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WIP item sync: localize request
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parent
f134f48623
commit
488a828a18
4 changed files with 42 additions and 11 deletions
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@ -4,12 +4,8 @@ local util = dofile_once("mods/quant.ew/files/src/util.lua")
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local item_sync = {}
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local function mark_in_inventory(my_player)
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local items = inventory_helper.get_all_inventory_items(my_player)
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for _, ent in pairs(items) do
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-- GamePrint(tostring(ent))
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EntityAddTag(ent, "ew_was_in_inventory")
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local notify = EntityGetFirstComponentIncludingDisabled(ent, "LuaComponent", "ew_notify_component")
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function item_sync.ensure_notify_component(ent)
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local notify = EntityGetFirstComponentIncludingDisabled(ent, "LuaComponent", "ew_notify_component")
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if notify == nil then
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-- GamePrint("Added lua component")
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EntityAddComponent2(ent, "LuaComponent", {
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@ -19,6 +15,14 @@ local function mark_in_inventory(my_player)
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-- script_kick = "mods/quant.ew/files/cbs/item_notify.lua",
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})
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end
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end
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local function mark_in_inventory(my_player)
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local items = inventory_helper.get_all_inventory_items(my_player)
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for _, ent in pairs(items) do
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-- GamePrint(tostring(ent))
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-- EntityAddTag(ent, "ew_was_in_inventory")
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item_sync.ensure_notify_component(ent)
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end
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end
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@ -54,13 +58,12 @@ function item_sync.remove_item_with_id(g_id)
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end
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end
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function item_sync.host_localize_item(item, peer_id)
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local g_id = item_sync.get_global_item_id(item)
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function item_sync.host_localize_item(gid, peer_id)
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-- GamePrint("Localize "..g_id)
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if peer_id ~= ctx.my_id then
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item_sync.remove_item_with_id(g_id)
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item_sync.remove_item_with_id(gid)
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end
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ctx.lib.net.send_localize(peer_id, g_id)
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ctx.lib.net.send_localize(peer_id, gid)
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end
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function item_sync.make_item_global(item)
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@ -100,7 +103,17 @@ function item_sync.host_upload_items(my_player)
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local picked_item = get_global_ent("ew_picked")
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if picked_item ~= nil and EntityHasTag(picked_item, "ew_global_item") then
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GamePrint("Picked up "..picked_item)
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item_sync.host_localize_item(picked_item, ctx.my_id)
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local g_id = item_sync.get_global_item_id(picked_item)
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item_sync.host_localize_item(g_id, ctx.my_id)
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end
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end
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function item_sync.client_tick(my_player)
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local picked_item = get_global_ent("ew_picked")
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if picked_item ~= nil and EntityHasTag(picked_item, "ew_global_item") then
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GamePrint("Picked up "..picked_item)
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local gid = item_sync.get_global_item_id(picked_item)
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ctx.lib.net.send_localize_request(gid)
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end
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end
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@ -138,4 +138,9 @@ function net.send_localize(peer_id, item_id)
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net.send("item_localize", {peer_id, item_id}, true)
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end
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function net.send_localize_request(item_id)
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GamePrint("sent localize req")
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net.send("item_localize_req", item_id, true)
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end
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return net
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@ -151,6 +151,7 @@ function net_handling.mod.item_global(peer_id, item_data)
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end
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local item = inventory_helper.deserialize_single_item(item_data)
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EntityAddTag(item, "ew_global_item")
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item_sync.ensure_notify_component(item)
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-- GamePrint("Got global item: "..item)
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local g_id = EntityGetFirstComponentIncludingDisabled(item, "VariableStorageComponent", "ew_global_item_id")
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if g_id == nil then
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@ -172,4 +173,13 @@ function net_handling.mod.item_localize(peer_id, localize_data)
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end
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end
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function net_handling.mod.item_localize_req(peer_id, gid)
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if not ctx.is_host then
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return
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end
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-- TODO check for race condition from several clients
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GamePrint("localize req "..peer_id.." gid "..gid)
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item_sync.host_localize_item(gid, peer_id)
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end
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return net_handling
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3
init.lua
3
init.lua
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@ -156,8 +156,11 @@ local function on_world_pre_update_inner()
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end
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end
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-- Item sync
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if ctx.is_host then
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item_sync.host_upload_items(my_player)
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else
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item_sync.client_tick(my_player)
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end
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-- Player sync
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