
|
||||
is_item="0"
|
||||
is_player="1"
|
||||
></HitboxComponent>
|
||||
|
||||
<HitboxComponent
|
||||
_tags="crouched"
|
||||
_enabled="0"
|
||||
aabb_max_x="3"
|
||||
aabb_max_y="4"
|
||||
aabb_min_x="-3"
|
||||
aabb_min_y="-8.5"
|
||||
is_enemy="0"
|
||||
is_item="0"
|
||||
is_player="1"
|
||||
></HitboxComponent>
|
||||
|
||||
<Inventory2Component
|
||||
quick_inventory_slots="10"
|
||||
full_inventory_slots_x="16"
|
||||
full_inventory_slots_y="1"
|
||||
></Inventory2Component>
|
||||
|
||||
<InventoryGuiComponent />
|
||||
|
||||
<SpriteAnimatorComponent>
|
||||
</SpriteAnimatorComponent>
|
||||
|
||||
<SpriteComponent
|
||||
_tags="character,lukki_disable"
|
||||
alpha="1"
|
||||
<!-- image_file="data/enemies_gfx/player.xml" -->
|
||||
next_rect_animation=""
|
||||
offset_x="6"
|
||||
offset_y="14"
|
||||
rect_animation="walk"
|
||||
z_index="0.6"
|
||||
></SpriteComponent>
|
||||
|
||||
<SpriteComponent
|
||||
_tags="character,lukki_enable"
|
||||
_enabled="0"
|
||||
alpha="1"
|
||||
image_file="data/enemies_gfx/player_lukky.xml"
|
||||
next_rect_animation=""
|
||||
offset_x="6"
|
||||
offset_y="14"
|
||||
rect_animation="walk"
|
||||
z_index="0.6"
|
||||
></SpriteComponent>
|
||||
|
||||
<HotspotComponent
|
||||
_tags="right_arm_root"
|
||||
sprite_hotspot_name="right_arm_start"
|
||||
transform_with_scale="1"
|
||||
></HotspotComponent>
|
||||
|
||||
<Entity name="arm_r" tags="player_arm_r">
|
||||
|
||||
<SpriteComponent
|
||||
_tags="with_item"
|
||||
alpha="1"
|
||||
<-- image_file="data/enemies_gfx/player_arm.xml"-->
|
||||
next_rect_animation=""
|
||||
rect_animation="default"
|
||||
z_index="0.59"
|
||||
></SpriteComponent>
|
||||
|
||||
<InheritTransformComponent
|
||||
parent_hotspot_tag="right_arm_root"
|
||||
only_position="1"
|
||||
></InheritTransformComponent>
|
||||
|
||||
<HotspotComponent
|
||||
_tags="hand"
|
||||
sprite_hotspot_name="hand"
|
||||
transform_with_scale="1"
|
||||
></HotspotComponent>
|
||||
|
||||
</Entity>
|
||||
|
||||
<SpriteComponent
|
||||
_tags="aiming_reticle"
|
||||
alpha="1"
|
||||
image_file="data/ui_gfx/mouse_cursor.png"
|
||||
ui_is_parent="0"
|
||||
offset_x="6"
|
||||
offset_y="35"
|
||||
has_special_scale="1"
|
||||
special_scale_x="1"
|
||||
special_scale_y="1"
|
||||
z_index="-10000"
|
||||
emissive="1"
|
||||
></SpriteComponent>
|
||||
|
||||
<SpriteStainsComponent>
|
||||
</SpriteStainsComponent>
|
||||
|
||||
<StatusEffectDataComponent>
|
||||
</StatusEffectDataComponent>
|
||||
|
||||
<AudioComponent
|
||||
file="data/audio/Desktop/player.bank"
|
||||
event_root="player"
|
||||
audio_physics_material="character_player"
|
||||
set_latest_event_position="1"
|
||||
></AudioComponent>
|
||||
|
||||
<AudioLoopComponent
|
||||
_tags="sound_jetpack"
|
||||
file="data/audio/Desktop/player.bank"
|
||||
event_name="player/jetpack"
|
||||
volume_autofade_speed="0.25"
|
||||
></AudioLoopComponent>
|
||||
|
||||
<AudioLoopComponent
