add stun protection to notplayer with material damage off

This commit is contained in:
bgkillas 2024-10-28 22:06:21 -04:00
parent 8b2bbdfa75
commit 44319eef0a

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@ -470,6 +470,8 @@ local function init_state()
LoadGameEffectEntityTo(ctx.my_player.entity, "data/entities/misc/effect_protection_fire.xml")
LoadGameEffectEntityTo(ctx.my_player.entity, "data/entities/misc/effect_protection_radioactivity.xml")
LoadGameEffectEntityTo(ctx.my_player.entity, "data/entities/misc/effect_breath_underwater.xml")
LoadGameEffectEntityTo(ctx.my_player.entity, "data/entities/misc/effect_stun_protection_electricity.xml")
LoadGameEffectEntityTo(ctx.my_player.entity, "data/entities/misc/effect_stun_protection_freeze.xml")
end
local children = EntityGetAllChildren(ctx.my_player.entity)
local items