From a248aba6cc758c8d4b06a7db0c6ab9382205eb25 Mon Sep 17 00:00:00 2001 From: bgkillas Date: Sun, 10 Nov 2024 12:48:29 -0500 Subject: [PATCH] fix player cursor while cessationed --- quant.ew/files/system/player_sync.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/quant.ew/files/system/player_sync.lua b/quant.ew/files/system/player_sync.lua index d67c2530..1603652c 100644 --- a/quant.ew/files/system/player_sync.lua +++ b/quant.ew/files/system/player_sync.lua @@ -57,7 +57,7 @@ function module.on_world_update() local input_data = player_fns.serialize_inputs(ctx.my_player) local pos_data = player_fns.serialize_position(ctx.my_player) local current_slot = player_fns.get_current_slot(ctx.my_player) - if input_data ~= nil and pos_data ~= nil then + if input_data ~= nil or pos_data ~= nil then local my_team if ctx.proxy_opt.friendly_fire and GameGetFrameNum() % 60 == 43 and ctx.proxy_opt.friendly_fire_team ~= nil then my_team = ctx.proxy_opt.friendly_fire_team - 1