|
||||
_tags="sound_air_whoosh"
|
||||
file="data/audio/Desktop/player.bank"
|
||||
event_name="player/air_whoosh"
|
||||
volume_autofade_speed="0.5"
|
||||
></AudioLoopComponent>
|
||||
|
||||
<AudioLoopComponent
|
||||
_tags="sound_underwater"
|
||||
file="data/audio/Desktop/player.bank"
|
||||
event_name="player/underwater"
|
||||
volume_autofade_speed="0.25"
|
||||
></AudioLoopComponent>
|
||||
|
||||
<AudioLoopComponent
|
||||
_tags="sound_suffocating"
|
||||
file="data/audio/Desktop/player.bank"
|
||||
event_name="player/suffocating"
|
||||
volume_autofade_speed="0.25"
|
||||
></AudioLoopComponent>
|
||||
|
||||
<AudioLoopComponent
|
||||
_tags="sound_damage_curse"
|
||||
file="data/audio/Desktop/player.bank"
|
||||
event_name="player/suffocating"
|
||||
volume_autofade_speed="0.1"
|
||||
></AudioLoopComponent>
|
||||
|
||||
<AudioLoopComponent
|
||||
_tags="sound_pick_gold_sand"
|
||||
file="data/audio/Desktop/player.bank"
|
||||
event_name="player/pick_gold_sand"
|
||||
volume_autofade_speed="0.05"
|
||||
></AudioLoopComponent>
|
||||
|
||||
<AudioListenerComponent
|
||||
z="-60"
|
||||
></AudioListenerComponent>
|
||||
|
||||
<GunComponent>
|
||||
</GunComponent>
|
||||
|
||||
<LiquidDisplacerComponent
|
||||
radius="1"
|
||||
></LiquidDisplacerComponent>
|
||||
|
||||
<ItemPickUpperComponent
|
||||
drop_items_on_death="0"
|
||||
></ItemPickUpperComponent>
|
||||
|
||||
<Base file="data/entities/base_jetpack_nosound.xml">
|
||||
|
||||
<ParticleEmitterComponent
|
||||
offset.x="-2"
|
||||
offset.y="5"
|
||||
lifetime_min="0.0"
|
||||
></ParticleEmitterComponent>
|
||||
|
||||
</Base>
|
||||
|
||||
<GameLogComponent
|
||||
report_damage="0"
|
||||
report_death="1"
|
||||
></GameLogComponent>
|
||||
|
||||
<GameStatsComponent is_player="1" />
|
||||
|
||||
<LightComponent
|
||||
r="255"
|
||||
g="255"
|
||||
b="255"
|
||||
radius="350"
|
||||
fade_out_time="5.0"
|
||||
></LightComponent>
|
||||
|
||||
<VelocityComponent
|
||||
updates_velocity="0"
|
||||
></VelocityComponent>
|
||||
|
||||
<!-- cape -->
|
||||
|
||||
<HotspotComponent
|
||||
_tags="cape_root"
|
||||
sprite_hotspot_name="cape" >
|
||||
</HotspotComponent>
|
||||
|
||||
<Entity name="cape">
|
||||
<!-- <Base file="data/entities/verlet_chains/cape/cape.xml">-->
|
||||
</Base>
|
||||
</Entity>
|
||||
|
||||
<!-- belt -->
|
||||
|
||||
<HotspotComponent
|
||||
_tags="belt_root"
|
||||
sprite_hotspot_name="belt"
|
||||
></HotspotComponent>
|
||||
|
||||
<!-- ingestion -->
|
||||
|
||||
<MaterialInventoryComponent
|
||||
_tags="ingestion"
|
||||
drop_as_item="0"
|
||||
on_death_spill="0"
|
||||
kill_when_empty="0"
|
||||
></MaterialInventoryComponent>
|
||||
|
||||
<IngestionComponent
|
||||
ingestion_capacity="7500"
|
||||
overingestion_damage="0.002"
|
||||
blood_healing_speed="0.0024"
|
||||
></IngestionComponent>
|
||||
|
||||
<DrugEffectComponent>
|
||||
</DrugEffectComponent>
|
||||
|
||||
<!-- -->
|
||||
|
||||
