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Yeet imports in game_effects_sync
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-- This module syncs effects (like being on fire) from clients to everyone else.
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local ctx = dofile_once("mods/quant.ew/files/src/ctx.lua")
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local net = dofile_once("mods/quant.ew/files/src/net.lua")
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local player_fns = dofile_once("mods/quant.ew/files/src/player_fns.lua")
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local np = require("noitapatcher")
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local rpc = net.new_rpc_namespace()
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local effect_sync = {}
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