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make broken wand consistent
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7 changed files with 167 additions and 39 deletions
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@ -29,6 +29,7 @@ pub struct ModMessage {
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pub enum SpawnOnce {
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Enemy(String, bool, Option<PeerId>),
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Chest(String, f32, f32),
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BrokenWand,
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}
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#[derive(Debug, Encode, Decode, Clone)]
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