<WalletComponent>
|
||||
</WalletComponent>
|
||||
|
||||
<StreamingKeepAliveComponent>
|
||||
</StreamingKeepAliveComponent>
|
||||
|
||||
<KickComponent>
|
||||
</KickComponent>
|
||||
|
||||
<VariableStorageComponent
|
||||
name="ocarina_song"
|
||||
value_string=""
|
||||
></VariableStorageComponent>
|
||||
|
||||
<VariableStorageComponent
|
||||
name="kantele_song"
|
||||
value_string=""
|
||||
></VariableStorageComponent>
|
||||
|
||||
<VariableStorageComponent
|
||||
name="ocarina_song_pos"
|
||||
value_int="0"
|
||||
></VariableStorageComponent>
|
||||
|
||||
<VariableStorageComponent
|
||||
name="kantele_song_pos"
|
||||
value_int="0"
|
||||
></VariableStorageComponent>
|
||||
|
||||
<SpriteComponent
|
||||
_tags="character,player_amulet"
|
||||
alpha="1"
|
||||
<!--image_file="data/enemies_gfx/player_amulet.xml"-->
|
||||
next_rect_animation=""
|
||||
offset_x="6"
|
||||
offset_y="14"
|
||||
rect_animation="walk"
|
||||
z_index="0.59"
|
||||
_enabled="0"
|
||||
></SpriteComponent>
|
||||
|
||||
<SpriteComponent
|
||||
_tags="character,player_amulet_gem"
|
||||
alpha="1"
|
||||
<!--image_file="data/enemies_gfx/player_amulet_gem.xml"-->
|
||||
next_rect_animation=""
|
||||
offset_x="6"
|
||||
offset_y="14"
|
||||
rect_animation="walk"
|
||||
z_index="0.58"
|
||||
_enabled="0"
|
||||
></SpriteComponent>
|
||||
|
||||
<SpriteComponent
|
||||
_tags="character,player_hat"
|
||||
alpha="1"
|
||||
image_file="data/enemies_gfx/player_hat.xml"
|
||||
next_rect_animation=""
|
||||
offset_x="6"
|
||||
offset_y="14"
|
||||
rect_animation="walk"
|
||||
z_index="0.59"
|
||||
_enabled="0"
|
||||
></SpriteComponent>
|
||||
|
||||
<SpriteComponent
|
||||
_tags="character,player_hat2"
|
||||
alpha="1"
|
||||
<!--image_file="data/enemies_gfx/player_hat2.xml"-->
|
||||
next_rect_animation=""
|
||||
offset_x="6"
|
||||
offset_y="14"
|
||||
rect_animation="walk"
|
||||
z_index="0.58"
|
||||
_enabled="0"
|
||||
></SpriteComponent>
|
||||
|
||||
<SpriteComponent
|
||||
_tags="character,player_hat2_shadow"
|
||||
alpha="1"
|
||||
image_file="data/enemies_gfx/player_hat2_shadow.xml"
|
||||
next_rect_animation=""
|
||||
offset_x="6"
|
||||
offset_y="14"
|
||||
rect_animation="walk"
|
||||
z_index="0.58"
|
||||
_enabled="0"
|
||||
></SpriteComponent>
|
||||
|
||||
<LuaComponent
|
||||
script_source_file="data/scripts/magic/amulet.lua"
|
||||
execute_on_added="1"
|
||||
remove_after_executed="1"
|
||||
>
|
||||
</LuaComponent>
|
||||
|
||||
<LuaComponent
|
||||
script_source_file="data/scripts/magic/player_biome_check.lua"
|
||||
execute_every_n_frame="80"
|
||||
>
|
||||
</LuaComponent>
|
||||
|
||||
<LuaComponent
|
||||
script_source_file="data/scripts/magic/orb_map_init.lua"
|
||||
execute_every_n_frame="10"
|
||||
remove_after_executed="1"
|
||||
>
|
||||
</LuaComponent>
|
||||
|
||||
<Entity>
|
||||
<Base file="data/entities/misc/effect_no_heal_in_meat_biome.xml" >
|
||||
</Base>
|
||||
</Entity>
