diff --git a/quant.ew/files/core/perk_fns.lua b/quant.ew/files/core/perk_fns.lua index d9e758e1..fa2b69b6 100644 --- a/quant.ew/files/core/perk_fns.lua +++ b/quant.ew/files/core/perk_fns.lua @@ -67,7 +67,6 @@ local function give_one_perk(entity_who_picked, perk_info, count) end if not perks_to_ignore[perk_info.id] then - GamePrint(perk_info.id) -- add game effect if perk_info.game_effect ~= nil then local game_effect_comp, ent = GetGameEffectLoadTo( entity_who_picked, perk_info.game_effect, true )