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@ -346,6 +346,12 @@ function rpc.item_globalize(item_data)
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end
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local item = inventory_helper.deserialize_single_item(item_data)
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add_stuff_to_globalized_item(item, item_data.gid)
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local coms = EntityGetComponent(item, "VariableStorageComponent")
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for _, com in ipairs(coms) do
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if ComponentGetValue2(com, "name") == "throw_time" then
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ComponentSetValue2(com, "value_int", GameGetFrameNum())
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end
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end
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end
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rpc.opts_reliable()
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