|
||||
|
||||
<ParticleEmitterComponent
|
||||
_tags="fast_movement_particles"
|
||||
emitted_material_name="spark_white"
|
||||
offset.x="0"
|
||||
offset.y="3"
|
||||
x_pos_offset_min="0"
|
||||
x_pos_offset_max="0"
|
||||
y_pos_offset_min="0"
|
||||
y_pos_offset_max="0"
|
||||
x_vel_min="0"
|
||||
x_vel_max="0"
|
||||
y_vel_min="0"
|
||||
y_vel_max="0"
|
||||
gravity.y="0.0"
|
||||
count_min="1"
|
||||
count_max="1"
|
||||
lifetime_min="0.3"
|
||||
lifetime_max="0.5"
|
||||
is_trail="1"
|
||||
trail_gap="1.0"
|
||||
render_on_grid="1"
|
||||
fade_based_on_lifetime="1"
|
||||
airflow_force="0.1"
|
||||
airflow_time="0.001"
|
||||
airflow_scale="0.0833"
|
||||
emission_interval_min_frames="1"
|
||||
emission_interval_max_frames="1"
|
||||
emit_cosmetic_particles="1"
|
||||
create_real_particles="0"
|
||||
cosmetic_force_create="0"
|
||||
ignore_transform_updated_msg="1"
|
||||
is_emitting="1"
|
||||
>
|
||||
</ParticleEmitterComponent>
|
||||
|
||||
<ParticleEmitterComponent
|
||||
_tags="fast_movement_particles"
|
||||
emitted_material_name="spark_white"
|
||||
offset.x="-2"
|
||||
offset.y="-6"
|
||||
x_pos_offset_min="0"
|
||||
x_pos_offset_max="0"
|
||||
y_pos_offset_min="0"
|
||||
y_pos_offset_max="0"
|
||||
x_vel_min="0"
|
||||
x_vel_max="0"
|
||||
y_vel_min="0"
|
||||
y_vel_max="0"
|
||||
gravity.y="0.0"
|
||||
count_min="1"
|
||||
count_max="1"
|
||||
lifetime_min="0.3"
|
||||
lifetime_max="0.5"
|
||||
is_trail="1"
|
||||
trail_gap="1.0"
|
||||
render_on_grid="1"
|
||||
fade_based_on_lifetime="1"
|
||||
airflow_force="0.5"
|
||||
airflow_time="0.001"
|
||||
airflow_scale="0.0833"
|
||||
emission_interval_min_frames="1"
|
||||
emission_interval_max_frames="1"
|
||||
emit_cosmetic_particles="1"
|
||||
create_real_particles="0"
|
||||
cosmetic_force_create="0"
|
||||
ignore_transform_updated_msg="1"
|
||||
is_emitting="1"
|
||||
>
|
||||
</ParticleEmitterComponent>
|
||||
|
||||
<ParticleEmitterComponent
|
||||
_tags="fast_movement_particles"
|
||||
emitted_material_name="spark_white"
|
||||
offset.x="0"
|
||||
offset.y="-12"
|
||||
x_pos_offset_min="0"
|
||||
x_pos_offset_max="0"
|
||||
y_pos_offset_min="0"
|
||||
y_pos_offset_max="0"
|
||||
x_vel_min="0"
|
||||
x_vel_max="0"
|
||||
y_vel_min="0"
|
||||
y_vel_max="0"
|
||||
gravity.y="0.0"
|
||||
count_min="1"
|
||||
count_max="1"
|
||||
lifetime_min="0.3"
|
||||
lifetime_max="0.5"
|
||||
is_trail="1"
|
||||
trail_gap="1.0"
|
||||
render_on_grid="1"
|
||||
fade_based_on_lifetime="1"
|
||||
airflow_force="0.5"
|
||||
airflow_time="0.001"
|
||||
airflow_scale="0.0833"
|
||||
emission_interval_min_frames="1"
|
||||
emission_interval_max_frames="1"
|
||||
emit_cosmetic_particles="1"
|
||||
create_real_particles="0"
|
||||
cosmetic_force_create="0"
|
||||
ignore_transform_updated_msg="1"
|
||||
is_emitting="1"
|
||||
>
|
||||
</ParticleEmitterComponent>
|
||||
|
||||
</Entity>
|
Loading…
Add table
Add a link
Reference in a new issue