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https://github.com/IntQuant/noita_entangled_worlds.git
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dont sync temple lantern, incrase potion mimic to 20s
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parent
8ada6ab75d
commit
9e249cdff1
3 changed files with 4 additions and 4 deletions
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@ -94,7 +94,7 @@ module.phys_sync_allowed = {
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["data/entities/props/temple_statue_01.xml"] = true,
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["data/entities/props/temple_statue_01.xml"] = true,
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["data/entities/props/temple_statue_01_green.xml"] = true,
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["data/entities/props/temple_statue_01_green.xml"] = true,
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["data/entities/props/temple_statue_02.xml"] = true,
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["data/entities/props/temple_statue_02.xml"] = true,
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["data/entities/props/physics/temple_lantern.xml"] = true,
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--["data/entities/props/physics/temple_lantern.xml"] = true,
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["data/entities/buildings/physics_worm_deflector_base.xml"] = true,
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["data/entities/buildings/physics_worm_deflector_base.xml"] = true,
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--["data/entities/buildings/physics_worm_deflector_crystal.xml"] = true,
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--["data/entities/buildings/physics_worm_deflector_crystal.xml"] = true,
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--["data/entities/misc/greed_curse/greed_crystal.xml"] = true,
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--["data/entities/misc/greed_curse/greed_crystal.xml"] = true,
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@ -103,8 +103,8 @@ function module.on_world_update_post()
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end
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end
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if effect ~= nil then
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if effect ~= nil then
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local frames = ComponentGetValue2(effect, "frames")
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local frames = ComponentGetValue2(effect, "frames")
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if frames < 1000 and frames > 0 then
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if frames < 1200 and frames > 0 then
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ComponentSetValue2(effect, "frames", 1000)
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ComponentSetValue2(effect, "frames", 1200)
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end
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end
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end
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end
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@ -4,7 +4,7 @@
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<GameEffectComponent
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<GameEffectComponent
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effect="POLYMORPH"
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effect="POLYMORPH"
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frames="1000"
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frames="1200"
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disable_movement="0"
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disable_movement="0"
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polymorph_target="data/entities/animals/mimic_potion.xml"
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polymorph_target="data/entities/animals/mimic_potion.xml"
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>
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>
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