mirror of
https://github.com/IntQuant/noita_entangled_worlds.git
synced 2025-10-19 07:03:16 +00:00
sync stevari spawns better, fix notplayer not being able to throw potions
This commit is contained in:
parent
164cdabb76
commit
7ef85b973c
4 changed files with 36 additions and 1 deletions
|
@ -159,7 +159,6 @@ local function player_died()
|
|||
set_cosmetics_locally(ctx.my_id)
|
||||
polymorph.switch_entity(ent + 1)
|
||||
|
||||
remove_inventory_tags()
|
||||
remove_healthbar_locally()
|
||||
for _, child in ipairs(EntityGetAllChildren(ctx.my_player.entity) or {}) do
|
||||
if EntityGetName(child) == "cursor" or EntityGetName(child) == "notcursor" then
|
||||
|
@ -167,6 +166,7 @@ local function player_died()
|
|||
end
|
||||
end
|
||||
inventory_helper.set_item_data(item_data, ctx.my_player)
|
||||
remove_inventory_tags()
|
||||
perk_fns.update_perks_for_entity(perk_data, ctx.my_player.entity, allow_notplayer_perk)
|
||||
rpc.add_nickname_change_cursor()
|
||||
end
|
||||
|
|
5
quant.ew/files/system/stevari/append.lua
Normal file
5
quant.ew/files/system/stevari/append.lua
Normal file
|
@ -0,0 +1,5 @@
|
|||
function temple_spawn_guardian( pos_x, pos_y )
|
||||
if CrossCall("ew_is_host") then
|
||||
CrossCall("ew_spawn_stevari", pos_x, pos_y)
|
||||
end
|
||||
end
|
29
quant.ew/files/system/stevari/stevari.lua
Normal file
29
quant.ew/files/system/stevari/stevari.lua
Normal file
|
@ -0,0 +1,29 @@
|
|||
local rpc = net.new_rpc_namespace()
|
||||
|
||||
ModLuaFileAppend("data/scripts/biomes/temple_shared.lua", "mods/quant.ew/files/system/stevari/append.lua")
|
||||
np.CrossCallAdd("ew_is_host", function()
|
||||
return ctx.is_host
|
||||
end)
|
||||
|
||||
rpc.opts_everywhere()
|
||||
function rpc.spawn_stevari(pos_x, pos_y)
|
||||
if( GlobalsGetValue( "TEMPLE_PEACE_WITH_GODS" ) == "1" ) then
|
||||
return
|
||||
end
|
||||
|
||||
local guard_spawn_id = EntityGetClosestWithTag( pos_x, pos_y, "guardian_spawn_pos" )
|
||||
local guard_x = pos_x
|
||||
local guard_y = pos_y
|
||||
|
||||
if( guard_spawn_id ~= 0 ) then
|
||||
guard_x, guard_y = EntityGetTransform( guard_spawn_id )
|
||||
|
||||
EntityKill( guard_spawn_id )
|
||||
end
|
||||
|
||||
EntityLoad( "data/entities/misc/spawn_necromancer_shop.xml", guard_x, guard_y )
|
||||
end
|
||||
|
||||
np.CrossCallAdd("ew_spawn_stevari", function(x, y)
|
||||
rpc.spawn_stevari(x, y)
|
||||
end)
|
|
@ -117,6 +117,7 @@ local function load_modules()
|
|||
ctx.load_system("random_start")
|
||||
ctx.load_system("worms")
|
||||
ctx.load_system("wand_charm")
|
||||
ctx.load_system("stevari")
|
||||
end
|
||||
|
||||
local function load_extra_modules()
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue