mirror of
https://github.com/IntQuant/noita_entangled_worlds.git
synced 2025-10-19 07:03:16 +00:00
Cleanup a bit.
This commit is contained in:
parent
fb4a392b97
commit
b9291ba212
4 changed files with 7 additions and 93 deletions
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@ -36,7 +36,7 @@ extern "C" fn init_particle_world_state(lua: *mut lua_State) -> c_int {
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STATE.with(|state| {
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state.borrow_mut().particle_world_state = Some(ParticleWorldState {
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world_ptr: world_pointer as *mut c_void,
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_world_ptr: world_pointer as *mut c_void,
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chunk_map_ptr: chunk_map_pointer as *mut c_void,
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material_list_ptr: material_list_pointer as _,
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});
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@ -44,19 +44,6 @@ extern "C" fn init_particle_world_state(lua: *mut lua_State) -> c_int {
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0
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}
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extern "C" fn get_pixel_pointer(lua: *mut lua_State) -> c_int {
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let x = unsafe { LUA.lua_tointeger(lua, 1) } as i32;
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let y = unsafe { LUA.lua_tointeger(lua, 2) } as i32;
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STATE.with(|state| {
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let state = state.borrow_mut();
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let pws = state.particle_world_state.as_ref().unwrap();
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// let pixel_pointer = pws.get_cell_raw(x, y);
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// unsafe { LUA.lua_pushinteger(lua, pixel_pointer as isize) };
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});
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1
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}
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extern "C" fn encode_area(lua: *mut lua_State) -> c_int {
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let start_x = unsafe { LUA.lua_tointeger(lua, 1) } as i32;
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let start_y = unsafe { LUA.lua_tointeger(lua, 2) } as i32;
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@ -81,8 +68,6 @@ pub extern "C" fn luaopen_ewext(lua: *mut lua_State) -> c_int {
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LUA.lua_pushcclosure(lua, Some(init_particle_world_state), 0);
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LUA.lua_setfield(lua, -2, c"init_particle_world_state".as_ptr());
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// LUA.lua_pushcclosure(lua, Some(get_pixel_pointer), 0);
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// LUA.lua_setfield(lua, -2, c"get_pixel_pointer".as_ptr());
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LUA.lua_pushcclosure(lua, Some(encode_area), 0);
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LUA.lua_setfield(lua, -2, c"encode_area".as_ptr());
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}
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@ -1,4 +1,4 @@
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use std::{ffi::c_void, mem, ptr::null};
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use std::{ffi::c_void, mem};
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mod ntypes;
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@ -76,7 +76,7 @@ impl<Pixel: Eq + Copy> PixelRunner<Pixel> {
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}
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pub(crate) struct ParticleWorldState {
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pub(crate) world_ptr: *mut c_void,
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pub(crate) _world_ptr: *mut c_void,
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pub(crate) chunk_map_ptr: *mut c_void,
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pub(crate) material_list_ptr: *const c_void,
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}
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@ -1,6 +1,6 @@
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// Type defs borrowed from NoitaPatcher.
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use std::ffi::{c_char, c_void};
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use std::ffi::c_char;
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pub(crate) const CELLDATA_SIZE: isize = 0x290;
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@ -15,6 +15,7 @@ pub(crate) struct StdString {
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#[repr(u32)]
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#[derive(Debug, PartialEq, Clone, Copy)]
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#[expect(dead_code)]
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pub(crate) enum CellType {
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None = 0,
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Liquid = 1,
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@ -84,8 +84,8 @@ function world.encode_area(chunk_map, start_x_ini, start_y_ini, end_x_ini, end_y
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return nil
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end
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if width > 256 or height > 256 then
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print("Invalid world part, dimension greater than 256")
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if width > 128 or height > 128 then
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print("Invalid world part, dimension greater than 128")
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return nil
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end
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@ -95,78 +95,6 @@ function world.encode_area(chunk_map, start_x_ini, start_y_ini, end_x_ini, end_y
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encoded_area.header.height = height - 1
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encoded_area.header.pixel_run_count = ewext.encode_area(start_x_ini, start_y_ini, end_x_ini, end_y_ini, tonumber(ffi.cast("intptr_t", encoded_area.pixel_runs)))
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if true then
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return encoded_area
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end
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local run_count = 1
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local current_run = encoded_area.pixel_runs[0]
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local run_length = 0
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local current_material = 0
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local current_flags = 0
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local y = start_y
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while y < end_y do
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local x = start_x
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while x < end_x do
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local material_number = 0
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local flags = 0
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local ppixel = world_ffi.get_cell(chunk_map, x, y)
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local pixel = ppixel[0]
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if pixel ~= nil then
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local cell_type = pixel.vtable.get_cell_type(pixel)
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if cell_type ~= C.CELL_TYPE_SOLID then
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local material_ptr = pixel.vtable.get_material(pixel)
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material_number = world_ffi.get_material_id(material_ptr)
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end
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if cell_type == C.CELL_TYPE_LIQUID then
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local liquid_cell = ffi.cast(pliquid_cell, pixel)
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if liquid_cell.is_static then
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flags = bit.bor(flags, C.LIQUID_FLAG_STATIC)
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end
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end
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end
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if x == start_x and y == start_y then
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-- Initial run
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current_material = material_number
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current_flags = flags
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elseif current_material ~= material_number or current_flags ~= flags then
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-- Next run
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current_run.length = run_length - 1
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current_run.material = current_material
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current_run.flags = current_flags
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if run_count == C.PIXEL_RUN_MAX then
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print("Area too complicated to encode")
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return nil
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end
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current_run = encoded_area.pixel_runs[run_count]
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run_count = run_count + 1
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run_length = 0
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current_material = material_number
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current_flags = flags
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end
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run_length = run_length + 1
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x = x + 1
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end
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y = y + 1
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end
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current_run.length = run_length - 1
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current_run.material = current_material
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current_run.flags = current_flags
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encoded_area.header.pixel_run_count = run_count
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return encoded_area
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end
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