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...Only reset avatar cache on callback with AVATAR flag
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1 changed files with 8 additions and 6 deletions
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@ -2,7 +2,7 @@ use std::{env, ops::Deref, sync::Arc, thread, time::Duration};
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use dashmap::DashMap;
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use dashmap::DashMap;
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use eframe::egui::{self, ColorImage, RichText, TextureHandle, TextureOptions, Ui};
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use eframe::egui::{self, ColorImage, RichText, TextureHandle, TextureOptions, Ui};
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use steamworks::{PersonaStateChange, SteamAPIInitError, SteamId};
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use steamworks::{PersonaChange, PersonaStateChange, SteamAPIInitError, SteamId};
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use tracing::{error, info};
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use tracing::{error, info};
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pub struct SteamUserAvatar {
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pub struct SteamUserAvatar {
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@ -58,11 +58,13 @@ impl SteamState {
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{
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{
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let avatar_cache = avatar_cache.clone();
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let avatar_cache = avatar_cache.clone();
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client.register_callback(move |event: PersonaStateChange| {
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client.register_callback(move |event: PersonaStateChange| {
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if event.flags.contains(PersonaChange::AVATAR) {
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info!(
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info!(
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"Got PersonaStateChange for {:?}, removing from avatar cache.",
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"Got PersonaStateChange for {:?}, removing from avatar cache.",
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event.steam_id
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event.steam_id
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);
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);
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avatar_cache.remove(&event.steam_id);
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avatar_cache.remove(&event.steam_id);
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}
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});
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});
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}
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}
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Ok(SteamState {
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Ok(SteamState {
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